WaterFilling and Multi Level Segmentation algorithms for people counting systems using RGB-D data
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Updated
Jan 27, 2018 - C++
WaterFilling and Multi Level Segmentation algorithms for people counting systems using RGB-D data
CLI custom version of Logger1, a tool for logging RGB-D data from the Microsoft Kinect and ASUS Xtion Pro Live (original GUI version by Thomas Whelan). Suited for embedded applications.
Compressed Voxel-Based Mapping Using Unsupervised Learning
A cross-platform implementation of dense SLAM proposed by Keller et al. using C++, OpenGL, and OpenCV.
Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor
Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor
ROS package for obstacle segmentation in a point cloud scene
Detection and Reconstruction of Transparent Objects with Infrared Projection-based RGB-D Cameras
SfmDataGenerator - open source Structure-from-Motion, RGB-D & Silhouette dataset generator
An app for collecting raw RGB-D scans on iOS devices.
Analysis and implementation of ICP variants
A Robust Keyframe-based Visual SLAM for RGB-D Cameras in Challenging Scenarios
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