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Items Materials and Components

KoTeuKa404 edited this page Jul 10, 2026 · 1 revision

Items, Materials and Components

It serves as a general item index. Detailed mechanics for equipment, aura nodes, golemancy, machines and Primal research are covered on their respective pages.

Materials and crafting components

Item Registry ID Purpose
Primal Ingot primalingot Main endgame material used throughout the Primal category
Native Clusters cluster Includes Chromium, Iridium, Quartz, Charged Quartz and Amber clusters
Aquareia Gem aquareia_gem Magical gem used in equipment and wand-related recipes
Ruby Gem ruby_gem Rare material used in ruby-related equipment and recipes
End Dust end_dust Rare material used in crafting material and for aspects
Magic Dust magic_dust Crafting material that can also be used on certain entities to awaken or transform them, similarly to how Salis Mundus activates certain blocks
Gold Plate gold_plate Metal plate used as a crafting component
Brass Gear brass_gear Basic mechanical component
Thaumium Gear thaumium_gear Thaumium-based mechanical component
Void Gear void_gear Advanced component used by high-tier mechanisms
Improved Mechanism mechanism_improved Advanced machine component
Thaumium Core thaumium_core Cross-mod crafting component used only by supported integrations
Void Core void_core Cross-mod crafting component used only by supported integrations
Iron Ring iron_ring Iron ring component used in crafting
Iron Ring ring_iron A separate iron ring item used in crafting
Strong Bone strong_bone A special bone dropped by Evil Skeletons and used in various crafting recipes
Old Bone oldbone A special bone dropped by Evil Skeletons and used in crafting. Dropping several Old Bones together can summon a Revive Skeleton
Zombie Heart zombie_heart Edible drop and crafting component
Taint Slime taint_slime A material dropped by Thaumic Slimes and used in taint-related crafting recipes.
Tainted Tendril taint_tendril A material dropped by taintacles and used in taint-related crafting recipes.
Skull Head skull Base crafting component used to create decorative creature heads, which can help stabilize infusions around a Runic Matrix.
Coin coin Currency used for trading. Coins can be obtained through a villager's coin trade or from loot bags dropped by Crimson Cultists.
Orb of Taint orb_of_taint Taint-related crafting component.
Orb of Crimson orb_of_crimson Crimson-related crafting component.
Orb of Darkness orb_of_dark Darkness-related crafting component.
Orb of Soul orb_of_soul Soul-related crafting component.
Empty Focus empty_focus Basic empty focus component.
Phial of Aura auraphial Aura-related crafting component.

Research and knowledge items

Item Purpose
Scroll Package Opens into a scroll containing a randomly selected research and its required aspects.
Scroll Open Contains unidentified research information.
Scroll Complete Completes the research stored inside it.
Knowledge Fragment Stores aspect knowledge and adds it to the player's aspects pool when used.
Knowledge Epiphany Immediately completes the research stored inside it.
Research Note / Discovery Part of the built-in Old Research system and used to complete traditional research puzzles.

Consumables and throwable items

Item Function
Banana Food item.
Golden Fish Rare food that grants beneficial effects when eaten.
Bowl of Treat Meat Powerful food that also grants regeneration.
Zombie Bowl Food that grants resistance but causes nausea.
Nature Seed Forces saplings to grow and can transform oak saplings into large magical trees.
Bottle of Purifying Fluid Throwable bottle with a purification effect.
Bottle of Vis Throwable bottle that interacts with local Vis.
Lucidity Elixir Reduces the number of aspects required to complete a Research Note in the built-in Old Research system.
Loot Bag Can be opened for coins or kept for trading.
Time Trap Throwable item that creates a temporary time-stopping area.
Wind Charge Launches a wind-based projectile.
Void Singularity Creates a temporary singularity that pulls nearby enemies inward.

Baubles and wearable equipment

Item Slot or function
Primal Charm Body bauble that grants defensive effects and Warp protection.
Verdant Ring Removes harmful potion effects before entering cooldown.
Runic Charge Ring Grants Strength and Fire Resistance while worn.
Ruby Ring of Vampirism Maintains a vampirism effect while equipped.
Zombie Heart Amulet Summons a protective Giant Brainy Zombie when triggered, then becomes a Broken Amulet.
Broken Amulet Spent form of the Zombie Heart Amulet.
Amulet of Death Cursed amulet that kills its wearer when removed.
Ender Ring Emergency ring that teleports its wearer away from danger.
Aquareia Goggles Reveal aura nodes and hidden thaumic information and provide a Vis discount.
Eldritch Eye Amulet Produces eldritch visual and fog effects around nearby players.
Dark Cloak Body-slot cloak that grants invisibility in low light.
Dark Cloak Hood Head-slot version of the Dark Cloak.
Amulet of Taint Protects against Taint effects and prevents tainted creatures from targeting the wearer.
Mask Can be worn as armor or a head bauble and greatly reduces incoming magical damage.
Master's Ring Provides a Vis discount.
Ring of Regeneration Periodically grants regeneration. Wearing multiple rings increases the strength of the effect.
Ring of Lesser Resurrection Prevents lethal damage before entering cooldown.
Ring of Haste Reduces caster cooldown.
Vis Ring Stores excess local Vis and releases it when the surrounding aura becomes low.
Greedy Ring Performs additional mob loot rolls while skipping duplicate items.
Broken Future Lens Shows possible drops above nearby mobs.
Pouch Portable storage that can also be equipped as a bauble.

