Cowboy.Sockets is a C# library for building sockets based services.
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Updated
Oct 25, 2019 - C#
Cowboy.Sockets is a C# library for building sockets based services.
High performance, low level networking APIs for building custom servers and clients.
Multi channel notification service for collaboration tools, e-commerce, news service and more.
RNN based Forecasting App for Meta Trader and similar trading platforms
Snifter is a raw socket IP packet capturing library/app for Windows, with a tiny CPU and memory footprint
Shows how the new SignalR Core works with hubs and sockets, also how it can integrate with SqlTableDependency API.
NetCoreServer Client implementation for Unity
Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)
Light-weight, cross-platform (NET Core 2.1) C# Asynchronous file server and text messaging platform. Utilizes custom extension methods which wrap asynchronous TCP socket method pairs, providing the benefits of the Task Parallel Library (TPL) to socket programming.
A minimal reactive / async streams socket implementation.
Multi-threaded C# GUI app, satisfying the FULLY fair "Sleeping Barber Problem" for network lab, implementation with socket
This project contains networking primitives for use with .NET.
TCP Server source code for .NET Core applications.
.NET5 networking library based on BedrockFramework and AspNetCore sources. Provide high performance, low level networking APIs for building custom servers and clients.
Unity Web Sockets provides a wrapper for using Web Sockets, an advanced technology that allows real-time interactive communication between the client browser and a server. It uses a completely different protocol that allows bidirectional data flow, making it unique against HTTP.
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