Skip to content

BGM testing sprint4

yungseop edited this page Oct 18, 2021 · 14 revisions

Purpose

The main purpose of this user test is to investigate and evaluate users' views and feelings about background music. Through playing music, to record the user's feelings, feelings, mood. This user test is very important to our project because there may be some flaws in the final design of our team. Therefore, test results will be performed to improve the system.

Process

Due to the current COVID-19 situation, user testing will be done through an online zoom meeting. The tester will use the remote control to show the user the applicable page of the background music and play the background music.

  1. The tester will use the screen to display the pages where the background music is applicable.
  2. The tester will play background music.
  3. The tester will ask the user some open questions.
  4. The tester will record the answers, summarize them, and delve into the specific reasons.

Key Questions Asked

  1. What is your first impression of the background music?
  2. Please use one word to describe how you feel when listening to music?
  3. Do you think this piece of music matches the scene it applies to?
  4. Do you have any other suggestions or improvement?

Results

New Screen: Select Attire BGM

User 1

First impression about the background music

Cheerful and exciting are the first impressions when I heard the BGM

One word to describe about the background music

Exciting (before the game starts it gives me this feeling)

Background music matching with the game scene

I think it matches well, it is just a simple background music when I select attire for the game and I can get excited to play the game.

Other suggestion or improvement about background music

Well, the main game theme is city night, so as a suggestion, I think a calm night mood background music can be well fit with the game too.

User 2

First impression about the background music

Pleasant and happy. But it is too loud.

One word to describe about the background music

Happy

Background music matching with the game scene

Yes I think it is matching with the game scene, because before I play the game I get to choose attire and it gives me happy and exciting feeling about the game which it suitable background music to this scene.

Other suggestion or improvement about background music

Just one improvement is that I think the music is a little too loud, so if you lower the volume of the background music it will be much better.

User 3

First impression about the background music

Loud and noisy, but it gives an excitement

One word to describe about the background music

Distracted

Background music matching with the game scene

Yes it matches the game scene but it can be approached differently. However, currently this background music does match the select attire game scene.

Other suggestion or improvement about background music

I think a calm and peaceful background music will match the game scene better. For example before starting the game to choose attire, it will be better to make users calm.

Existed Screen: Achievement BGM

User 1

First impression about the background music

Happy and pleased when I first heard this background music.

One word to describe about the background music

Happy

Background music matching with the game scene

Yes it does match the game scene, because this background music gives me happiness and achievement scene shows my results of the game.

Other suggestion or improvement about background music

No major suggestion or improvement it is really well designed background music.

User 2

First impression about the background music

Exciting and happy

One word to describe about the background music

Excitement

Background music matching with the game scene

I think it matches the game scene well enough.

Other suggestion or improvement about background music

There is no suggestion or improvement about this background music.

User 3

First impression about the background music

Delightful and confident. It makes me calm.

One word to describe about the background music

Happy

Background music matching with the game scene

Yes because checking my achievement of this game should give comfort and serenity. This background music is very suitable for me to feel these feelings.

Other suggestion or improvement about background music

No suggestion or improvement.

Existed Screen: Game Over BGM

User 1

First impression about the background music

My first impression when I heard this background music was sad and disappointed.

One word to describe about the background music

Disappointed

Background music matching with the game scene

Yes it matches really well, because my character dies if the game is over and this background music makes me sad because I lost the game.

Other suggestion or improvement about background music

No major suggestion or improvement

User 2

First impression about the background music

Scary and weird sound is what I first felt when I heard this background music.

One word to describe about the background music

Frightening

Background music matching with the game scene

I think it matches well enough, it gives negative feeling when I hear this background music and since it is for game over scene it should give negative emotion to players.

Other suggestion or improvement about background music

I think the background music is scary so maybe some more sound effects to give negativity will describe the audiogenic emotions better.

User 3

First impression about the background music

Sad and exhausted feeling on the first impression.

One word to describe about the background music

Sad

Background music matching with the game scene

Yes because if this sound comes up, player has lost the game which is sad and bad for that player.

Other suggestion or improvement about background music

No suggestion or improvement about this background music, I think it gives a great user-emotion which matches the scene.

Existed Screen: History Score BGM

User 1

First impression about the background music

Exciting and happy are the first impression about this background music

One word to describe about the background music

Exciting

Background music matching with the game scene

Yes it matches well I think.

