The ioquake3 community effort to continue supporting/developing id's Quake III Arena
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Updated
Jul 14, 2024 - C
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
The Dæmon game engine. With some bits of ioq3 and XreaL.
Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.
A port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
Open source game engine version developed by Croteam for Serious Sam Classic (Windows, Linux, FreeBSD, OpenBSD, NetBSD, macOS, Raspberry Pi OS). Based on https://github.com/Croteam-official/Serious-Engine and linux port https://github.com/icculus/Serious-Engine
A fully customizable first person/third person controller for Unity. This includes a customizable 3D player model as well as fully integrated animations.
Open source game engine version developed by Croteam for Serious Sam Classic with Vulkan support (Windows, Linux, FreeBSD, OpenBSD, macOS, Raspberry Pi OS). Based on https://github.com/sultim-t/Serious-Engine-Vk and linux port https://github.com/icculus/Serious-Engine
HevEn is a small FPS/TPS game engine (for test purposes)
The Godot FPS framework we made.
Multiplayer FPS Engine in Java
World of PADMAN engine and game code (discontinued)
FPS framework for my roblox games.
Tools for Star Wars: Dark Forces assets.
reimplementation of the 1994 FPS Nitemare 3D
we propose a new framework for training vision-based agent for First-Person Shooter (FPS) Game, in particular Doom. Our model is simple in design and only uses game states from the AI side, rather than using opponents information.
Serious Sam Alpha Remake open source project based on https://github.com/Croteam-official/Serious-Engine and linux port https://github.com/icculus/Serious-Engine
An open-source project focused on creating the best lightweight yet feature-rich non-Rigidbody first person shooter character controller for Unity3D.
FPS controller for Unity 2021.
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