Mega-Drive development tool.
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Updated
Feb 7, 2022 - C++
Mega-Drive development tool.
Arduino sample to read Sega Genesis gamepad buttons
A command-line tool that computes some stuff regarding the Genesis Alien Storm game's credits select cheat.
Adapter to use a Sega Genesis/Mega Drive 6-button controller on a JAMMA arcade board
Toolchain for creating Sega Mega Drive homebrew in modern C++.
Adapter to use a Sega Genesis/Mega Drive 6-button controller on a GameCube/Wii
Library for reading and writing the assets of Mega Drive Sonic the Hedgehog games.
This repository is deprecated and will no longer be maintained: it is preserved only for historical purposes. Use https://github.com/flamewing/s2ssedit, https://github.com/flamewing/mdcomp and https://github.com/flamewing/mdtools instead.
GNU AS compatible, standalone Motorola 68000 disassembler
Assorted tools for the Sega Mega Drive
A simple device that allows the connection of two Commodore 64 joysticks to a modern computer over USB (using an Arduino Pro Micro). The overall goal is to be able to use vintage joysticks with emulators.
Sonic the Hedgehog sprite editor, portable clone of Xenowhirl's SonMapEd.
WASD-style joystick for vintage computers. With an added Arduino Pro Micro you can use it as a USB-keyboard, so if you wanted a DIY streamdeck or Macro-keyboard - then the C64 JoyKEY can do that as well.
Collection of compressors, built upon a small and simple graph-based LZSS framework.
Camera based Sega Menacer Project
A tool for extracting, viewing, editing and re-inserting the various data found in the Landstalker ROMs and disassembly.
Assorted compression formats for the Sega Mega Drive
Converts to and from tile based graphics from retro video game hardware
Arduino library to read Sega Genesis (Mega Drive) and Master System (Mark III) controllers.
Universal Region mod, 50/60 Hz switch and In-Game-Reset (IGR) for Sega Mega Drive (AKA Genesis)
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