Skip to content

Effects Fractals

aivrar edited this page Oct 8, 2026 · 2 revisions

All effects · Using controls · Palettes

Generated from the running app by node tools/build-wiki-reference.mjs. Values are base defaults, before presets or audio modulation. Select values are zero-based indices in saved data; the UI shows labels. Ranges use the app’s stored units; controls marked as percentages may display a scaled value.

Mandelbrot

Infinite fractal zoom into the Mandelbrot set with smooth coloring

Effect ID: mandelbrot. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Zoom Speed · zoom_speed 0.75 0 to 2 0.05
Zoom Mode · zoom_mode Infinite Dive (0) Infinite Dive; Classic One-Way —
Loop Depth · zoom_depth 9 6 to 24 1
Max Iterations · max_iter 150 50 to 500 10
Color Speed · color_speed 0.3 0 to 8 0.05
Target X · target_x -0.7435 -2 to 1 0.0001
Target Y · target_y 0.1314 -1.5 to 1.5 0.0001
Palette · palette_type Rainbow (0) Rainbow; Neon; Fire; Ocean; Psychedelic; + 71 shared palettes —

Julia Set

Morphing Julia set fractals that smoothly transform between organic shapes

Effect ID: julia. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Morph Speed · morph_speed 0.3 0.05 to 2 0.05
Zoom · zoom 1.5 0.5 to 5 0.1
Max Iterations · max_iter 200 50 to 400 10
Color Cycle · color_speed 0.5 0 to 8 0.05
Orbit Radius · orbit_radius 0.7885 0.1 to 1.2 0.01
Palette · palette_type Rainbow Veil (0) Rainbow Veil; Electric Orchid; Deep Ocean; Amber Glass; Mint Ruby; Mono Plasma; + 71 shared palettes —

Burning Ship

The eerie Burning Ship fractal with flame-like tendrils

Effect ID: burning_ship. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Zoom Speed · zoom_speed 0.55 0 to 1.5 0.05
Zoom Mode · zoom_mode Infinite Dive (0) Infinite Dive; Classic One-Way —
Loop Depth · zoom_depth 9 6 to 24 1
Iterations · max_iter 150 50 to 400 10
Target X · target_x -1.755 -2 to 1 0.001
Target Y · target_y -0.03 -1 to 1 0.001
Color Speed · color_speed 0.5 0 to 8 0.05
Smoothing · smoothing 2x2 Anti-Alias (1) Off; 2x2 Anti-Alias —
Palette · palette_type Ember Hull (0) Ember Hull; Blue Furnace; Acid Smoke; Magenta Brass; Ghost Flame; Solar Ash; + 71 shared palettes —

Newton Fractal

Smooth interlocking basins from Newton's method applied to polynomials

Effect ID: newton. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Power (z^n - 1) · power 3 3 to 8 1
Zoom · zoom 1.5 0.5 to 5 0.1
Iterations · max_iter 40 10 to 100 5
Color Speed · color_speed 0.3 0 to 8 0.05
Basin Motion · motion 0.35 0 to 1.5 0.05
Root Spin · root_spin 0.35 -2 to 2 0.05
Warp Motion · distort 0.25 0 to 1.5 0.05

Multibrot

Mandelbrot with variable power - morphs between alien symmetric forms

Effect ID: multibrot. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Power · power 3 2 to 12 0.1
Zoom Speed · zoom_speed 0.6 0 to 1.5 0.05
Zoom Mode · zoom_mode Infinite Dive (0) Infinite Dive; Classic One-Way —
Loop Depth · zoom_depth 8 6 to 24 1
Iterations · max_iter 200 50 to 500 10
Target X · target_x 0.36 -2 to 2 0.01
Target Y · target_y 0 -2 to 2 0.01
Color Speed · color_speed 0.4 0 to 8 0.05
Auto Morph Power · morph 0 0 to 1 0.05
Palette · palette_type Electric Symmetry (0) Electric Symmetry; Amber Crown; Blue Magenta; Green Acid; Violet Gold; + 71 shared palettes —

Mandelbrot Deep

Ultra-detailed Mandelbrot with distance estimation, orbit coloring, and stripe patterns

Effect ID: mandelbrot_deep. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Zoom Speed · zoom_speed 0.5 0 to 1.5 0.05
Zoom Mode · zoom_mode Infinite Dive (0) Infinite Dive; Classic One-Way —
Loop Depth · zoom_depth 10 8 to 28 1
Iterations · max_iter 300 100 to 1000 50
Target X · target_x -0.7491 -2 to 1 0.0001
Target Y · target_y 0.1003 -1.5 to 1.5 0.0001
Coloring · coloring Stripe (1) Smooth; Stripe; Orbit Avg; Distance Est; Triangle Ineq; Curvature —
Stripe/Detail Density · stripe_density 5 1 to 20 0.5
Color Speed · color_speed 0.3 0 to 8 0.05
Palette · palette_type Ultra Fractal (0) Ultra Fractal; Electric; Twilight; Acid; Monochrome; Fire Ice; + 71 shared palettes —

Phoenix Fractal

Uses previous iteration memory - creates bird-like and feathered structures

Effect ID: phoenix. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
C Real · c_real 0.5667 -1 to 1 0.001
C Imag · c_imag 0 -1 to 1 0.001
Phoenix Real · p_real -0.5 -1 to 1 0.01
Phoenix Imag · p_imag 0 -1 to 1 0.01
Iterations · max_iter 200 50 to 500 10
Zoom · zoom 1.5 0.3 to 5 0.1
Color Speed · color_speed 0.3 0 to 8 0.05
Auto Morph · morph 0.3 0 to 1 0.05

Nova Fractal

Newton's method with relaxation - creates explosive stellar nova patterns

Effect ID: nova. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Power · power 3 2 to 8 1
Relaxation Real · relax_r 1 0.1 to 3 0.05
Relaxation Imag · relax_i 0 -1 to 1 0.05
Seed Real · seed_r 0 -2 to 2 0.05
Seed Imag · seed_i 0 -2 to 2 0.05
Zoom · zoom 1.5 0.3 to 5 0.1
Iterations · max_iter 80 20 to 200 5
Color Speed · color_speed 0.3 0 to 8 0.05
Brightness · brightness 1.25 0.5 to 2 0.05
Auto Morph · morph 0.2 0 to 1 0.05

Orbit Trap

Colors fractals by closest approach to geometric shapes - creates stunning detailed structures

Effect ID: orbit_trap. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Trap Shape · trap_type Cross (0) Cross; Ring; Point; Line; Square; Rose —
Trap Size · trap_size 0.5 0.01 to 2 0.01
Fractal · fractal_type Mandelbrot (0) Mandelbrot; Julia; Burning Ship —
Zoom Speed · zoom_speed 0.5 0 to 1.5 0.05
Zoom Mode · zoom_mode Infinite Dive (0) Infinite Dive; Classic One-Way —
Loop Depth · zoom_depth 9 6 to 24 1
Iterations · max_iter 200 50 to 500 10
Julia Real · julia_r -0.4 -1.5 to 1.5 0.01
Julia Imag · julia_i 0.6 -1.5 to 1.5 0.01
Color Speed · color_speed 0.3 0 to 8 0.05
Auto Morph · morph 0.3 0 to 1 0.05
Palette · palette_type Trap Rainbow (0) Trap Rainbow; Neon Glass; Amber Lines; Blue Orchid; Green Fire; + 71 shared palettes —

