One framework for creating powerful cross-platform games.
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Updated
Jul 3, 2024 - C#
One framework for creating powerful cross-platform games.
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
Nez is a free 2D focused framework that works with MonoGame and FNA
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
The ultimate community-driven, and open-source competitive rhythm game available on Steam.
Re-implementation of The Sims Online.
An introduction to C# using the Monogame Platformer2D sample.
XNA / MonoGame based client for playing classic Command & Conquer games both online and offline with a CnCNet game spawner.
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
UI system for MonoGame projects.
Cross-platform 2D game engine focused on ultimate productivity built in .NET
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
Murder is a pixel art ECS game engine.
TiledCS is a dotnet library for loading Tiled tilesets and maps
MonoGame version based on the original Tecmo Bowl game for the Nintento Entertainment System.
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