The All ▲lgorithms documentation website.
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Updated
Sep 27, 2023 - JavaScript
The All ▲lgorithms documentation website.
Reinforcement learning (RL) implementation of imperfect information game Mahjong using markov decision processes to predict future game states
A tool to analyze strategies for the Iterated Prisoner's Dilemma
Lambda called on lambda finds/creates lambda, each with lazy-evaled 256 bit global DAG ids. Each lambda has 2 child lambdas. A kind of number that is a universal-pattern-calculus-combinator. Axgob.js (in dagball project, lib dir) is incomplete newer version of this. A fork-editable multiverse of all possible lambdas.
teoria de juegos evolutivos individuos grandes y chicos que comparten o pelean
Interaktywny przewodnik po zaufaniu według teorii gier
Teoria de juegos evolutivos machos fieles y atorrantes hembras faciles y esquivas
Every Catan player's playground for simulating N games and looking at the simulation's stats and strategy to prepare for your next Catan game. The simulations explore possible strategies by random choices, sheer numbers and sorting functions to reveal strategies hard to think of on your own.
Source code to the online resource database for game development fields.
Solutions to cryptoeconomics.study code challenges
Kickout is a new game which I theorized as a two-player game on a 2D board. There are three types of game pieces and the last player to make a move wins the game. Here I used the game-theory concepts to implement a win-predictor for the game. Assuming the player makes sane and logical moves, the predicted winner always wins the game.
Tic Tac Toe in React
Tic Tac Toe implemented with Minimax algorithm
Agent-Based Evolutionary Dynamics
The frontend for a minimax website using ReactJS and NodeJS. This is the UI/UX for Jack Davidson's algorithm in Python (https://github.com/jack-davidson/tcubed-api)
Trying to make games with pure HTML, CSS & JavaScript
An Iterated Prisoner's Dilemma simulation
Criteria for solving games with nature
An A.I powered chess engine.
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