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u9g commented Jan 23, 2022

Is your feature request related to a problem?

I wanted to create an entity that is only shown to one player, but I can still change and resend. Unfortunately, the only way to do that is to manually run Entity#hideEntity on every player on the server, and any that log on after the entity is spawned.

Describe the solution you'd like.

I would like there to be a Entity#hideEntityByDefault w

type: feature status: accepted good first issue
creator1creeper1 commented Apr 19, 2022

The documentation for mineflayer.Container says: "Extends windows.Window for chests, dispensers, etc... See bot.openChest(chestBlock or minecartchestEntity).". However, the documentation for bot.openChest() says "Deprecated. Same as openContainer". The documentation for mineflayer.Container should probably directly point at bot.openContainer().

documentation Ready for implementation Stage3 good first issue

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