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fluid

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Multi-threaded object-oriented computational fluid dynamics (CFD) code for three-dimensional incompressible fluid flow on a regular grid with the incompressible lattice-Boltzmann method (LBM) for general lattices (D2Q9, D3Q15, D3Q19, D3Q27, ...) with A-A pattern for indexing - programmed in C++17, multi-threaded with OpenMP

  • Updated Nov 3, 2024
  • C++

This is currently a Fluid Simulation made as a hobby project. This was mostly done by myself but the math for solving the Navier Stokes Equations came from Nividia GPU Gems since I am not educated enough for these subjects.

  • Updated Nov 1, 2024
  • C++

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