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Multiple Animations (Actions) ‐ Quick Start

Xavier Loux edited this page Jun 17, 2026 · 1 revision

We will see how to prepare and export Blender Actions as animations in Unreal Engine.

This page of for skeletal animations.
You can found some details here for Alembic animations: Alembic animations

Prepare assets

First you need a skeletal mesh in Unreal Engine that can handle the animation.
Follow the steps in Skeletal Meshs ‐ Quick Start to prepare and export the skeletal mesh.

If you use simple animations with one per action you can use the action export.
The addon automatically detect the actions that should be exported with the amature using the bone names.

You can found properties ine the Unreal Engine Panel > Object > Animation

image

Export

  1. In the export panel click on "Export For Unreal Engine"
  2. Copy import script with "Copy import script (Assets)"
    image
  3. In Unreal Engine paste with Ctrl+V in console and press enter.
    image

Other

Example_SimpleArmatureWithActions.blend contains a simple armature with several actions.

Read the wiki for more info. Home

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