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Block Heal Damage Block
Current block reference generated from the AC-Legacy registry and source-backed feature audit.
| Field | Numeric ID | Implementation |
|---|---|---|
healDamage |
203 | AC_BlockHealDamage |
An invisible trigger controller that changes every player's health.
Activation heals all players when the configured value is positive and directly hurts all players by its absolute value otherwise.
Mode notes: It is pickable and configurable only in debug mode; configuration use requires an empty hand or Cursor.
Interactions:
- Responds to AdventureCraft trigger areas.
src/main/java/dev/adventurecraft/awakening/tile/AC_BlockHealDamage.javasrc/main/java/dev/adventurecraft/awakening/tile/AC_Blocks.javasrc/main/java/dev/adventurecraft/awakening/tile/entity/AC_TileEntityHealDamage.java
Back to Current Blocks.
Applies to AC-Legacy 0.6.0 at source revision 439dbe5b157d. Current documentation is generated from the AC-Legacy-Mod source. Historical baseline links point to the AdventureCraft Fandom wiki, whose text is reported as CC-BY-SA. See Fact Checking and Provenance and Verification Status.
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