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ZombiePistol

github-actions[bot] edited this page Jul 15, 2026 · 2 revisions

ZombiePistol

Current entity reference generated from the AC-Legacy registry and source-backed feature audit.

Registry variants

Registry name Numeric ID Implementation
ZombiePistol 65 AC_EntityZombiePistol

Behavior

A zombie variant armed with a Pistol.

It has damage 6, probabilistically fires one bullet with 0.08 spread whenever its inherited combat AI calls the attack check, uses a 20-tick shot interval and a 50-tick pause after each 15-shot magazine, and drops Pistol Ammo.

Interactions:

  • Its held-item timer is updated for pistol firing/reload animation state.

Evidence

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