Tricorn

The Mandelbar fractal - uses complex conjugate creating 3-pointed crowns

Effect ID: tricorn. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Zoom Speed · zoom_speed 0.6 0 to 1.5 0.05
Zoom Mode · zoom_mode Infinite Dive (0) Infinite Dive; Classic One-Way —
Loop Depth · zoom_depth 9 6 to 24 1
Iterations · max_iter 200 50 to 500 10
Target X · target_x -0.4 -2 to 2 0.01
Target Y · target_y 0 -2 to 2 0.01
Color Speed · color_speed 0.4 0 to 8 0.05
Power · power 2 2 to 8 0.5
Palette · palette_type Icy Crown (0) Icy Crown; Ruby Ice; Toxic Violet; Gold Glass; Cyan Ink; + 71 shared palettes —

Flame Variation Field

Analytic field preview of classic flame variation functions; use Fractal Flame Lab for density-rendered IFS flames

Effect ID: fractal_flame. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Speed · speed 0.2 0.05 to 1 0.05
Variation · variation Swirl (2) Sinusoidal; Spherical; Swirl; Horseshoe; Polar; Handkerchief; Heart; Disc —
Variation Blend · blend 0.5 0 to 1 0.05
Symmetry · symmetry 3 1 to 8 1
Color Speed · color_speed 0.5 0 to 8 0.05
Glow · glow 1.5 0.5 to 3 0.1
Zoom · zoom 1.5 0.5 to 4 0.1

Lyapunov Fractal

Stability map of logistic sequences - creates wild organic boundaries between order and chaos

Effect ID: lyapunov. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Sequence · sequence_len AABB (1) AB; AABB; AAB; AAABB; ABBA; AABAB; ABBAAB; AABABB; ABBABA —
Iterations · max_iter 80 20 to 200 10
Warmup · warmup 30 10 to 100 5
Zoom · zoom 1 0 to 10 0.05
Center X · center_x 2.5 0 to 4 0.05
Center Y · center_y 3 0 to 4 0.05
Color Speed · color_speed 0.3 0 to 8 0.05
Animate · animate 0.2 0 to 1 0.05

Sierpinski

True barycentric Sierpinski gasket, carpet, hexaflake, pentaflake and Vicsek fractals with a seamless infinite zoom and depth-level colouring

Effect ID: sierpinski. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Mode · mode Gasket Star (1) Triangle Gasket; Gasket Star; Carpet; Hexaflake; Pentaflake; Vicsek Cross; Vicsek Saltire —
Depth · depth 6 3 to 10 1
Pattern Zoom Speed · zoom_speed 0.6 0 to 3 0.05
Rotation · rotation 0.15 -2 to 2 0.05
Style · style Nested Holes (0) Nested Holes; Solid Glow; Neon Lines; Stained Glass —
Edge Glow · glow 0.9 0 to 2 0.05
Color Speed · color_speed 0.5 0 to 8 0.05
Level Hue Shift · level_shift 0.13 0 to 0.5 0.01
Palette · palette_type Prism Lines (0) Prism Lines; Ember Carpet; Blue Acid; Violet Gold; Mono Glow; + 71 shared palettes —

Mandelbulb Slice

2D cross-sections through the 3D Mandelbulb fractal - otherworldly alien forms

Effect ID: mandelbulb_slice. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Power · power 8 2 to 12 0.5
Slice Position · slice_z 0 -1.5 to 1.5 0.01
Iterations · max_iter 30 10 to 100 5
Zoom · zoom 1.2 0.5 to 5 0.1
Animate Slice · animate_slice 0.5 0 to 1 0.05
Color Speed · color_speed 0.4 0 to 8 0.05
Palette · palette Alien (0) Alien; Deep Space; Crystal; Organic; Neon Magma; Aqua Rose; Violet Gold; Bone Fire; + 71 shared palettes —

2D Formula Lab

Broad animated escape-time, root-solver, transcendental, and fold formula lab

Effect ID: escape_time_lab. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Seahorse Lab Dive · Buffalo Wake · Celtic Glass · Magnet Gate · Lambda Bloom · Spider Tendrils · Transcendental Curtain · Root Solver Bloom · Mandelbox 2D Fold.

Formula

Control / ID Default Range or choices Step
Formula · formula Mandelbrot (0) Mandelbrot; Julia; Multibrot; MultiJulia; Tricorn; Burning Ship; Burning Ship Julia; Buffalo; Celtic; Perpendicular Mandelbrot; Perpendicular Burning Ship; Perpendicular Buffalo; Perpendicular Celtic; Phoenix; Magnet I; Magnet II; Lambda; Cosine; Sine; Exponential; Z + Cos; Lyapunov; Nova; Manowar; Spider; Dual Power; Mandelbox 2D; Newton z^3; Newton z^4; Halley; Householder; Secant —
Power · power 2.5 2 to 8 0.05
Iterations · iterations 120 32 to 220 1
Bailout · bailout 48 4 to 256 1
Julia X · julia_x -0.72 -1.5 to 1.5 0.001
Julia Y · julia_y 0.24 -1.5 to 1.5 0.001
Target X · target_x -0.62 -2.5 to 1.5 0.001
Target Y · target_y 0.08 -1.8 to 1.8 0.001
Root Relax · root_relax 0.86 0.2 to 1.5 0.02
Phoenix Feedback · phoenix_feedback -0.48 -1.2 to 1.2 0.02
Nova Relax · nova_relaxation 0.74 0.1 to 1.6 0.02

View

Control / ID Default Range or choices Step
Formula Zoom · formula_zoom 1.18 0 to 8 0.05
Dive Speed · zoom_speed 0.45 0 to 4 0.05
Dive Depth · zoom_depth 9 2 to 24 1
Pan X · pan_x 0 -2 to 2 0.01
Pan Y · pan_y 0 -2 to 2 0.01
View Rotate · view_rotate 0.05 -3.14 to 3.14 0.01

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Lemniscate (1) Orbit; Lemniscate; Rotozoom; Pulse —
Motion Phase · motion_phase 0.18 0 to 1 0.01
Formula Motion · formula_motion 0.56 0 to 2 0.05
Target Drift · target_drift 0.34 0 to 1.5 0.05
Root Spin · root_spin 0.46 0 to 3 0.05

Domain

Control / ID Default Range or choices Step
Domain Warp · domain_mode Wave (2) None; Swirl; Wave; Kaleido; Moire; Log Spiral; Water —
Warp Amount · warp_amount 0.18 0 to 1.5 0.02
Warp Speed · warp_speed 0.72 -4 to 4 0.05
Warp Frequency · warp_frequency 3.2 0.5 to 12 0.1
Kaleido Sides · kaleido_sides 6 3 to 14 1
Moire Strength · moire_strength 0.16 0 to 1 0.02

