Kinect Gesture Recognition Plugin for FreePie
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Updated
Nov 18, 2020 - C#
Kinect Gesture Recognition Plugin for FreePie
3rd Person Player Controller with State Machine
This is a very minimalistic tilebased movement controller for Unity. Collision checking is done based on the tilemap and does NOT use any physisc or raycasts. Includes a basic editor as well.
Nintendo Switch Online SNES controller support for Unity's Input System
A Controller for a hotub that runs on a raspberry pi. It communicates with python programs to control relays, leds, and listen for button presses
LED System is a simple and easy to use lighting management software. It offers a wide variety of effects, from simple fading to colors that change according to the rhythm of the music or according to the content we are watching on the screen. With LED System you can finally give a touch of color to your room.
In this project, there are user registration processes, getting tokens, login processes using API services. There are also CRUD operations, listing operations and search operations by requesting Api services.
A FPS controller I made for use in Unity engine games. Its relatively barebones but has a lot of room to expand.
Real-life WiFi LED controller (by BleBox) class library
Player Controller for UnityVR
Aplicação elaborada para testes de lógica de programação. Utilizando o padrão Model View Controller e aplicando os princípios do SOLID.
This is API application using strored procedure, Ado.net
A small application to allow users to control their games with their voices
Screen Brightness Controller Service
Utility to enhance your Friday Night Funkin' gameplay by use of Lego EV3 electric guitar.
複数のゲームパッドを管理するサンプルです。
A C#.NET library for controlling MCP2221A with USB3.0 to I2C Protocol with four GPIO pins
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