#
minecraft-api
Here are 192 public repositories matching this topic...
type: feature
Request for a new Feature.
status: accepted
Disputed bug is accepted as valid or Feature accepted as desired to be added.
good first issue
Simple bug fix or feature which would be a good first PR for someone new to the project
creator1creeper1
commented
Apr 19, 2022
The documentation for mineflayer.Container
says: "Extends windows.Window for chests, dispensers, etc... See bot.openChest(chestBlock or minecartchestEntity)
.". However, the documentation for bot.openChest()
says "Deprecated. Same as openContainer
". The documentation for mineflayer.Container
should probably directly point at bot.openContainer()
.
documentation
Ready for implementation
Stage3
idea is precisely specified, only coding is left to do
good first issue
1.18.2 Lightweight and multi-threaded Minecraft server
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Updated
May 16, 2022 - Java
Minecraft server software fork of Paper to improve performance without behavioural changes.
java
minecraft
bukkit
minecraft-server
minecraft-api
craftbukkit
minecraft-performance
hacktoberfest
burritos
paper-fork
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Updated
Aug 29, 2021 - Shell
Source to the Aikar's Minecraft Timings Viewer
php
minecraft
spigot
profiler
reactjs
paper
minecraft-api
minecraft-timings
aikar-timings
minecraft-profiler
minecraft-tools
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Updated
May 15, 2022 - JavaScript
Multiversion spigot library supporting all particles and their data (1.8-1.18.2)
minecraft
bukkit
spigot
particles
particle
minecraft-api
minecraft-library
minecraft-particles
particle-api
particleapi
spigot-particles
spigot-particle-api
particleeffect
minecraft-particleeffect
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Updated
Apr 21, 2022 - Java
A modern Minecraft modding framework helping you to create maintainable multi-version mods easily.
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Updated
Jan 10, 2022 - Java
kotlin
java
minecraft
protocol
nbt
schematic
minecraft-api
minecraft-protocol
minecraft-nbt
minecraft-chat
craftlib
minecraft-codebase
-
Updated
May 6, 2022 - Kotlin
**Deprecated** Launcher for MCPI-Reborn - Use gMCPIL or jMCPIL instead.
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Updated
Jun 18, 2021 - Python
Powerful and easy to use sector system for Minecraft *OUTDATED*
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Updated
Jan 18, 2020 - Java
A Minecraft Protocol library for Kotlin Multiplatform
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Updated
Apr 3, 2021 - Kotlin
BungeeUtils [Unmaintained]
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Updated
Jul 16, 2018 - Java
Give your players a way to see if your Minecraft server are online using !ping
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Updated
Jan 22, 2022 - JavaScript
chrismin13
commented
Sep 18, 2018
The pack version should be 4 instead of 3.
A minecraft spigot library for rapid advancement creation.
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Updated
Oct 13, 2020 - Java
Tools for server and Realms admins
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Updated
Nov 12, 2020 - Shell
A set of tools to develop plugins using the Bukkit API
i18n
api
minecraft
gui
multi-threading
tools
bukkit
minecraft-server
zlib
command-bus
nbt
configuration-management
minecraft-api
-
Updated
Mar 20, 2022 - Java
Minecraft mod loader for Bedrock Edition.
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Updated
Apr 10, 2019 - C++
Core plugin for spigot developers.
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Updated
May 15, 2022 - Java
Minecraft bot for equations when shooting an arrow
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Updated
Nov 21, 2021 - JavaScript
A PHP library for all things Minecraft: Java Edition.
minecraft
composer
wiki
php-library
cli-utilities
minecraft-api
minecraft-protocol
minecraft-library
minecraft-java
java-edition
mcje
nbt-library
listping-utility
minecraft-java-edition
-
Updated
Jan 16, 2021 - PHP
A fork of the Paper (Bukkit) API for use in Glowstone
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Updated
Jul 5, 2021 - Shell
The Offensive Global Minecraft® Server Scanner
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Updated
Oct 26, 2021 - Shell
The Basin Minecraft Server.
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Updated
Apr 13, 2019 - Kotlin
Plugin for Minecraft multi-world, orchestrated by multi-server. Interact as one universe.
java
minecraft
spigot
bungeecord
bungeecord-plugin
minecraft-pocket-edition
minecraft-server
minecraft-launcher
minecraft-mod
minecraft-forge
minecraft-api
minecraft-performance
minecraft-plugin
minecraft-container
minecraft-multi
multi-server
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Updated
Jan 29, 2017 - Java
A modern and fast Golang wrapper around the Mojang API
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Updated
Jun 23, 2020 - Go
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Is your feature request related to a problem?
I wanted to create an entity that is only shown to one player, but I can still change and resend. Unfortunately, the only way to do that is to manually run Entity#hideEntity on every player on the server, and any that log on after the entity is spawned.
Describe the solution you'd like.
I would like there to be a Entity#hideEntityByDefault w