Color

Control / ID Default Range or choices Step
Color Mode · color_mode Stripes (1) Smooth; Stripes; Orbit Trap; Root Phase; Field Glow —
Palette · palette Neon Rainbow (0) Neon Rainbow; Fire Glass; Ocean Acid; Violet Gold; Candy Root; Cyber Lotus; Infrared Jungle; Glacier Bloom; Sepia Dream; Blacklight Pastel; Solarized Glass; Ghost Mono; + 71 shared palettes —
Color Speed · color_speed 0.58 0 to 8 0.05
Stripe Density · stripe_density 7.5 1 to 18 0.1
Detail Density · detail_density 1.15 0.2 to 3 0.05
Trap Shape · trap_shape Cross (1) Ring; Cross; Grid; Petal —
Trap Size · trap_size 0.22 0.03 to 0.8 0.01
Trap Rotation · trap_rotation 0.28 -3 to 3 0.02
Brightness · brightness 1.08 0.2 to 3 0.05
Contrast · contrast 1.18 0.4 to 2.4 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Seahorse Lab Dive",
    "values": {
      "formula": 0,
      "target_x": -0.7435,
      "target_y": 0.1314,
      "formula_zoom": 1.18,
      "zoom_speed": 0.62,
      "zoom_depth": 10,
      "domain_mode": 2,
      "warp_amount": 0.18,
      "palette": 0,
      "color_mode": 1,
      "stripe_density": 6.4,
      "brightness": 1.12
    },
    "minChanged": 0.00035
  },
  {
    "name": "Buffalo Wake",
    "values": {
      "formula": 7,
      "power": 2,
      "target_x": -0.34,
      "target_y": -0.22,
      "formula_zoom": 1.34,
      "formula_motion": 0.72,
      "domain_mode": 3,
      "warp_amount": 0.22,
      "color_mode": 2,
      "palette": 2,
      "trap_shape": 2
    },
    "minChanged": 0.00035
  },
  {
    "name": "Celtic Glass",
    "values": {
      "formula": 8,
      "formula_zoom": 1.52,
      "view_rotate": 0.16,
      "domain_mode": 4,
      "kaleido_sides": 7,
      "moire_strength": 0.18,
      "color_mode": 3,
      "palette": 3,
      "contrast": 1.28
    },
    "minChanged": 0.00035
  },
  {
    "name": "Magnet Gate",
    "values": {
      "formula": 14,
      "target_x": -0.12,
      "target_y": 0.08,
      "formula_zoom": 1.68,
      "formula_motion": 0.66,
      "target_drift": 0.34,
      "domain_mode": 1,
      "palette": 1,
      "color_mode": 2,
      "brightness": 1.18
    },
    "minChanged": 0.00035
  },
  {
    "name": "Lambda Bloom",
    "values": {
      "formula": 16,
      "julia_x": 0.72,
      "julia_y": 0.22,
      "formula_zoom": 1.44,
      "formula_motion": 0.88,
      "target_drift": 0.42,
      "color_mode": 4,
      "palette": 4,
      "trap_size": 0.28
    },
    "minChanged": 0.00035
  },
  {
    "name": "Spider Tendrils",
    "values": {
      "formula": 24,
      "target_x": -0.58,
      "target_y": 0.05,
      "formula_zoom": 1.36,
      "formula_motion": 0.72,
      "target_drift": 0.56,
      "domain_mode": 5,
      "warp_amount": 0.18,
      "palette": 0,
      "color_mode": 2
    },
    "minChanged": 0.00035
  },
  {
    "name": "Transcendental Curtain",
    "values": {
      "formula": 20,
      "formula_zoom": 1.28,
      "formula_motion": 0.94,
      "motion_mode": 2,
      "domain_mode": 6,
      "warp_amount": 0.28,
      "warp_frequency": 3.6,
      "color_mode": 4,
      "palette": 3,
      "brightness": 1.24
    },
    "minChanged": 0.00035
  },
  {
    "name": "Root Solver Bloom",
    "values": {
      "formula": 28,
      "formula_zoom": 1.62,
      "root_relax": 0.82,
      "root_spin": 0.78,
      "target_drift": 0.24,
      "color_mode": 3,
      "palette": 1,
      "detail_density": 1.26,
      "trap_rotation": 0.44
    },
    "minChanged": 0.00035
  },
  {
    "name": "Mandelbox 2D Fold",
    "values": {
      "formula": 26,
      "power": 2.2,
      "formula_zoom": 1.52,
      "formula_motion": 0.76,
      "domain_mode": 4,
      "kaleido_sides": 6,
      "warp_amount": 0.16,
      "color_mode": 2,
      "palette": 2,
      "contrast": 1.34
    },
    "minChanged": 0.00035
  }
]

Analytic Field Lab

Animated complex phase, domain-coloring, quasicrystal, nodal, vortex, and number-field lab

Effect ID: analytic_field_lab. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Weierstrass Lace · Blaschke Rose Window · Continued Portal · Quasicrystal Loom · Cymatic Gold Plate · Cortical Tunnel Bloom · Gaussian Prime Halo · Quantum Orbital Beat · Vortex Lattice Storm · Modular Farey Gate.

Formula

Control / ID Default Range or choices Step
Field Mode · field_mode Quasicrystal Wave (3) Weierstrass Phase; Blaschke Rosette; Continued-Fraction Portal; Quasicrystal Wave; Cymatic Nodal; Pentagrid Loom; Cortical Tunnel; Gaussian Prime Halo; Quantum Orbital Beat; Vortex Lattice; Arnold Tongue Map; Modular Farey Field —
Scale · scale 2.35 0.25 to 8 0.05
Detail · detail 1.22 0.25 to 3 0.05
Count · count 11 3 to 24 1
Lattice · lattice 2.4 0.5 to 8 0.05

Animation

Control / ID Default Range or choices Step
Phase · phase 0.18 0 to 1 0.01
Phase Speed · phase_speed 0.74 -3 to 3 0.05
Drift · drift 0.32 0 to 2 0.05
Drift Speed · drift_speed 0.44 -3 to 3 0.05
Symmetry Motion · symmetry_motion 0.42 0 to 2 0.05

Domain

Control / ID Default Range or choices Step
Domain Warp · domain_warp 0.16 0 to 1.5 0.02
Domain Swirl · domain_swirl 0.18 -1.5 to 1.5 0.02
Domain Tunnel · domain_tunnel 0.12 0 to 1.5 0.02
Domain Kaleido · domain_kaleido 0.08 0 to 1 0.02
Domain Noise · domain_noise 0.1 0 to 1 0.02

