Small game engine with a parallel support
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Updated
Aug 14, 2017 - C++
Small game engine with a parallel support
A data drvien and queue-based simulation tool for traffic
Under redesign
Data driven 2-Dimensional game constructed using C++ constructs, SDL and powerful design patterns
C++ 11 implementation of neural networks for nonlinear system modeling and control with multiple NARMA-L2 models
SOM analysis with R
FREDDO is a software runtime that provides data-driven concurrency on single-node and distributed multi-core systems.
Development and simulation framework for Application Specific Vector Processor
code and data repository for "Dynamic Element Textures"
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Cross-Platform C++ Dataflow / Pipelining / Stream Processing / Reactive Metaprogramming Framework
Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games
An integrated system within the opendlv-vehicle-view environment. This integrated system is used to calculate the steering angle of a cart based on real time video frames
Model predictive control based on data-driven model
Simple 3D Audio engine
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
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The flexible game engine.
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