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Entity NPC

github-actions[bot] edited this page Jul 15, 2026 · 1 revision

NPC

Current entity reference generated from the AC-Legacy registry and source-backed feature audit.

Registry variants

Registry name Numeric ID Implementation
NPC 62 AC_EntityNPC

Behavior

A configurable non-player character built on the scripted-living-entity system.

By default it is non-pushable, non-attackable, tracks nearby visible players, and paths back toward its saved spawn position when more than two blocks away and not already pathing.

Mode notes: No debug-mode guard is present in the entity; the NPC Stick exposes creation and configuration.

Interactions:

  • Inherits configurable created, update, attacked, interaction, death, and path-reached scripts from AC_EntityLivingScript.
  • Can be assigned to NPC Path blocks.

Evidence

Back to Current Entities.

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