Color

Control / ID Default Range or choices Step
Color Mode · color_mode Hybrid (4) Phase; Magnitude; Contours; Edges; Hybrid —
Palette · palette Neon Phase (0) Neon Phase; Amber Circuit; Ocean Rosette; Violet Gold; Aqua Coral; + 71 shared palettes —
Color Speed · color_speed 0.56 0 to 8 0.05
Edge Gain · edge_gain 1.16 0.2 to 3 0.05
Glow · glow 0.7 0 to 2.5 0.05
Brightness · brightness 1.08 0.2 to 3 0.05
Contrast · contrast 1.12 0.4 to 2.4 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Weierstrass Lace",
    "values": {
      "field_mode": 0,
      "scale": 2.45,
      "detail": 1.24,
      "count": 12,
      "lattice": 2,
      "phase_speed": 0.72,
      "drift": 0.34,
      "domain_warp": 0.12,
      "color_mode": 0,
      "palette": 0,
      "edge_gain": 1.22,
      "glow": 0.58
    },
    "minChanged": 0.00035
  },
  {
    "name": "Blaschke Rose Window",
    "values": {
      "field_mode": 1,
      "scale": 2.05,
      "detail": 1.38,
      "count": 9,
      "lattice": 1.42,
      "phase_speed": 0.64,
      "symmetry_motion": 0.72,
      "domain_kaleido": 0.3,
      "color_mode": 3,
      "palette": 3,
      "glow": 0.72
    },
    "minChanged": 0.00035
  },
  {
    "name": "Continued Portal",
    "values": {
      "field_mode": 2,
      "scale": 5.85,
      "detail": 1.3,
      "count": 18,
      "lattice": 3.2,
      "phase_speed": 0.86,
      "phase": 0.38,
      "drift": 0.38,
      "domain_tunnel": 0.04,
      "domain_swirl": 0.28,
      "color_mode": 4,
      "palette": 1,
      "edge_gain": 1.72,
      "glow": 1.36,
      "brightness": 1.62,
      "contrast": 0.96
    },
    "minChanged": 0.00035
  },
  {
    "name": "Quasicrystal Loom",
    "values": {
      "field_mode": 3,
      "scale": 2.85,
      "detail": 1.32,
      "count": 11,
      "lattice": 2.8,
      "phase_speed": 0.82,
      "symmetry_motion": 0.55,
      "domain_warp": 0.14,
      "color_mode": 2,
      "palette": 2,
      "edge_gain": 1.34
    },
    "minChanged": 0.00035
  },
  {
    "name": "Cymatic Gold Plate",
    "values": {
      "field_mode": 4,
      "scale": 2.72,
      "detail": 1.42,
      "count": 10,
      "lattice": 3.2,
      "phase_speed": 0.7,
      "drift_speed": 0.38,
      "domain_noise": 0.1,
      "color_mode": 2,
      "palette": 3,
      "glow": 0.68
    },
    "minChanged": 0.00035
  },
  {
    "name": "Cortical Tunnel Bloom",
    "values": {
      "field_mode": 6,
      "scale": 2.38,
      "detail": 1.26,
      "count": 12,
      "lattice": 1.65,
      "phase_speed": 0.92,
      "domain_tunnel": 0.72,
      "domain_swirl": 0.36,
      "color_mode": 4,
      "palette": 4,
      "brightness": 1.14
    },
    "minChanged": 0.00035
  },
  {
    "name": "Gaussian Prime Halo",
    "values": {
      "field_mode": 7,
      "scale": 2.12,
      "detail": 1.5,
      "count": 16,
      "lattice": 5.2,
      "phase_speed": 0.62,
      "drift": 0.3,
      "domain_kaleido": 0.12,
      "color_mode": 3,
      "palette": 1,
      "edge_gain": 1.48
    },
    "minChanged": 0.00035
  },
  {
    "name": "Quantum Orbital Beat",
    "values": {
      "field_mode": 8,
      "scale": 2.05,
      "detail": 1.36,
      "count": 8,
      "lattice": 2.4,
      "phase_speed": 0.82,
      "symmetry_motion": 0.64,
      "domain_warp": 0.18,
      "color_mode": 4,
      "palette": 0,
      "glow": 0.92
    },
    "minChanged": 0.00035
  },
  {
    "name": "Vortex Lattice Storm",
    "values": {
      "field_mode": 9,
      "scale": 2.25,
      "detail": 1.3,
      "count": 13,
      "lattice": 3.2,
      "phase_speed": 0.76,
      "drift": 0.42,
      "domain_swirl": 0.42,
      "domain_noise": 0.18,
      "color_mode": 0,
      "palette": 2
    },
    "minChanged": 0.00035
  },
  {
    "name": "Modular Farey Gate",
    "values": {
      "field_mode": 11,
      "scale": 2.62,
      "detail": 1.44,
      "count": 15,
      "lattice": 2.8,
      "phase_speed": 0.88,
      "drift_speed": 0.52,
      "domain_tunnel": 0.18,
      "domain_kaleido": 0.24,
      "color_mode": 1,
      "palette": 3,
      "contrast": 1.22
    },
    "minChanged": 0.00035
  }
]

Procedural Field Lab

Animated 2D procedural and form-constant fields with phyllotaxis, Voronoi, moire, phasor, tunnel, and weave modes

Effect ID: procedural_field_lab. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Sunflower Drift · Phasor Vine Bloom · Voronoi Amber Cells · Quasicrystal Glass · Moire Lattice Push · Spirograph Neon Trails · Tunnel Ring Hymn · Flow fBM Wall · Lissajous Weave · Sine Interference Halo.

Formula

Control / ID Default Range or choices Step
Procedural Mode · proc_mode Phyllotaxis Sunflower (0) Phyllotaxis Sunflower; Phasor Vine; Voronoi Shimmer Plus; Quasicrystal Overlay; Moire Lattice Plus; Spirograph Field Plus; Tunnel Rings Plus; Flow fBM Wall; Lissajous Weave Plus; Sine Interference Plus —
Scale · proc_scale 2.35 0.25 to 8 0.05
Detail · proc_detail 1.24 0.25 to 3 0.05
Density · proc_density 5.2 1 to 10 0.1
Seed · proc_seed 0.27 0 to 1 0.01
Angle Bias · proc_angle_bias 0.18 -1 to 1 0.02
Metric Mix · proc_metric 0.65 0 to 2 0.05

Animation

Control / ID Default Range or choices Step
Phase Speed · proc_phase_speed 0.78 -4 to 4 0.05
Rotation Speed · proc_rotation_speed 0.34 -4 to 4 0.05
Jitter Amount · proc_jitter 0.42 0 to 1.5 0.02
Jitter Speed · proc_jitter_speed 0.58 -4 to 4 0.05
Flow Speed · proc_flow_speed 0.52 -4 to 4 0.05
Zoom Pulse · proc_zoom_pulse 0.18 0 to 2 0.05

Domain

Control / ID Default Range or choices Step
Warp Amount · proc_warp 0.14 0 to 1.5 0.02
Warp Frequency · proc_warp_frequency 2.4 0.4 to 8 0.05
Radial Pull · proc_radial_pull 0.12 -1.5 to 1.5 0.02
Spiral Twist · proc_spiral_twist 0.2 -2 to 2 0.02

Color

Control / ID Default Range or choices Step
Palette · proc_palette Neon Loom (0) Neon Loom; Amber Cell; Cobalt Rose; Violet Gold; Aqua Coral; + 71 shared palettes —
Color Speed · proc_color_speed 0.64 0 to 8 0.05
Edge Width · proc_edge_width 0.72 0.2 to 2.5 0.05
Glow · proc_glow 0.78 0 to 2.5 0.05
Brightness · proc_brightness 1.08 0.2 to 3 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Sunflower Drift",
    "values": {
      "proc_mode": 0,
      "proc_scale": 2.1,
      "proc_detail": 1.12,
      "proc_density": 5.8,
      "proc_seed": 0.18,
      "proc_angle_bias": 0.24,
      "proc_phase_speed": 0.74,
      "proc_rotation_speed": 0.42,
      "proc_zoom_pulse": 0.2,
      "proc_warp": 0.08,
      "proc_palette": 3,
      "proc_glow": 0.92
    },
    "minChanged": 0.00035
  },
  {
    "name": "Phasor Vine Bloom",
    "values": {
      "proc_mode": 1,
      "proc_scale": 2.45,
      "proc_detail": 1.34,
      "proc_density": 4.8,
      "proc_seed": 0.42,
      "proc_angle_bias": 0.36,
      "proc_phase_speed": 0.86,
      "proc_rotation_speed": 0.28,
      "proc_flow_speed": 0.62,
      "proc_spiral_twist": 0.18,
      "proc_palette": 0
    },
    "minChanged": 0.00035
  },
  {
    "name": "Voronoi Amber Cells",
    "values": {
      "proc_mode": 2,
      "proc_scale": 2.75,
      "proc_detail": 1.26,
      "proc_density": 6.2,
      "proc_seed": 0.31,
      "proc_metric": 1.15,
      "proc_jitter": 0.72,
      "proc_jitter_speed": 0.8,
      "proc_phase_speed": 0.7,
      "proc_warp": 0.14,
      "proc_palette": 1,
      "proc_edge_width": 0.62
    },
    "minChanged": 0.00035
  },
  {
    "name": "Quasicrystal Glass",
    "values": {
      "proc_mode": 3,
      "proc_scale": 2.95,
      "proc_detail": 1.42,
      "proc_density": 5.4,
      "proc_seed": 0.58,
      "proc_angle_bias": -0.3,
      "proc_phase_speed": 0.82,
      "proc_rotation_speed": 0.34,
      "proc_warp": 0.12,
      "proc_palette": 4,
      "proc_glow": 0.82
    },
    "minChanged": 0.00035
  },
  {
    "name": "Moire Lattice Push",
    "values": {
      "proc_mode": 4,
      "proc_scale": 2.55,
      "proc_detail": 1.3,
      "proc_density": 6.6,
      "proc_seed": 0.64,
      "proc_angle_bias": 0.44,
      "proc_phase_speed": 0.66,
      "proc_rotation_speed": 0.6,
      "proc_radial_pull": 0.24,
      "proc_palette": 2,
      "proc_edge_width": 0.54
    },
    "minChanged": 0.00035
  },
  {
    "name": "Spirograph Neon Trails",
    "values": {
      "proc_mode": 5,
      "proc_scale": 2.15,
      "proc_detail": 1.42,
      "proc_density": 5,
      "proc_seed": 0.22,
      "proc_phase_speed": 0.9,
      "proc_rotation_speed": 0.52,
      "proc_zoom_pulse": 0.18,
      "proc_palette": 0,
      "proc_glow": 1.22
    },
    "minChanged": 0.00035
  },
  {
    "name": "Tunnel Ring Hymn",
    "values": {
      "proc_mode": 6,
      "proc_scale": 2.7,
      "proc_detail": 1.24,
      "proc_density": 6.4,
      "proc_seed": 0.48,
      "proc_phase_speed": 1.04,
      "proc_rotation_speed": 0.44,
      "proc_radial_pull": 0.54,
      "proc_spiral_twist": 0.4,
      "proc_palette": 3,
      "proc_brightness": 1.12
    },
    "minChanged": 0.00035
  },
  {
    "name": "Flow fBM Wall",
    "values": {
      "proc_mode": 7,
      "proc_scale": 2.35,
      "proc_detail": 1.5,
      "proc_density": 5.2,
      "proc_seed": 0.73,
      "proc_phase_speed": 0.72,
      "proc_flow_speed": 0.94,
      "proc_warp": 0.36,
      "proc_warp_frequency": 2.8,
      "proc_palette": 4,
      "proc_glow": 0.78
    },
    "minChanged": 0.00035
  },
  {
    "name": "Lissajous Weave",
    "values": {
      "proc_mode": 8,
      "proc_scale": 2.25,
      "proc_detail": 1.28,
      "proc_density": 4.8,
      "proc_seed": 0.37,
      "proc_angle_bias": -0.22,
      "proc_phase_speed": 0.84,
      "proc_rotation_speed": 0.32,
      "proc_warp": 0.1,
      "proc_palette": 2,
      "proc_edge_width": 0.48
    },
    "minChanged": 0.00035
  },
  {
    "name": "Sine Interference Halo",
    "values": {
      "proc_mode": 9,
      "proc_scale": 2.65,
      "proc_detail": 1.36,
      "proc_density": 5.6,
      "proc_seed": 0.82,
      "proc_phase_speed": 0.96,
      "proc_flow_speed": 0.7,
      "proc_jitter": 0.34,
      "proc_radial_pull": 0.18,
      "proc_palette": 1,
      "proc_brightness": 1.18
    },
    "minChanged": 0.00035
  }
]

