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Focus Areas · Design document §3

Available from: OP01 (Glassmaking) + MA01 (Geometry)

7 breakthroughs — CORE 5 · STANDARD 1 · RARE 1 — Ancient – Atomic

Builds on: Fire (2) · Social Organization (1) · Mathematics (1) · Philosophy and the Arts (1) · Chemistry (1) · Quintessic Physics (1) · Quantum Physics (1)

Leads into: Farming (1) · Seafaring (1) · Medicine (2) · Chemistry (2) · Electronics (2) · Nuclear Physics (1) · Quintessic Physics (1) · Quantum Physics (2) · Relativity & Cosmology (1) · Rocketry (1) · Materials Science (1) · Genetics (1) · Space Engineering (1) · Energy Systems (1)

The numbers count prerequisite links between this focus and the other. How to read the tables.

Overview

ID Breakthrough Tier Era Prerequisites
OP01 Glassmaking CORE Ancient F02 (Kiln Construction) + (F03 (Charcoal Production — potash from wood ash) or Desert/coast tile in territory)
OP02 Lens Grinding CORE Medieval OP01 + MA01 (Geometry)
OP03 Telescope CORE Early Modern OP02
OP07 Laser CORE Atomic OP02 + (QP02 Quantum Mechanics, or QM-E03 Resonant-State Computing)
OP08 Spectroscopy CORE Modern OP03 + CH06 (Periodic Table)
OP09 Ibn al-Haytham's Optics RARE Medieval OP01 + PH01 (Formal Logic)
OP10 Semaphore STANDARD Early Modern OP03 (Telescope) + SO04

Prerequisite map

flowchart LR
  n_OP01["OP01 Glassmaking"]:::CORE
  n_OP02["OP02 Lens Grinding"]:::CORE
  n_OP03["OP03 Telescope"]:::CORE
  n_OP08["OP08 Spectroscopy"]:::CORE
  n_OP10["OP10 Semaphore"]:::STANDARD
  n_OP07["OP07 Laser"]:::CORE
  n_OP09["OP09 Ibn al-Haytham's Optics"]:::RARE
  n_OP01 --> n_OP02
  n_OP02 --> n_OP03
  n_OP02 --> n_OP07
  n_OP03 --> n_OP08
  n_OP01 --> n_OP09
  n_OP03 --> n_OP10
  classDef CORE fill:#dbeafe,stroke:#1d4ed8,color:#0b1b3b
  classDef STANDARD fill:#f1f5f9,stroke:#64748b,color:#0f172a
  classDef UNCOMMON fill:#dcfce7,stroke:#15803d,color:#052e16
  classDef RARE fill:#fef3c7,stroke:#b45309,color:#3b2005
  classDef UNIQUE fill:#fae8ff,stroke:#a21caf,color:#3b0a3f
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Prerequisites within this focus. Box colour is the tier (blue CORE, grey STANDARD, green UNCOMMON, amber RARE, purple UNIQUE); dotted arrows are alternatives (“or”); a line can pass behind another box, so follow it from its start. 6 of these 7 breakthroughs also need breakthroughs from other foci, which the overview above lists.

Breakthroughs

OP01 · Glassmaking

  • Tier: CORE · Era: Ancient
  • Prerequisites: F02 (Kiln Construction) + (F03 (Charcoal Production — potash from wood ash) or Desert/coast tile in territory)
  • Unlocks: ⟨[+15]% Production when constructing [Lighthouse] buildings [in all cities]⟩ — glass for the lantern. Two traditions: soda glass, fluxed with natron or the ash of salt-loving plants from desert and shore (Egypt, Rome, Venice); and potash glass, fluxed with wood ash, the forest glass of inland Europe (Theophilus, c. 1120: two parts beechwood ash to one of sand washed from a river), later Bohemian crystal. The silica is everywhere: river sand, crushed quartz pebbles, sandstone (Civ V has no Sand resource).
  • Notes: Inland China made glass with lead and barium (Warring States).
  • Leads to: FA09 Greenhouse Cultivation, SF13 Submarine, OP02 Lens Grinding, OP09 Ibn al-Haytham's Optics, EN01 Vacuum Tube, SE01 Life Support Systems

OP02 · Lens Grinding

  • Tier: CORE · Era: Medieval
  • Prerequisites: OP01 + MA01 (Geometry)
  • Unlocks: ⟨[+1 Science] from every [Scientist]⟩ — spectacles double a scholar's working life. ⟨[+1 Culture] from every [Artist]⟩ — the projected image, traced (Camera Obscura, merged here in v3.101: the same lenses, the same era).
  • Leads to: OP03 Telescope, OP07 Laser, EN11 Radio

OP03 · Telescope

OP07 · Laser

OP08 · Spectroscopy

OP09 · Ibn al-Haytham's Optics

  • Tier: RARE · Era: Medieval
  • Prerequisites: OP01 + PH01 (Formal Logic)
  • Unlocks: Optics Academyⁿ [35/0; Scientist ×1]; +15% Insight to Optics; reveals the Scientific Method (PH04) as a concept.
  • Notes: Islamic Golden Age. A purely intellectual breakthrough — reclassified as RARE rather than UNIQUE since it has no environmental basis.

OP10 · Semaphore

  • Tier: STANDARD · Era: Early Modern
  • Prerequisites: OP03 (Telescope) + SO04
  • Unlocks: Semaphore Towerⁿ [improvement on Hill; 5 turns; ⟨[+2] Sight⟩; ⟨Gives a defensive bonus of [15]%⟩] — a message across a province in an afternoon.
  • Notes: Relocated from the former Communications focus.

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