Rendering millions of bunnies at 60fps
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Updated
May 14, 2020 - C++
Rendering millions of bunnies at 60fps
This is a C++ port of my D port of my Free Pascal "Binary Trees" benchmark implementation, written out of curiosity to see how they compare.
CASM Unit/Integration Test Cases and Example Applications
Benchmarks of several script languages found on github
This repository contains the results and code for the MLPerf™ Mobile Inference v3.1 benchmark.
A set of microbenchmarks for deep copy in directive-based programming models
providing and comparing different error handling mechanisms in {pure}, modern, standard C++
Benchmarks - Unit Testing Frameworks
Numerical Inverse Laplace Transform Methods
Input-queued switch simulator (C++ version)
C++ HTTP/2 Mock Service which enables mocking HTTP/2 applications (also HTTP/1 supported).
Developing an I/O latency model for NVMe Multi-Queue SSDs.
Finite Field Arithmetic Benchmarking on Accelerators, using SYCL
libbloom-x: C++/Python Wrapper for libbloom
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