IFS / L-System Lab

IFS, chaos-game and L-system fractals drawn as glowing lines with motion trails, over space, nebula or paper backgrounds

Effect ID: ifs_lsystem_lab. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Fern Canopy Drift · Sierpinski Rain · Dragon Ink · Levy Fold · Koch Curve Bloom · Koch Snow Bloom · Arrowhead Pulse · Binary Tree Sway · Fern Branch Bloom · Fractal Plant Breeze · Hilbert Neon · Gosper Ink Paper · Maple Leaf Autumn · Golden Spiral Galaxy.

Formula

Control / ID Default Range or choices Step
IFS Mode · ifs_mode Barnsley Fern (0) Barnsley Fern; Sierpinski Chaos Game; Heighway Dragon; Levy C Curve; Koch Curve; Koch Snowflake; Sierpinski Arrowhead; Binary Tree; Fern Canopy; Fractal Plant; Hilbert Curve; Gosper Flowsnake; Sierpinski Square Curve; Maple Leaf IFS; Golden Spiral IFS; Crystal IFS —
Depth · ifs_depth 8 1 to 12 1
Growth · ifs_growth 0.86 0 to 1 0.02
Point Count · ifs_point_count 16000 500 to 30000 250
Line Width · ifs_thickness 2.6 0.4 to 12 0.1

Shape

Control / ID Default Range or choices Step
Angle · ifs_angle 48 10 to 88 1
Spread · ifs_spread 1 0 to 2 0.05
Lean · ifs_lean 0 -1.5 to 1.5 0.05
Curl · ifs_curl 0.18 -2 to 2 0.05
Branch Scale · ifs_branch_scale 0.68 0.45 to 0.88 0.01

Animation

Control / ID Default Range or choices Step
Motion Rate · ifs_motion_rate 1 0 to 12 0.05
Growth Speed · ifs_growth_speed 0.62 -16 to 16 0.1
Sway · ifs_sway 0.32 0 to 2 0.05
Sway Speed · ifs_sway_speed 0.58 -16 to 16 0.1
Roll Speed · ifs_roll_speed 0.22 -16 to 16 0.1
Zoom Speed · ifs_zoom_speed 0.28 -16 to 16 0.1
Trails · ifs_trails 0.6 0 to 0.97 0.01

View

Control / ID Default Range or choices Step
Zoom · ifs_zoom 0.92 0.1 to 8 0.05
Pan X · ifs_pan_x 0 -2 to 2 0.02
Pan Y · ifs_pan_y 0 -2 to 2 0.02
Rotation · ifs_rotation 0 -3.14159 to 3.14159 0.02

