Pure Go implementation of the WebRTC API
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Updated
May 20, 2024 - Go
Pure Go implementation of the WebRTC API
Instant messaging platform. Backend in Go. Clients: Swift iOS, Java Android, JS webapp, scriptable command line; chatbots
Ready-to-use SRT / WebRTC / RTSP / RTMP / LL-HLS media server and media proxy that allows to read, publish, proxy, record and playback video and audio streams.
End-to-end stack for WebRTC. SFU media server and SDKs.
screen sharing for developers https://screego.net/
A self hosted virtual browser that runs in docker and uses WebRTC.
Ultimate camera streaming application with support RTSP, RTMP, HTTP-FLV, WebRTC, MSE, HLS, MP4, MJPEG, HomeKit, FFmpeg, etc.
Share a terminal session over WebRTC
Web-based Cloud Gaming service for Retro Game
A self hosted virtual browser (rabb.it clone) that runs in docker.
Overlay networks based on WebRTC.
Pion TURN, an API for building TURN clients and servers
Group peer to peer video calls for everyone written in Go and TypeScript
Decentralize, Self-host Cloud Gaming/Application
A holistic way of understanding how WebRTC and its protocols run in practice, with code and detailed documentation.
The Galène videoconference server
Direct file transfer over WebRTC
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