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Prismarine Blade

Jack Scheuring edited this page Jul 11, 2026 · 2 revisions

Prismarine Blade image

The prismarine blade is a weapon allowing the weilder to do critical extra damage upon backstabbing an enemy.

Obtaining

Crafting:

Ingredients: Stick, Prismarine Shard
Result: Prismarine Blade
prismarine_blade

Usage

Attacking:

A prismarine blade is used to deal damage to mobs and entities by attacking them. The prismarine blade has 5 () base damage, and can be enchanted to deal more damage. The following tables show how the Sharpness enchantment affects the damage dealt by the weapon.

Extra damage of Sharpness enchantment:

Sharpness I Sharpness II Sharpness III Sharpness IV Sharpness V
1 () 2 () 3 () 5 () 6 ()

Total damage of knife with Sharpness:

Attack Type Base Damage Sharpness I Sharpness II Sharpness III Sharpness IV Sharpness V
Normal 5 () 6 () 7 () 8 () 10 () 11 ($\times 5.5$)
Critical 10.5 ($\times 5.25$) 9 ($\times 4.5$) 10.5 ($\times 5.25$) 12 ($\times 6$) 15 ($\times 7.5$) 16.5 ($\times 8.25$)

Backstabbing:

Attacking an entity with a knife from behind will cause a backstab, dealing 7 () extra damage. Another backstab cannot occur on the same entity until 1.5 seconds have passed. Specifically, the weilder must be looking within 60° of the entity and the entity must be looking within 108° of the weilder's view direction for a backstab to occur.

Repairing:

Combining:

Two knives can be combined together to gain the sum of their durabilities, plus an extra 5% gain.

Anvil Repair:

Ingredients: Damaged Prismarine Blade, Prismarine Shard
prismarine_blade_anvil

Enchantments:

Name Description Max Level Method Weight
Sharpness[1] Increases the damage dealt. V Enchanting Table, Anvil 10
Smite[1] Increases the damage dealt to undead. V Enchanting Table, Anvil 5
Bane of Arthropods[1] Increases the damage dealt to arthropods. V Enchanting Table, Anvil 5
Looting Increases the amount of drops when killing an entity with the sword. III Enchanting Table, Anvil 2
Knockback Increases the knockback dealt. II Enchanting Table, Anvil 5
Fire Aspect Ignites any targets hit by the sword. II Enchanting Table, Anvil 2
Unbreaking Grants a chance to negate durability consumption. III Enchanting Table, Anvil 5
Mending Repairs the sword when obtaining experience. I Anvil 2
Curse of Vanishing The sword vanishes on death, not dropping as an item. I Anvil 1
1. Sharpness, Smite, and Bane of Arthropods are mutually exclusive.

History

Version Change
26.7.4 Added Prismarine Blade, suggested by aaaidann

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