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TE_EXPLOSION2
wootguy edited this page Nov 29, 2025
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4 revisions
Quake-style explosion. A shorter version of TE_TAREXPLOSION that also creates a white dynamic light.
| Type | Name | Description |
|---|---|---|
| Vector | pos | Center point for the effect |
No API function exists as of SC 5.02
void te_explosion(Vector pos, NetworkMessageDest msgType=MSG_BROADCAST, edict_t@ dest=null)
{
NetworkMessage m(msgType, NetworkMessages::SVC_TEMPENTITY, dest);
m.WriteByte(TE_EXPLOSION);
m.WriteCoord(pos.x);
m.WriteCoord(pos.y);
m.WriteCoord(pos.z);
m.End();
}