c++20 coroutines runtime driven by libuv
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Updated
Jun 4, 2024 - C++
c++20 coroutines runtime driven by libuv
2D game map library with simple command line game engine
C++20 Coroutines running on libuv for intuitive async I/O
Production-ready C++ Asynchronous Framework with rich functionality
🚀 Coroutine-based concurrency library for PHP
A coroutine library based on C++20 coroutines.
C++20 Library with the fastest runtime and compile times
🍌 Modern C++ Telegram Bot API library
Efficient streaming of sparse event data supporting files, network I/O, GPU peripherals (via Torch/Jax/Numpy) and neuromorphic protocols
This code plugin provides functions that drastically improve the quality of life during the implementation of game flow in C++.
C++20 coroutine runtime emphasizing performance and ease-of-use
👻 A cross-platform C++ multithreaded async app & game development framework
A bleeding-edge, lock-free, wait-free, continuation-stealing tasking library built on C++20's coroutines
Coroutine based asynchronous IO using poll and io_uring for C++20
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