Modified version of Sony's open sourced vector and matrix math library.
-
Updated
Apr 5, 2024 - C++
Modified version of Sony's open sourced vector and matrix math library.
A flexible and fast matrix, transform and geometry library.
The Configurable Math Library
The Configurable Math Library, v1
Solves 2D and 3D math problems, including, closest point, intersection, line of sight, and reflection vector:
A collection of commonly used math routines, so I don't have to write them again. Implementations in C, C++, Rust, and Python (though not so much in Python as it already has a pretty good set of libraries).
Fast, SIMD optimized, cross-platform C++ math utility library
C++20 library that mostly implements the vector and matrix data structures from GLSL Spec 4.6
Define a coordinate system structure and its operations to simplify coordinate system transformation operations. Can be used as an alternative to matrices and tensors.
A C++ header-only library for vector, matrix, and quaternion math.
A SFML-compatible C++ library for vector math and collision detection in 2D.
Ray tracer featuring primitive shapes, point lights, spot lights, area lights, shadows, reflections.
A Templated C++ matrix library
A utility mathematical library made in modern C ++
📚📐 Header-only C++ library introducing vectors, matrices and operators for linear algebra.
A small math library in c++
Grad school Adv Game Development project. Implemented primitive physics engine with collision detection and thrust vectoring. Further integrated use of XBOX input game controller.
Linear algebra modules that handle vectors, and matrices.
Triangulation of a 3d polygon - goal is to find the triangulation that minimise the area
Add a description, image, and links to the vector-math topic page so that developers can more easily learn about it.
To associate your repository with the vector-math topic, visit your repo's landing page and select "manage topics."