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Aura Meter
The aura meter is a new optional stat displayed under player names upon close inspection. It quantifies their aura to enable legitimate mogging comparisons between players.
"No mog-off is complete without a tasteful soundtrack of your favorite music slowed and reverbed."
- Zook
The aura meter has a minimum and maximum bound of -100 to 100 aura points.
Upon killing any mob, players gain aura points equal to the vanquished mob's health divided by 10 (rounded up).
Upon breaking any diamond ore or ancient debris, players gain 5 aura points.
Upon taking any fall damage without dying, players lose aura points equal to half the amount of fall damage they've taken.
Upon dealing any melee damage to another player, the attacking player gains 1 aura point and the hurt player loses 1 aura point.
Upon hitting another player with a projectile, the attacking player gains 2 aura points and the hurt player loses 2 aura points.
Upon dying, players lose 20 aura points.
Running the listaura command lists your current aura value in a private chat message.
Running the toggleaura command toggles the visibility of the aura meter for other players. This does not change the visibility range of the aura meter.
| Version | Change |
|---|---|
| 26.7.8 | Added an Aura Meter, suggested by itgracie
|
| 26.7.10 | Added listaura command and ancient debris aura credit |
| 26.8.0 | Reduced fall damage Aura penalty to 50% of damage taken |