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MAME 0.104

Georg edited this page May 4, 2007 · 3 revisions

Table of Contents

Release Date

MAME 0.104 was released on 5 February 2006.

Contributors

The known contributors for this version are, in alphabetical order:

Specific Contributions

The known contributions for this version are, in the order specified in the whatsnew:

  • Derrick Renaud fixed tiny.mak for the changes from 0.103u5.
  • Mathias Rosenhauer fixed NVRAM handling in Star Wars/ESB (only affects test mode).
  • Nicola Salmoria decrypted the question ROMs in the coinmstr.c games.
  • Phil Stroffolino updated djboy driver with more protection information.
  • David Haywood commited more NeoGeo cleanups.
  • Derrick Renaud fixed Phoenix Discrete Sounds - Changed R22 to 470 ohm per real board. This should fix the remaining complaints with the discrete sound. The shot & explosion noise sounds still need discrete emulation.
  • El Condor added 16-segment drawing code to the vacfdisp module.
  • Nicola Salmoria and Aaron Giles made the 8-bit A,B,C,D,E,H and L registers available in the Z80 debugger.
  • Aaron Giles ensured that all core and windows files have some indication of copyright on them.
  • Aaron Giles shuffled a few more files around in mame.mak; rebuild clean once again to ensure correctness.
  • Aaron Giles removed all but the default debugger font from the source distribution.
  • Aaron Giles fixed miscomputed registers view size in debugger.

Game Support

New games added or promoted from NOT_WORKING status

New clones added New games marked as GAME_NOT_WORKING Category:Releases 2006

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