Color

Control / ID Default Range or choices Step
Background · ifs_background Deep Space (0) Deep Space; Black; Nebula Glow; Palette Haze; Ink on Paper —
Palette · ifs_palette Neon Ink (0) Neon Ink; Fern Gold; Cobalt Rose; Violet Ice; Aqua Coral; Hot Orchid; Lime Ultraviolet; Deep Cyan; + 71 shared palettes —
Color Speed · ifs_color_speed 0.62 0 to 32 0.1
Glow · ifs_glow 1.35 0 to 2.5 0.05
Intensity · ifs_fade 1.1 0.08 to 1.5 0.05
Exposure · ifs_exposure 1.4 0.2 to 4 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Fern Canopy Drift",
    "values": {
      "ifs_mode": 0,
      "ifs_depth": 8,
      "ifs_growth": 0.92,
      "ifs_point_count": 16000,
      "ifs_thickness": 2.6,
      "ifs_sway": 0.44,
      "ifs_sway_speed": 0.72,
      "ifs_zoom": 0.92,
      "ifs_palette": 1,
      "ifs_glow": 1.1,
      "ifs_trails": 0.8
    },
    "minChanged": 0.00035
  },
  {
    "name": "Sierpinski Rain",
    "values": {
      "ifs_mode": 1,
      "ifs_depth": 7,
      "ifs_growth": 0.96,
      "ifs_point_count": 16000,
      "ifs_thickness": 2.4,
      "ifs_roll_speed": 0.28,
      "ifs_zoom": 0.96,
      "ifs_palette": 4,
      "ifs_fade": 1.1,
      "ifs_trails": 0.85
    },
    "minChanged": 0.00035
  },
  {
    "name": "Dragon Ink",
    "values": {
      "ifs_mode": 2,
      "ifs_depth": 12,
      "ifs_growth": 0.86,
      "ifs_thickness": 2.1,
      "ifs_angle": 72,
      "ifs_curl": 0.32,
      "ifs_growth_speed": 0.7,
      "ifs_roll_speed": 0.22,
      "ifs_zoom": 0.86,
      "ifs_palette": 0
    },
    "minChanged": 0.00035
  },
  {
    "name": "Levy Fold",
    "values": {
      "ifs_mode": 3,
      "ifs_depth": 12,
      "ifs_growth": 0.82,
      "ifs_thickness": 2,
      "ifs_angle": 45,
      "ifs_curl": -0.2,
      "ifs_growth_speed": 0.78,
      "ifs_sway": 0.2,
      "ifs_zoom": 0.8,
      "ifs_palette": 2
    },
    "minChanged": 0.00035
  },
  {
    "name": "Koch Curve Bloom",
    "values": {
      "ifs_mode": 4,
      "ifs_depth": 6,
      "ifs_growth": 0.88,
      "ifs_thickness": 2.4,
      "ifs_angle": 60,
      "ifs_growth_speed": 0.64,
      "ifs_sway": 0.16,
      "ifs_zoom": 0.84,
      "ifs_palette": 1,
      "ifs_glow": 1.16
    },
    "minChanged": 0.00035
  },
  {
    "name": "Koch Snow Bloom",
    "values": {
      "ifs_mode": 5,
      "ifs_depth": 5,
      "ifs_growth": 0.88,
      "ifs_thickness": 2.4,
      "ifs_angle": 60,
      "ifs_growth_speed": 0.62,
      "ifs_roll_speed": 0.18,
      "ifs_zoom": 0.8,
      "ifs_palette": 3,
      "ifs_glow": 1.22
    },
    "minChanged": 0.00035
  },
  {
    "name": "Arrowhead Pulse",
    "values": {
      "ifs_mode": 6,
      "ifs_depth": 8,
      "ifs_growth": 0.84,
      "ifs_thickness": 2.2,
      "ifs_angle": 60,
      "ifs_growth_speed": 0.86,
      "ifs_sway": 0.26,
      "ifs_zoom": 0.86,
      "ifs_palette": 4
    },
    "minChanged": 0.00035
  },
  {
    "name": "Binary Tree Sway",
    "values": {
      "ifs_mode": 7,
      "ifs_depth": 10,
      "ifs_growth": 0.86,
      "ifs_thickness": 3,
      "ifs_angle": 36,
      "ifs_spread": 1.35,
      "ifs_lean": 0.18,
      "ifs_branch_scale": 0.72,
      "ifs_sway": 0.64,
      "ifs_sway_speed": 0.84,
      "ifs_zoom": 0.96,
      "ifs_palette": 1
    },
    "minChanged": 0.00035
  },
  {
    "name": "Fern Branch Bloom",
    "values": {
      "ifs_mode": 8,
      "ifs_depth": 9,
      "ifs_growth": 0.88,
      "ifs_thickness": 2.6,
      "ifs_angle": 34,
      "ifs_spread": 1.18,
      "ifs_lean": -0.12,
      "ifs_curl": 0.4,
      "ifs_branch_scale": 0.7,
      "ifs_growth_speed": 0.72,
      "ifs_sway": 0.52,
      "ifs_zoom": 0.92,
      "ifs_palette": 0
    },
    "minChanged": 0.00035
  },
  {
    "name": "Fractal Plant Breeze",
    "values": {
      "ifs_mode": 9,
      "ifs_depth": 6,
      "ifs_growth": 0.9,
      "ifs_thickness": 1.8,
      "ifs_angle": 46,
      "ifs_sway": 0.6,
      "ifs_sway_speed": 0.9,
      "ifs_zoom": 0.95,
      "ifs_palette": 1,
      "ifs_background": 2,
      "ifs_trails": 0.5
    },
    "minChanged": 0.00035
  },
  {
    "name": "Hilbert Neon",
    "values": {
      "ifs_mode": 10,
      "ifs_depth": 6,
      "ifs_growth": 0.95,
      "ifs_thickness": 2.4,
      "ifs_growth_speed": 0.5,
      "ifs_roll_speed": 0.15,
      "ifs_zoom": 0.9,
      "ifs_palette": 14,
      "ifs_background": 0
    },
    "minChanged": 0.00035
  },
  {
    "name": "Gosper Ink Paper",
    "values": {
      "ifs_mode": 11,
      "ifs_depth": 4,
      "ifs_growth": 0.95,
      "ifs_thickness": 1.6,
      "ifs_growth_speed": 0.4,
      "ifs_zoom": 0.9,
      "ifs_palette": 3,
      "ifs_background": 4,
      "ifs_trails": 0.2
    },
    "minChanged": 0.00035
  },
  {
    "name": "Maple Leaf Autumn",
    "values": {
      "ifs_mode": 13,
      "ifs_point_count": 22000,
      "ifs_thickness": 2.2,
      "ifs_sway": 0.3,
      "ifs_zoom": 0.95,
      "ifs_palette": 50,
      "ifs_background": 2,
      "ifs_trails": 0.88
    },
    "minChanged": 0.00035
  },
  {
    "name": "Golden Spiral Galaxy",
    "values": {
      "ifs_mode": 14,
      "ifs_point_count": 22000,
      "ifs_thickness": 2,
      "ifs_roll_speed": 0.4,
      "ifs_zoom": 0.9,
      "ifs_palette": 54,
      "ifs_background": 0,
      "ifs_trails": 0.9
    },
    "minChanged": 0.00035
  }
]

Fractal Flame Lab

Stateless fractal-flame variation lab with swirl, spherical, Julia, PDJ, rings, popcorn, and mandala modes

Effect ID: fractal_flame_lab. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Swirl Spiral Bloom · Spherical Ember Cloud · Julia Veil Glass · Mandala Bloom Wheel · Lace Arch Lantern · Starburst Ray Choir · PDJ Chaos Silk · Gaussian Mist Flame · Radial Streak Crown · Rings Orbit Flame · Popcorn Texture Bloom.

Formula

Control / ID Default Range or choices Step
Flame Mode · flame_mode Swirl Spiral (0) Swirl Spiral; Spherical Cloud; Julia Veil; Mandala Bloom; Lace Arches; Starburst Rays; PDJ Chaos; Gaussian Cloud; Radial Streaks; Rings; Popcorn Texture —
Variation A · flame_variation_a Swirl (3) Linear; Sinusoidal; Spherical; Swirl; Horseshoe; Polar; Handkerchief; Heart; Disc; Spiral; Julia; Popcorn; Rings; PDJ —
Variation B · flame_variation_b Spherical (2) Linear; Sinusoidal; Spherical; Swirl; Horseshoe; Polar; Handkerchief; Heart; Disc; Spiral; Julia; Popcorn; Rings; PDJ —
Variation Blend · flame_variation_blend 0.44 0 to 1 0.02
Symmetry · flame_symmetry 6 1 to 16 1

Shape

Control / ID Default Range or choices Step
Plot Scale · flame_plot_scale 1.68 0.2 to 6 0.05
Plot Rotate · flame_plot_rotate 0 -3.14159 to 3.14159 0.02
Plot Offset X · flame_plot_offset_x 0 -2 to 2 0.02
Plot Offset Y · flame_plot_offset_y 0 -2 to 2 0.02
Structure Scale · flame_struct_scale 1.12 0.25 to 4 0.03
Structure Shear · flame_struct_shear 0.1 -1.5 to 1.5 0.02

Animation

Control / ID Default Range or choices Step
Orbit Speed · flame_orbit_speed 0.92 -8 to 8 0.05
Variation Speed · flame_variation_speed 0.74 -8 to 8 0.05
Symmetry Pulse · flame_symmetry_pulse 0.44 0 to 3 0.05
Final Blend · flame_final_blend 0.48 0 to 1 0.02