Other suggestion or improvement about background music

No particular suggestion or improvement to me.

User 2

First impression about the background music

Happy, exciting and nice

One word to describe about the background music

happy

Background music matching with the game scene

yes! it does match the game scene that shows history score.

Other suggestion or improvement about background music

maybe a higher volume of the background music can give more excitement to the players.

User 3

First impression about the background music

nice and chill

One word to describe about the background music

exciting

Background music matching with the game scene

yes I think it matches with the history scoreboard game scene.

Other suggestion or improvement about background music

no suggestion for any improvement.

Existed Screen: Setting new BGM

User 1

First impression about the background music

happy, crazy and wild

One word to describe about the background music

happy

Background music matching with the game scene

yes it can be, but it is too exciting for the setting screen.

Other suggestion or improvement about background music

maybe add some serious sound will be better i think.

User 2

First impression about the background music

nice, chilled and cool.

One word to describe about the background music

distracting

Background music matching with the game scene

not really i think the background music is too distracting.

Other suggestion or improvement about background music

I think setting scene should have some serious part, but this background music is too distracting and not serious.

User 3

First impression about the background music

happy and joyful moment when i first heard this background music.

One word to describe about the background music

Happy

Background music matching with the game scene

I think it matches well with the game scene. It is nice background music.

Other suggestion or improvement about background music

No particular suggestion or improvement.

Duff_debuff_bgm1

USER 1

First impression of duff_debuff_bgm1

Very upbeat, very rhythmic music.

Word summary for duff_debuff_bgm1

Cheerful and free.

Matching of duff_debuff_bgm1 and scene

It fits. The music has a good rhythm and is perfect for a game.

More duff_debuff_bgm1 improvements

There are no other comments.

USER 2

First impression of duff_debuff_bgm1

Relax and make it easy to get into the game.

Word summary for duff_debuff_bgm1

Relax.

Matching of duff_debuff_bgm1 and scene

I think it fits perfectly with this game!I like to listen to the music when I play the game, which is very easy to get into the game. It makes me relax.

More duff_debuff_bgm1 improvements

There is no other suggestion.

USER 3

First impression of duff_debuff_bgm1

This is a very interesting music, it makes me feel that playing this game should be happy.

Word summary for duff_debuff_bgm1

Amused and Bouncy.

Matching of duff_debuff_bgm1 and scene

Match

More duff_debuff_bgm1 improvements

I think it's a mature piece of music, so I don't have a lot of good advice.

Duff_debuff_bgm2

USER 1

First impression of duff_debuff_bgm2

This music is less structured than the last one. It gives a sense of stability.

Word summary for duff_debuff_bgm2

Composed.

Matching of duff_debuff_bgm2 and scene

Maybe not a match.

More duff_debuff_bgm2 improvements

In my opinion, I think the music in this scene should be more rhythmic.

USER 2

First impression of duff_debuff_bgm2

I like this music very much, very calm feeling.

Word summary for duff_debuff_bgm2

calm?

Matching of duff_debuff_bgm2 and scene

Match

More duff_debuff_bgm2 improvements

No more advice.

USER 3

First impression of duff_debuff_bgm2

The music sets off the environment and sets off the whole atmosphere.

Word summary for duff_debuff_bgm2

Energetic.

Matching of duff_debuff_bgm2 and scene

Match

More duff_debuff_bgm2 improvements

I'm sorry I don't have any suggestions.

GameTutorial_bgm1

USER 1

First impression of gameTutorial_bgm1

Wow!!!I really like this music!

Word summary for gameTutorial_bgm1

Fresh, Cheerful!

Matching of gameTutorial_bgm1 and scene

Match

More gameTutorial_bgm1 improvements

I think the music is very appropriate, very beautiful!

USER 2

First impression of gameTutorial_bgm1

Very happy, there is a very happy feeling.

Word summary for gameTutorial_bgm1

Creative.

Matching of gameTutorial_bgm1 and scene

Match in well.

More gameTutorial_bgm1 improvements

This music has a kind of advertisement background sound feeling, very good!

USER 3

First impression of gameTutorial_bgm1

This music makes me want to follow the feeling of movement, very good.

Word summary for gameTutorial_bgm1

happy and excited.

Matching of gameTutorial_bgm1 and scene

Well

More gameTutorial_bgm1 improvements

No more advice.

