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Stats and Elements
NagasonicDev edited this page Aug 16, 2026
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Your magical power is defined by stats you can invest and customize.
Earn stat points by advancing through circles and mastering spells:
| Source | Points |
|---|---|
| Circle 1 | 5 |
| Circle 2 | 5 |
| Circle 3 | 7 |
| Circle 4 | 10 |
| Circle 5 | 10 |
| Circle 6 | 15 |
| Circle 7 | 15 |
| Circle 8 | 20 |
| Circle 9 | 25 |
| Max Mastery (per spell) | 1-10 (based on level) |
- Run
/alkatraz statsto open the Stats Menu. - Your Stat Points (available) are shown at the top.
- Click an element (Fire, Water, Earth, Air, Light, or Dark) to invest 1 point.
- Investing in an element grants Affinity and Resistance for that element.
- Click "Reset Stats" (Barrier, slot 49) to refund all invested points.
- Each reset costs 1 Reset Token (configurable in config.yml).
- You start with 1 reset token by default.
Affinity increases the damage of your spells for a given element.
- Each stat point invested gives +10 Affinity (configurable in config.yml).
- Affinity is per-element (Fire, Water, Earth, Air, Light, Dark).
- Magic Affinity affects unaligned (None) spells.
Resistance reduces incoming damage from a given element.
- Each stat point invested gives +10 Resistance (configurable).
- Resistance is per-element.
- Magic Resistance reduces unaligned (None) spell damage.
Final Damage = Base Damage x Wand Power x (1 + (Caster Affinity - Target Resistance) / 100)
- Your Affinity increases your spell damage.
- The target's Resistance reduces damage from your element.
- Wand Power multiplies the final damage output.
- A higher circle level does NOT directly increase damage -- only stats and equipment do.
| Element | Color | Description |
|---|---|---|
| Fire | Orange | Aggressive, damage-over-time |
| Water | Blue | Control, knockback, area denial |
| Earth | Brown | Heavy single-target damage |
| Air | White | Mobility, positioning |
| Light | Yellow | Healing, support, buffs |
| Dark | Purple | Debuffs, stealth, summons |
| None | Gray | Raw magic, utility |
Wands and equipment can provide additional bonuses:
- Spell Power -- Multiplies spell damage/effectiveness
- Cast Time Multiplier -- Reduces cast time (lower = faster)
- Max Circle -- Limits which circle spells the wand can cast
- Elemental Affinity -- Adds flat affinity for specific elements
See Equipment & Items for details on equipment.