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Trigger Memory
Current block reference generated from the AC-Legacy registry and source-backed feature audit.

Native block render for triggerMemory.
| Field | Numeric ID | Implementation |
|---|---|---|
triggerMemory |
158 | AC_BlockTriggerMemory |
An invisible one-shot trigger latch.
It latches its configured output area active on either input activation or deactivation, according to configuration, until reset.
Mode notes: It is pickable and configurable only in debug mode; configuration use requires an empty hand or Cursor.
Interactions:
- The Cursor selection can become the output area.
- Its reset-on-death setting controls whether death resets the latch.
src/main/java/dev/adventurecraft/awakening/tile/AC_BlockTriggerMemory.javasrc/main/java/dev/adventurecraft/awakening/tile/AC_Blocks.javasrc/main/java/dev/adventurecraft/awakening/tile/entity/AC_TileEntityTriggerMemory.javawiki/assets/registry/blocks/triggerMemory.pngwiki/assets/registry/render-manifest.json
Back to Current Blocks.
Applies to AC-Legacy 0.6.0 at source revision 439dbe5b157d. Current documentation is generated from the AC-Legacy-Mod source. Historical baseline links point to the AdventureCraft Fandom wiki, whose text is reported as CC-BY-SA. See Fact Checking and Provenance and Verification Status.
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