Color

Control / ID Default Range or choices Step
Palette · flame_palette Neon Flame (0) Neon Flame; Amber Opal; Cobalt Rose; Violet Gold; Aqua Coral; + 71 shared palettes —
Density · flame_density 1.28 0.1 to 4 0.05
Gamma · flame_gamma 0.95 0.45 to 2.5 0.03
Exposure · flame_exposure 1.4 0.2 to 5 0.05
Color Speed · flame_color_speed 0.72 -8 to 8 0.05
Glow · flame_glow 1.16 0 to 3 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Swirl Spiral Bloom",
    "values": {
      "flame_mode": 0,
      "flame_variation_a": 3,
      "flame_variation_b": 9,
      "flame_variation_blend": 0.42,
      "flame_symmetry": 5,
      "flame_plot_scale": 1.68,
      "flame_struct_scale": 1.16,
      "flame_struct_shear": 0.18,
      "flame_orbit_speed": 1.1,
      "flame_variation_speed": 0.72,
      "flame_symmetry_pulse": 0.44,
      "flame_final_blend": 0.36,
      "flame_palette": 0,
      "flame_density": 1.26,
      "flame_exposure": 1.36,
      "flame_glow": 1.18
    },
    "minChanged": 0.00035
  },
  {
    "name": "Spherical Ember Cloud",
    "values": {
      "flame_mode": 1,
      "flame_variation_a": 2,
      "flame_variation_b": 1,
      "flame_variation_blend": 0.56,
      "flame_symmetry": 4,
      "flame_plot_scale": 1.92,
      "flame_struct_scale": 0.94,
      "flame_struct_shear": -0.1,
      "flame_orbit_speed": 0.86,
      "flame_variation_speed": 0.62,
      "flame_symmetry_pulse": 0.24,
      "flame_final_blend": 0.48,
      "flame_palette": 1,
      "flame_density": 1.42,
      "flame_gamma": 0.92,
      "flame_exposure": 1.48,
      "flame_glow": 1.24
    },
    "minChanged": 0.00035
  },
  {
    "name": "Julia Veil Glass",
    "values": {
      "flame_mode": 2,
      "flame_variation_a": 10,
      "flame_variation_b": 3,
      "flame_variation_blend": 0.34,
      "flame_symmetry": 6,
      "flame_plot_scale": 1.58,
      "flame_plot_rotate": 0.24,
      "flame_struct_scale": 1.08,
      "flame_orbit_speed": 0.94,
      "flame_variation_speed": 0.88,
      "flame_symmetry_pulse": 0.52,
      "flame_final_blend": 0.62,
      "flame_palette": 4,
      "flame_density": 1.18,
      "flame_exposure": 1.42,
      "flame_color_speed": 0.88,
      "flame_glow": 1.08
    },
    "minChanged": 0.00035
  },
  {
    "name": "Mandala Bloom Wheel",
    "values": {
      "flame_mode": 3,
      "flame_variation_a": 8,
      "flame_variation_b": 7,
      "flame_variation_blend": 0.46,
      "flame_symmetry": 9,
      "flame_plot_scale": 1.74,
      "flame_struct_scale": 1.2,
      "flame_struct_shear": 0.05,
      "flame_orbit_speed": 0.72,
      "flame_variation_speed": 0.78,
      "flame_symmetry_pulse": 0.78,
      "flame_final_blend": 0.42,
      "flame_palette": 3,
      "flame_density": 1.34,
      "flame_exposure": 1.3,
      "flame_glow": 1.2
    },
    "minChanged": 0.00035
  },
  {
    "name": "Lace Arch Lantern",
    "values": {
      "flame_mode": 4,
      "flame_variation_a": 4,
      "flame_variation_b": 5,
      "flame_variation_blend": 0.52,
      "flame_symmetry": 7,
      "flame_plot_scale": 1.86,
      "flame_plot_offset_y": -0.08,
      "flame_struct_scale": 1.1,
      "flame_struct_shear": 0.28,
      "flame_orbit_speed": 0.82,
      "flame_variation_speed": 0.58,
      "flame_symmetry_pulse": 0.36,
      "flame_final_blend": 0.54,
      "flame_palette": 2,
      "flame_density": 1.3,
      "flame_exposure": 1.44,
      "flame_glow": 1.16
    },
    "minChanged": 0.00035
  },
  {
    "name": "Starburst Ray Choir",
    "values": {
      "flame_mode": 5,
      "flame_variation_a": 8,
      "flame_variation_b": 12,
      "flame_variation_blend": 0.38,
      "flame_symmetry": 11,
      "flame_plot_scale": 1.62,
      "flame_struct_scale": 1.26,
      "flame_struct_shear": -0.06,
      "flame_orbit_speed": 1.18,
      "flame_variation_speed": 0.92,
      "flame_symmetry_pulse": 0.62,
      "flame_final_blend": 0.34,
      "flame_palette": 1,
      "flame_density": 1.24,
      "flame_exposure": 1.38,
      "flame_color_speed": 0.76,
      "flame_glow": 1.3
    },
    "minChanged": 0.00035
  },
  {
    "name": "PDJ Chaos Silk",
    "values": {
      "flame_mode": 6,
      "flame_variation_a": 13,
      "flame_variation_b": 3,
      "flame_variation_blend": 0.5,
      "flame_symmetry": 5,
      "flame_plot_scale": 1.46,
      "flame_plot_rotate": -0.16,
      "flame_struct_scale": 1.18,
      "flame_struct_shear": 0.12,
      "flame_orbit_speed": 0.96,
      "flame_variation_speed": 1.04,
      "flame_symmetry_pulse": 0.42,
      "flame_final_blend": 0.58,
      "flame_palette": 4,
      "flame_density": 1.36,
      "flame_exposure": 1.52,
      "flame_color_speed": 0.82,
      "flame_glow": 1.22
    },
    "minChanged": 0.00035
  },
  {
    "name": "Gaussian Mist Flame",
    "values": {
      "flame_mode": 7,
      "flame_variation_a": 1,
      "flame_variation_b": 2,
      "flame_variation_blend": 0.44,
      "flame_symmetry": 6,
      "flame_plot_scale": 1.72,
      "flame_struct_scale": 0.98,
      "flame_struct_shear": 0.16,
      "flame_orbit_speed": 0.68,
      "flame_variation_speed": 0.74,
      "flame_symmetry_pulse": 0.3,
      "flame_final_blend": 0.66,
      "flame_palette": 0,
      "flame_density": 1.54,
      "flame_gamma": 0.86,
      "flame_exposure": 1.58,
      "flame_glow": 1.36
    },
    "minChanged": 0.00035
  },
  {
    "name": "Radial Streak Crown",
    "values": {
      "flame_mode": 8,
      "flame_variation_a": 8,
      "flame_variation_b": 9,
      "flame_variation_blend": 0.48,
      "flame_symmetry": 12,
      "flame_plot_scale": 1.58,
      "flame_struct_scale": 1.22,
      "flame_struct_shear": -0.18,
      "flame_orbit_speed": 1.08,
      "flame_variation_speed": 0.86,
      "flame_symmetry_pulse": 0.74,
      "flame_final_blend": 0.4,
      "flame_palette": 3,
      "flame_density": 1.26,
      "flame_exposure": 1.4,
      "flame_glow": 1.24
    },
    "minChanged": 0.00035
  },
  {
    "name": "Rings Orbit Flame",
    "values": {
      "flame_mode": 9,
      "flame_variation_a": 12,
      "flame_variation_b": 6,
      "flame_variation_blend": 0.54,
      "flame_symmetry": 8,
      "flame_plot_scale": 1.76,
      "flame_struct_scale": 1.12,
      "flame_struct_shear": 0.1,
      "flame_orbit_speed": 0.88,
      "flame_variation_speed": 0.68,
      "flame_symmetry_pulse": 0.54,
      "flame_final_blend": 0.5,
      "flame_palette": 2,
      "flame_density": 1.32,
      "flame_exposure": 1.46,
      "flame_color_speed": 0.7,
      "flame_glow": 1.18
    },
    "minChanged": 0.00035
  },
  {
    "name": "Popcorn Texture Bloom",
    "values": {
      "flame_mode": 10,
      "flame_variation_a": 11,
      "flame_variation_b": 13,
      "flame_variation_blend": 0.46,
      "flame_symmetry": 6,
      "flame_plot_scale": 1.52,
      "flame_struct_scale": 1.1,
      "flame_struct_shear": 0.2,
      "flame_orbit_speed": 0.98,
      "flame_variation_speed": 1.1,
      "flame_symmetry_pulse": 0.48,
      "flame_final_blend": 0.56,
      "flame_palette": 1,
      "flame_density": 1.38,
      "flame_gamma": 0.9,
      "flame_exposure": 1.5,
      "flame_color_speed": 0.88,
      "flame_glow": 1.28
    },
    "minChanged": 0.00035
  }
]

Buddhabrot Lab

Progressive worker-accumulated Buddhabrot, Anti-Buddhabrot, and Nebulabrot density renderer

Effect ID: buddhabrot_lab. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Buddha Nebula Gate · Anti-Buddha Interior · Nebulabrot RGB Cloud · Orbit Window Drift · Deep Filament Bloom.

