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Energy Fluids Gases

CaptainGummiball edited this page Oct 25, 2026 · 1 revision

Energy, Fluids and Gases

Units

  • Energy: E. 1 E = 1 FE (Forge Energy, NeoForge) = 1 unit of Team Reborn Energy (Fabric). Rates are in E per tick (E/t).
  • Fluids and gases: mB (1,000 mB = one bucket).

Energy

  • Machines take energy on every side from any mod's cables, through the standard interface of the loader: Team Reborn Energy on Fabric (bundled with QuantaWorks), the energy capability on NeoForge.
  • Each machine takes at most its own rate per tick (4,000 E/t for the tier I machines, more for tier II, more with upgrades – see Machines).
  • Plants take energy only through Energy Hatches (Tier 2: 8,000, Tier 3: 64,000, Tier 4: 512,000, Tier 5: 4,096,000 E per tick each). Each plant allows 4 or 8 hatches.
  • The Combustion Generator pushes energy into its neighbours; recipe machines only take energy.
  • A machine that runs out of energy pauses and goes on when energy comes back. Nothing is lost.

Fluids

Water, Plant Oil, Bio Slurry, Ethanol, Nitric Acid and Liquid Nitrogen. Fluids go through any mod's pipes (Fabric Transfer API, NeoForge fluid capability). Fabric moves fluids in whole mB.

Gases

Gases are not fluids: they go only through the gas pipes of Pipster, which is required for this reason (neither loader has a gas system of its own).

Gas From Used for
Nitrogen Air Separator liquid nitrogen, ammonia, stabilized matter
Oxygen Air Separator, electrolysis nitric acid, quartz
Argon Air Separator silicon boules, quantum crystals, the Precision Alloy, charged quantum crystals, echo shards
Hydrogen electrolysis ammonia, exotic matter, nether stars
Ethylene ethanol, cracking polymer sheets
Ammonia Chemical Reactor, Chemical Plant nitric acid

With QuantaVolt installed, hydrogen and oxygen are QuantaVolt's gases: what QuantaWorks makes goes straight into QuantaVolt's turbines and engines and back. Without QuantaVolt, QuantaWorks has its own hydrogen and oxygen. A world that gains or loses QuantaVolt keeps the gases in its tanks; they are converted when the world loads. QuantaVolt's Helium also cools the Quantum Facility.

Mekanism's chemicals are a separate system and do not connect.

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