Implementation of simple snow shader using Unity
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Updated
Jul 8, 2024 - C#
Implementation of simple snow shader using Unity
A wrapper around RayLib used for a making particle simulation game.
Following that guns cannot kill single cellular animals we have a solution in a new weapon type! Particle Manipulator Weaponry!
Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame and Monofoxe.
XNA game where you catching particles for points
Editor de partículas utilizando C# e SFML
A fast-paced top-down shooter, built with Unity, where you eliminate enemies using a variety of weapons. Learn their unique strengths and weaknesses to take down evil bosses. Can you destroy them all?
A MAUI library to display particles e.g. confetti. Should work on all platforms.
2D Gravity Simulation optimized to handle large amount of particles In Unity.
We believe that particles outside the habitable zone can use the force and perform alchemy and have powers! Trapping them for warheads can be useful
⚒🔨🔧 Core library for primitives elementary particle
Showcase of what I understand in Unity.
Steering behavior simulated with particles and text.
MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that use a physics system for collisions.
A fast-paced Unity 2D endless runner, survive a thrilling obstacle course filled with deadly shapes. Master your reflexes, defy speed, and beat the odds as the challenges accelerate!
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