Tools, weapons and artifacts

Item Function
Primal Pickaxe Indestructible endgame mining tool.
Primal Blade Indestructible endgame weapon.
Potion Gun Rechargeable weapon that sprays stored potion or special liquid effects.
Eternal Blade Indestructible high-tier weapon with additional fire and wave attacks.
Bone Blade Weapon that deals additional damage to skeleton-type enemies.
Warp Blade Deals additional damage based on the wielder's total Warp.
Advanced Caster's Gauntlet Improved caster with reduced Vis consumption and focus cooldown.
Blank Max Focus Focus with increased complexity capacity.
Ultimate Focus Focus with very high complexity capacity.
Crystal World Transports the player to and from a personal structure in the void dimension.
Maze Compass Points toward the nearest generated maze.
Port Linking Wand Links Ports to other Ports or to the Arcane Wand Workbench Charger.
Node Magnet Places a Node Magnet used to pull nearby aura nodes.
Arcane Turret Places an automated magical turret.
Decoy Mannequin Places a decoy that attracts hostile creatures.
Large Scribe Tool Scribing tool with increased durability.
Primal Scribing Tools Indestructible high-tier scribing tools.

Golem cores

Item Purpose
Golem Core: Goliath Enlarges the golem and improves its heavy-duty capabilities.
Golem Core: Iron Skin Improves the golem's defense.
Golem Core: Arcane Enables arcane seals and magical automation.
Golem Core: Swift Improves movement speed.
Golem Core: Primal Provides adaptive protection against different damage types.

Control seals

Seal items are created through Thaumcraft's seal registry rather than the normal item registry.

Seal Function
Fishing Seal Allows golems to perform fishing tasks.
Advanced Fishing Seal Adds filtering, catch categories and redstone options to fishing.
Crystal Refill Seal Keeps the primal crystal slots of an Arcane Workbench supplied.
Advanced Use Seal Provides expanded item and block interaction settings.
Trade Seal Automates trading with villagers, tamed Pech and supported Thaumaturges.
Arcane Caster Seal Allows a compatible golem to cast focus effects.

Wands and wand components

Thaumic Forever includes a complete modular wand system.

Casting tools

  • Wand
  • Scepter
  • Staff

Wand caps

  • Iron
  • Gold
  • Brass
  • Inert Thaumium
  • Thaumium
  • Inert Void
  • Void
  • Inert Silver
  • Silver

Wand rods

  • Greatwood
  • Reed
  • Blaze
  • Ice
  • Obsidian
  • Quartz
  • Bone
  • Silverwood

Staff cores

Staff cores include the same main material families as wand rods, as well as a Primal Staff Core.

Optional wand integrations

Additional components are registered when their corresponding mods are installed.

Integration Added components
Botania Manasteel, Elementium and Terrasteel caps; Livingwood and Dreamwood rods.
Blood Magic Alchemical cap and Blood rod.
Embers Dawnstone cap and Archaic rod.
Ichor/KAMI Ichorium cap and Ichorcloth rod.
Thaumic Additions Mithrillium, Adaminite and Mithminite caps; Adaminitewood rod.
Thaumic Bases Thauminite cap.
Planar Artifice Alkimium and Bismuth caps.
Vanilla Polymancy Infernal and Chorus rods.

Some integration components have separate inert and completed forms.

Configuration-dependent items

Item Requirement
Lead Ingot Standard ore generation must be enabled.
Silver Ingot Standard ore generation must be enabled.
Tin Ingot Standard ore generation must be enabled.
Copper Ingot Standard ore generation must be enabled.
Monkey Paw The optional funny staff setting must be enabled.

Creative and development items

These items are registered but are not intended as normal survival progression.

Item Purpose
Structure Saver Saves structures for development and world-generation work.
Structure Spawner Places previously saved structures.
Bicon Internal item used as a GUI icon.
Void Stick Development tool for removing supported objects.
Creative Node Summoner Creates aura nodes in creative mode.
Creative Aspect Item Creative item associated with aspects.
Debug Stick Internal debugging tool.

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