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TE_IMPLOSION
wootguy edited this page Nov 29, 2025
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4 revisions
Group of tracers moving towards a point.
| Type | Name | Description |
|---|---|---|
| Vector | pos | Center point for the effect |
| uint8_t | radius | Starting distance for the tracers |
| uint8_t | count | Number of tracers to spawn |
| uint8_t | life | Duration of the effect (seconds * 0.1). Longer duration = slower and shorter tracers |
void te_implosion(Vector pos, uint8_t radius=255, uint8_t count=32, uint8_t life=5,
int msgType=MSG_BROADCAST, edict_t* dest=NULL)
{
MESSAGE_BEGIN(msgType, SVC_TEMPENTITY, dest);
WRITE_BYTE(TE_IMPLOSION);
WRITE_COORD(pos.x);
WRITE_COORD(pos.y);
WRITE_COORD(pos.z);
WRITE_BYTE(radius);
WRITE_BYTE(count);
WRITE_BYTE(life);
MESSAGE_END();
}