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Florentine 2.0
CJ Kucera edited this page Jan 29, 2023
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Author: B33PB00PJOE
Last Updated: August 31, 2017
In Categories: SMGs
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Mod by B33P B00P JOE
***WARNING***
Edits the splash damage of:
Infection (Change to always Corrosive)
Evie (Always Shock)
Evie Splash also has it's damage type set to Grenade Damage
Hellfire (Always Fire)
Hellfire also has it's splash damage increased to 80% of gun damage, like the other splashes
Hellfire +Radius included from the Community Patch
*************
The Florentine I always felt was just sort of a better Chulain, which while nice is sort of unfair to the Chulain since with the UCP they share the same "niche".
This patch upgrades the Florentine into an adaptive weapon! It still is primarily slag, but now has the following properties:
+Shooting a surface causes Explosive Splash
+Shooting Flesh causes Fire Splash
+Shooting Armor causes Corrosive Splash
+Shooting Shields causes Shock Splash
Given these changes, the FLorentine now stands out a bit more as something clearly different than the Chulain. To compensate, it has also had the following tweaks:
-Damage Bonus = 0.250000 (down from a 0.900000 bonus in vanilla)
-Ammo Cost = 3 (Up from 2 in vanilla)
Also comes with a new coat of paint with a shiny color and new decal!
ModCabinet is auto-generated based on information found in the BLCM Github. Information here could be wrong in various ways. The About ModCabinet Wiki page will have information about any errors encountered while building the wiki. If you see something amiss, please stop by the community Discords and let us know. (Apocalyptech is the maintainer of this code at the moment, if you wanted to @ him specifically.)
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Pre-Sequel Mods
- Major Overhauls and Mod Packs
- General Gameplay and Balance
- Characters and Skills
- Weapons/Gear
- Farming and Looting
- Enemies
- Maps and Public Transport
- Audio and Visual
- Quality of Life
- Other