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Entity SkeletonRifle

github-actions[bot] edited this page Jul 15, 2026 · 1 revision

SkeletonRifle

Current entity reference generated from the AC-Legacy registry and source-backed feature audit.

Registry variants

Registry name Numeric ID Implementation
SkeletonRifle 63 AC_EntitySkeletonRifle

Behavior

A skeleton variant armed with an Assault Rifle.

It has damage 6, probabilistically fires one bullet with 0.07 spread when a target is within 15 blocks, uses 5-tick shot intervals and a 40-tick pause after each 30-shot magazine, and drops Assault Rifle Ammo as its loot ID.

Interactions:

  • Its held-item timer is updated for rifle firing/reload animation state.

Evidence

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