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Scripting API ScriptSound
github-actions[bot] edited this page Jul 15, 2026
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1 revision
Generated from the current Java source. Do not edit this page by hand.
Declaration: public class ScriptSound
Source: src/main/java/dev/adventurecraft/awakening/script/ScriptSound.java
| Signature | Status | Source |
|---|---|---|
public String getMusic() |
Current | line 38 |
| Signature | Status | Source |
|---|---|---|
public void playSoundUI(String fileName) |
Current | line 18 |
public void playSoundUI(String fileName, float volume, float pitch) |
Current | line 22 |
public void playSound3D(String fileName, float x, float y, float z) |
Current | line 26 |
public void playSound3D(String fileName, float x, float y, float z, float volume, float pitch) |
Current | line 30 |
public void playMusic(String fileName) |
Current | line 34 |
public void playMusic(String fileName, int fadeIn, int fadeOut) |
Current | line 42 |
public void stopMusic() |
Current | line 46 |
Scripting-API-ScriptScript · Scripting-API · Scripting-API-ScriptTime
Applies to AC-Legacy 0.6.0 at source revision 439dbe5b157d. Current documentation is generated from the AC-Legacy-Mod source. Historical baseline links point to the AdventureCraft Fandom wiki, whose text is reported as CC-BY-SA. See Fact Checking and Provenance and Verification Status.
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