Godot Engine – Multi-platform 2D and 3D game engine
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Updated
Jul 10, 2024 - C++
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Godot Engine – Multi-platform 2D and 3D game engine
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
A high performance, editable terrain system for Godot 4.
🌏: Dungeon free resources (terrain & roguelike generation)
GDExtension wrapper for SQLite (Godot 4.x+)
Orchestrator - A Visual Scripting Godot Plugin
Git implementation of the VCS interface in Godot
Lua language support for Godot Engine
Draw 3D debug graphics and 2D overlays with this add-on.
FMOD Studio GDExtension bindings for the Godot game engine
Godot LuaAPI
This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
FMOD Studio Integration for the Godot Engine
Godot Box2D – C++ Godot Extension that integrates the Box2D physics engine.
Immersive spatial audio extension for Godot, using Valve's SteamAudio
Created by Juan Linietsky and Ariel Manzur