GameTutorial_bgm2

USER 1

First impression of gameTutorial_bgm2

Very rhythmic music.

Word summary for gameTutorial_bgm2

Happy.

Matching of gameTutorial_bgm2 and scene

Match it well.

More gameTutorial_bgm2 improvements

No more advice.

USER 2

First impression of gameTutorial_bgm2

This music gives me the feeling is very comfortable, let me feel very happy.

Word summary for gameTutorial_bgm2

Peaceful.

Matching of gameTutorial_bgm2 and scene

Not a good match.

More gameTutorial_bgm2 improvements

I don't think it's particularly true because I think maybe it should be a little bit more rhythmic or smoother.

USER 3

First impression of gameTutorial_bgm2

Very relaxing music.

Word summary for gameTutorial_bgm2

Relax.

Matching of gameTutorial_bgm2 and scene

Yes,match.

More gameTutorial_bgm2 improvements

This music gives me a feeling of peace and relaxation.

PropStore_bgm1

USER 1

First impression of PropStore_bgm1

It's lively, with some electronic music.

Word summary for PropStore_bgm1

The excited.

Matching of PropStore_bgm1 and scene

Match very much.

More PropStore_bgm1 improvements

There is nothing more to suggest.

USER 2

First impression of PropStore_bgm1

A feeling of vivacity and joy.

Word summary for PropStore_bgm1

Hot.

Matching of PropStore_bgm1 and scene

match well.

More PropStore_bgm1 improvements

I think we could use a little more drumming, a little more liveliness.

USER 3

First impression of PropStore_bgm1

This music is very exciting.

Word summary for PropStore_bgm1

Excited.

Matching of PropStore_bgm1 and scene

Matching

More PropStore_bgm1 improvements

No more advice. The music is good enough.

PropStore_bgm2

USER 1

First impression of PropStore_bgm2

This is probably the most impressive piece of music I've heard so far.

Word summary for PropStore_bgm2

Amused.

Matching of PropStore_bgm2 and scene

Match much

More PropStore_bgm2 improvements

I like this music very much, there is a sense of terror, it fits my idea very well.

USER 2

First impression of PropStore_bgm2

This music is very exciting.

Word summary for PropStore_bgm2

Excited.

Matching of PropStore_bgm2 and scene

Not really. Although I really like the music, it might not fit the current scene.

More PropStore_bgm2 improvements

The atmosphere of the music is not suitable for the scene.

USER 3

First impression of PropStore_bgm2

Very creative music!It's really good.

Word summary for PropStore_bgm2

Creative and crazy.

Matching of PropStore_bgm2 and scene

Matching

More PropStore_bgm2 improvements

No advice.

MonsterMenu_bgm1

USER 1

First impression of MonsterMenu_bgm1

There was a feeling of wild animals all around.

Word summary for MonsterMenu_bgm1

Crazy.

Matching of MonsterMenu_bgm1 and scene

Match much

More MonsterMenu_bgm1 improvements

No more advice, this music is very good.

USER 2

First impression of MonsterMenu_bgm1

It's like being in a forest full of danger, with wild animals ready to attack you.

Word summary for MonsterMenu_bgm1

Excited.

Matching of MonsterMenu_bgm1 and scene

Match of course.

More MonsterMenu_bgm1 improvements

I like the music very much. It is very atmospheric and makes me feel very excited.

USER 3

First impression of MonsterMenu_bgm1

This music makes me feel dangerous (in the game).

Word summary for MonsterMenu_bgm1

Hyper.

Matching of MonsterMenu_bgm1 and scene

Matching

More MonsterMenu_bgm1 improvements

I think the voice of the monster or the appearance of the monster is enough.

MonsterMenu_bgm2

USER 1

First impression of MonsterMenu_bgm2

I loved the combination of background music and calls, and it made me want to get into the game right away.

Word summary for MonsterMenu_bgm2

Impressed and Excited.

Matching of MonsterMenu_bgm2 and scene

Match much

More MonsterMenu_bgm2 improvements

I have no more suggestions. The music is very good.

USER 2

First impression of MonsterMenu_bgm2

It's nice. You can hear tigers and birds.

Word summary for MonsterMenu_bgm2

Nervous.

Matching of MonsterMenu_bgm2 and scene

Match.

More MonsterMenu_bgm2 improvements

The music gave me a feeling of nervousness and fear, as if I was in the game, so real.

