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NagasonicDev edited this page Aug 16, 2026 · 1 revision

Wands

Wands are the essential tool for casting spells. A wand's stats determine your spell power, which circles you can access, and how fast you can cast.


Wand Stats

Tier Material Spell Power Max Circle Cast Time Multiplier Affinities Max Engravings
Wooden Stick 1 2 1.0x All 0 1
Reinforced Blaze Rod 10 5 0.8x All 0 2
Runic End Rod 15 5 0.7x All +3 2
Blaze End Rod 10 5 0.7x Fire +15 2
Glacier End Rod 10 5 0.7x Water +15 2
Storm End Rod 10 5 0.7x Air +15 2
Void End Rod 10 5 0.7x Dark +15 2
Luminous End Rod 10 5 0.7x Light +15 2
Mountain End Rod 10 5 0.7x Earth +15 2

Wand Details

Wooden Wand

A plain old wand. Can only do basic spells, will likely break soon.

The starter wand. Limited to Circle 2 spells and has no affinity bonuses. A basic tool for learning the fundamentals of magic.

Reinforced Wand

A reinforced wand capable of holding engraved upgrades.

A solid mid-tier wand with good spell power and the ability to hold 2 engravings. No elemental bias makes it versatile for any build.

Runic Wand

A wand inscribed with ancient runic symbols, focused on raw magical power.

The highest raw spell power wand with small bonuses to all elements equally. Ideal for generalist mages who don't specialize in one element.

Elemental Wands

Each elemental wand focuses power into a single element, granting +15 affinity in that element while maintaining the same base stats as the Reinforced Wand.

Wand Element Lore
Blaze Fire Forged in living flame, harnessing the fury of fire.
Glacier Water Carved from eternal ice, channeling the depths of the ocean.
Storm Air Wreathed in crackling wind, commanding the fury of the tempest.
Void Dark Born from the abyss, whispering forbidden knowledge.
Luminous Light Radiating pure light, blinding foes with its brilliance.
Mountain Earth Shaped from ancient stone, rooted in the bones of the earth.

Wand Mechanics

Circle Limit

A wand's max circle determines the highest circle spell it can cast. A Wooden Wand (limit 2) cannot cast Circle 3+ spells.

Cast Time

Final Cast Time = Wand Cast Time Multiplier x Spell Cast Time

At max mastery, cast time is reduced by 25%.

Power

Wand power multiplies the base damage/effectiveness of spells. A higher power wand makes all spells stronger.

Mana Display

While holding a wand, your XP bar shows your current mana:

  • Bar fill = mana / max mana
  • Level number = current mana (integer)

Components

Wand Components
Wooden wand, mana_container
Reinforced wand, mana_container
Runic wand, mana_container
All Elemental wand, mana_container

All wands provide a mana pool via the mana_container component. The socket_holder component (for engravings) is handled by the max_engravings attribute rather than a separate component on wands.


Crafting Materials

  • Wooden Wand -- Crafted with sticks
  • Reinforced Wand -- Requires a blaze rod
  • Runic Wand -- Requires an end rod
  • Elemental Wands -- Require an end rod plus elemental reagents
  • Magic Stone -- Used in wand crafting (amethyst shard)

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