A Unity demo of newly released Vive Hand Tracking SDK 0.9.2
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Updated
Jun 18, 2020 - C#
A Unity demo of newly released Vive Hand Tracking SDK 0.9.2
A code to help control the cursor on Graphical User Interface(GUI) with Hand Gestures by using some libraries.
This Script is used to differentiate the right and left hand of a human being and also find the coordinates of the 21 landmarks of each hand using the mediapipe library.
implemented some computer vision problems
Hover Games - Aims for hand gestures to be next big thing
A Unity tool that allows you use hand tracking to interact with world UI elements.
Developed with Unity, Oculus Integration Asset (Official), Handtracking only Oculus Quest 1/2 Compatibility
Unity Project that uses hand tracking for physics interactions including a a manufacturing robot. This unity project uses the package HPTK from the user jorgejgnz and the ultraleap unity package
A quick demo unity project to allow the saving and recognition of specific hand gestures using the leap motion
Python Package to Detect Face, Hands, Pose, Objects by using webcam or by inputting image
Aids users with crippled arms/hands in easing the use of keyboard & mouse through features like air draw & air cursor
Documentación final del proyecto PointCloudLM
Computer Vision GUI game where I integrated Hand Gesture Tracking using MediaPipe and OpenCV to save Rick C-137 from Evil Morty.
Modified Ultraleap Python SDK, serial communication python code and self-written C++ code for Teensy 4.1 related to controlling AR4 robotic arm via Ultraleap hand-tracking camera for a gig project.
A hand-tracking virtual mouse using computer vision.
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