USER 3

First impression of MonsterMenu_bgm2

It feels like an American TV series, and the music is really great, to say the least!

Word summary for MonsterMenu_bgm2

Stressed and Intimidated.

Matching of MonsterMenu_bgm2 and scene

Match

More MonsterMenu_bgm2 improvements

This music is very good! I have no further suggestions.

Gameplay

Home

Main Character

πŸ‘Ύ Obstacle/Enemy

Food & Water

Pickable Items

Game achievements

Game Design

Emotional Goals

Game Story

Influences

Style

Pixel Grid Resolution

Camera Angle and The Player's Perspective

Features Design

Achievements Screen

Achievements Trophies and Cards

Music Selection GUI

πŸ‘Ύ Obstacle/Enemy

 Monster Manual
 Obstacles/Enemies
  - Alien Plants
  - Variation thorns
  - Falling Meteorites
  - FaceHugger
  - AlienMonkey
 Spaceship & Map Entry
 Particle effect

Buffs

Debuffs

Buffs and Debuffs manual

Game Instruction

[code for debuff animations](code for debuff animations)

Infinite loop game system

Main Menu Screen

New Setting Screen

Hunger and Thirst

Goals and Objectives

HUD User Interface

Inventory System

Item Bar System

Scoring System

Props store

BGM design

Sound Effect design

Main game interface

Invisible ceiling

New terrain sprint 4

New game over screen sprint 4

Code Guidelines

Main Character Movement, Interactions and Animations - Code Guidelines

Item Pickup

ItemBar & Recycle system

Main Menu Button Code

Game Instructions Code

πŸ‘Ύ Obstacle/Enemy

 Obstacle/Enemy
 Monster Manual
 Spaceship Boss
 Particle effects
 Other Related Code
 UML & Sequence diagram of enemies/obstacles

Scoring System Implementation Explanation

Music Implementation

Buff and Debuff Implementation

Score History Display

code improvement explanation

Infinite generating terrains Implementation Explanation

Game Over Screen and functions explaination

Buffer timer before game start

Scrolling background

Multiple Maps

Invisible ceiling

Rocks and woods layout optimization

Magma and nails code implementation

Background Music Selection

Chooser GUI Implementation

Chooser GUI Logic Persistence

Guide: Adding Background music for a particular screen

Achievements Ecosystem - Code Guidelines

Achievements System

Achievements Screen

Adding Achievements (Guide)

Game Records

DateTimeUtils

History Scoreboard - Score Details

Listening for important events in the Achievements ecosystem

Food and Water System

Food System Water System

Hunger and Thirst icon code guidelines

Asset Creation

In Game Background Music

User Testing

Hunger and Thirst User Testing

Main Character Testing

Buffs and Debuffs Testing

Buff and Debuff Manual User Testing

Game Instruction User Testing

The Main Menu User Test

The New Button User Test in Setting Page

The Main Menu Buttons User Testing

Hunger and Thirst User Test

Infinite loop game and Terrain Testing

Item Bar System Testing

Randomised Item Drops

Recycle System Testing

Scoring System Testing

Music User test

https://github.com/UQdeco2800/2021-ext-studio-2.wiki.git

πŸ‘Ύ Obstacle/Enemy

 Obstacle testing
  - Alien Plants & Variation Thorns
  - Falling Meteorites
 Enemy testing
  - Alien Monkeys & Facehugger
  - Spaceship Boss
 Monster Manual
 Particle-effect
 Player attack testing
  - Player Attack

Inventory system UI layout

Props store user testing

Achievements User Testing

Sprint 1

Sprint 2

Sprint 3

Sprint 4

Items testing

Player Status testing

Changeable background & Buffer time testing

Main game interface test

Invisible ceiling test

Game over screen test sprint 4

New terrain textures on bonus map test sprint 4

Buying Props User Testing

Testing

Hunger and Thirst Testing

Main Character Player

Achievements System, Game Records and Unlockable Chapters

DateTimeUtils Testing

Scoring System Testing Plan

Distance Display Testing Plan

Musics Implementation Testing plan

History Board Testing plan

Rocks and woods testing plan

Sprint 4 terrain tests

Items

Item Bar System Testing Plan

Recycle System Testing Plan

Game Engine

Game Engine Help

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

Clone this wiki locally