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SNES Gallery

Vairn edited this page Jul 9, 2026 · 1 revision

SNES graphics gallery

CHR sheets and composed scenes from the European SNES cartridge — decoded via tools/export_snes_gfx.py (RAW 4bpp tiles + BGR555 palettes, no on-cartridge decompressor).

Format reference: SNES graphics.

Gallery Description
Atlases Contact-sheet previews
Wall faces Indoor/outdoor sheets + panel crops
Monsters 77 combat portraits + frame strips
Titles Title and boot screens
Explore UI Field exploration overlays

Output layout

  • walls/panels_native/ — per-depth face crops @ 8 px/tile (rewrite-ready)
  • walls/sheets_x2/ — full 20×16 face sheets @ 16 px/tile
  • monsters/sprites/ — assembled portrait per table index
  • monsters/frames/ — horizontal animation strip per monster
  • atlases/ — labeled montages from make_snes_atlases.py

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