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Updated 31 October 2026. Issued private alpha: 0.19.328. This is not a public beta or a Thunderstore package. Version and limits.
The internal 0.19.329 candidate has passed eight bounded native data checks. Four direct producer-profile checks (.blueprint/.vbuild) have passed independent review. Acceptance of 2.17 covers codec/profile data only in the internal 0.19.329 candidate. Strict player-state endpoints differ; the cause is not established. Inventory, source files and catalogue content hashes were preserved; the ordinary-save comparison covered metadata only. This run does not establish UI, world construction, new visual frames, networking or a cold-process test. The next requirement is 2.18; the 2.16 HOLD is unchanged. The .280 examples and 23 October captures describe their historical version; they do not validate 0.19.328 or the 0.19.329 candidate.
Home · Files and sharing · Editor
Begin with a separate copy of a small building. Have either a supported file you may use or an accessible building of your own. In the world, use a serviceable hammer. Resources and permissions are required for construction, not for viewing a document in the editor.
- Open the hammer's blueprint catalogue, or the editor catalogue with Tab or Shift+A.
- Open Import file, select a supported file, and read the review: included parts, missing prefabs, and losses. Choose a category if needed.
- Select Confirm import and wait for completion. A separate copy is created; the original file is unchanged.
- In the hammer catalogue, hold RMB over the card, point to EDIT, and release.
- Choose SELECT IN WORLD in the catalogue.
- Set the area and height limits, use Refresh selection, inspect the list, and save the selection under your own name. World pieces remain in place.
- Find the new card and open it in the editor. See World selection for capture limits.
- Select a part with LMB. Press F to frame it; Home frames the document.
- Use Ctrl+2 for the gizmo and drag an arrow, or use G/R/S. Enter/LMB confirms, Esc cancels the current preview, and Ctrl+Z undoes a completed operation.
- Press Ctrl+Shift+S for SAVE AS…. Enter a new name and category. The saved personal variant receives a new ID.
- Return to the catalogue and select the saved card for placement.
- Inspect the ghost's position and rotation. Default precision controls are F9 to toggle precision, F10 to freeze the ghost, and held left Alt to release the pointer for handles.
- Check materials, stations, part availability, and permissions. Confirm using the construction action shown by the current HUD.
- If a project remains, continue at its board. It is not yet a finished building.
Expected result: a saved variant and confirmed native parts built with normal costs. One earlier imported 28-part house passed payment and reload checks; that is not a guarantee for every file, item, size, or server.
Common problem: a card exists but placement is refused. Read the reason: importing again does not supply a missing prefab, station, resource, or permission. Persistence of your particular building requires its own reload check; a thumbnail does not prove it.