A classic Tic-tac-toe game which is implemented using C++17 and SDL2
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Updated
Jul 28, 2023 - C
A classic Tic-tac-toe game which is implemented using C++17 and SDL2
A C++ library for reading MonetDB's persisted storage format (BBP)
Modern C/C++, Boost, Qt, OpenGL with CMake and Makefile.
A minimal, modern, c++ game engine toolchain assembled from existing libraries
2D & 3D Rendering Vector Graphics with Modern OpenGL C++ and .NET C# Forms Application.
Discover my ongoing 4-month expedition at NTI through this extensive dossier, delineating assignments and my methodology in tackling them. 🐧
Software Defined Radio building blocks for unix pipes
A Library which implements the Meta part of the Telltale Tool Engine. This part of the Engine is a meta version of all types which mainly is used for serialization and displaying types in the Telltale Tool. Software for exploring Telltale Games' files for developers, as a library.
Beet as in beetroot. OGL Renderer made for testing transparency techniques - Per Pixel Linked List & Weighted blended.
3D engine made from scratch ⚙️
Feature-rich C99 library for memory scanning purposes, designed for Windows running machines, meant to work on both 32-bit and 64-bit portable executables. Has a modern C++ wrapper.
A fast entity component system (ECS) for C & C++
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