Formula

Control / ID Default Range or choices Step
Buddha Mode · buddha_mode Buddhabrot (0) Buddhabrot; Anti-Buddhabrot; Nebulabrot —
Sample Scale · buddha_sample_scale 1 0.35 to 3.5 0.05
Min Iter · buddha_min_iter 8 1 to 400 1
Max Iter · buddha_max_iter 180 16 to 800 1
Orbit Batch · buddha_orbit_batch 16000 500 to 60000 500

Render

Control / ID Default Range or choices Step
Render Scale · buddha_render_scale 0.72 0.25 to 1 0.02
Sharpness · buddha_sharpness 0.28 0 to 1.5 0.03

Window

Control / ID Default Range or choices Step
X Min · buddha_x_min -2.2 -4 to 4 0.01
X Max · buddha_x_max 1.15 -4 to 4 0.01
Y Min · buddha_y_min -1.35 -4 to 4 0.01
Y Max · buddha_y_max 1.35 -4 to 4 0.01
Window Drift · buddha_window_drift 0.12 0 to 1.5 0.02
Window Zoom Speed · buddha_window_zoom_speed 0 -6 to 6 0.05

Nebula

Control / ID Default Range or choices Step
Slow Bucket · buddha_slow_bucket 160 16 to 800 1
Mid Bucket · buddha_mid_bucket 55 8 to 700 1
Density Curve · buddha_density_curve 0.86 0.25 to 3 0.03
Channel Gain · buddha_channel_gain 1.15 0.1 to 4 0.05

Animation

Control / ID Default Range or choices Step
Sample Motion · buddha_sample_motion 0.7 0 to 2 0.05
Drift Speed · buddha_drift_speed 0.52 -6 to 6 0.05
Motion Persistence · buddha_accumulation_decay 0.965 0.82 to 1 0.001

Color

Control / ID Default Range or choices Step
Palette · buddha_palette Amber Spirit (1) Neon Orbit; Amber Spirit; Cobalt Rose; Violet Gold; Aqua Nebula —
Color Speed · buddha_color_speed 0.35 -8 to 8 0.05
Exposure · buddha_exposure 2 0.1 to 8 0.05
Gamma · buddha_gamma 0.82 0.25 to 3 0.03
Glow · buddha_glow 1.1 0 to 4 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Buddha Nebula Gate",
    "values": {
      "buddha_mode": 0,
      "buddha_sample_scale": 1,
      "buddha_min_iter": 8,
      "buddha_max_iter": 180,
      "buddha_orbit_batch": 18000,
      "buddha_x_min": -2.2,
      "buddha_x_max": 1.15,
      "buddha_y_min": -1.35,
      "buddha_y_max": 1.35,
      "buddha_sample_motion": 0.8,
      "buddha_palette": 1,
      "buddha_exposure": 2.1,
      "buddha_gamma": 0.82,
      "buddha_glow": 1.2
    },
    "minChanged": 0.00035
  },
  {
    "name": "Anti-Buddha Interior",
    "values": {
      "buddha_mode": 1,
      "buddha_sample_scale": 0.82,
      "buddha_min_iter": 40,
      "buddha_max_iter": 220,
      "buddha_orbit_batch": 16000,
      "buddha_x_min": -1.55,
      "buddha_x_max": 0.55,
      "buddha_y_min": -1.05,
      "buddha_y_max": 1.05,
      "buddha_window_drift": 0.18,
      "buddha_sample_motion": 0.72,
      "buddha_palette": 3,
      "buddha_exposure": 2.4,
      "buddha_gamma": 0.78,
      "buddha_channel_gain": 1.35,
      "buddha_glow": 1.35
    },
    "minChanged": 0.00035
  },
  {
    "name": "Nebulabrot RGB Cloud",
    "values": {
      "buddha_mode": 2,
      "buddha_sample_scale": 1,
      "buddha_min_iter": 6,
      "buddha_max_iter": 260,
      "buddha_orbit_batch": 18000,
      "buddha_x_min": -2.2,
      "buddha_x_max": 1.1,
      "buddha_y_min": -1.4,
      "buddha_y_max": 1.4,
      "buddha_slow_bucket": 160,
      "buddha_mid_bucket": 55,
      "buddha_density_curve": 0.78,
      "buddha_channel_gain": 1.35,
      "buddha_palette": 4,
      "buddha_exposure": 2,
      "buddha_gamma": 0.84,
      "buddha_color_speed": 0.45,
      "buddha_glow": 1.2
    },
    "minChanged": 0.00035
  },
  {
    "name": "Orbit Window Drift",
    "values": {
      "buddha_mode": 0,
      "buddha_sample_scale": 0.72,
      "buddha_min_iter": 14,
      "buddha_max_iter": 220,
      "buddha_orbit_batch": 15000,
      "buddha_x_min": -1.88,
      "buddha_x_max": -0.18,
      "buddha_y_min": -0.86,
      "buddha_y_max": 0.86,
      "buddha_window_drift": 0.42,
      "buddha_window_zoom_speed": 0.62,
      "buddha_sample_motion": 1,
      "buddha_drift_speed": 0.74,
      "buddha_palette": 2,
      "buddha_exposure": 2.35,
      "buddha_gamma": 0.8,
      "buddha_glow": 1.32
    },
    "minChanged": 0.00035
  },
  {
    "name": "Deep Filament Bloom",
    "values": {
      "buddha_mode": 2,
      "buddha_sample_scale": 0.58,
      "buddha_min_iter": 18,
      "buddha_max_iter": 320,
      "buddha_orbit_batch": 14000,
      "buddha_x_min": -1.18,
      "buddha_x_max": -0.42,
      "buddha_y_min": -0.36,
      "buddha_y_max": 0.36,
      "buddha_slow_bucket": 220,
      "buddha_mid_bucket": 90,
      "buddha_density_curve": 0.7,
      "buddha_channel_gain": 1.55,
      "buddha_sample_motion": 0.84,
      "buddha_palette": 0,
      "buddha_exposure": 2.8,
      "buddha_gamma": 0.76,
      "buddha_glow": 1.45
    },
    "minChanged": 0.00035
  }
]

Attractor Density Lab

Progressive worker-accumulated strange attractor and chaotic-map density renderer

Effect ID: attractor_density_lab. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Lorenz Glow · De Jong Bloom · Clifford Lace · Ikeda Spiral · Sprott Ink · Aizawa Flower · Chua Circuit · Standard Map Web.

Formula

Control / ID Default Range or choices Step
Attractor Mode · attractor_mode Lorenz (0) Lorenz; Rossler; Chen; Sprott A; Sprott B; Sprott C; Sprott S; Thomas; Aizawa; Halvorsen; Pickover; De Jong; Clifford; Henon; Ikeda; Standard Map; Duffing; Newton-Leipnik; Rabinovich-Fabrikant; Chua; TSUCS-1 —
Steps · attractor_steps 420 80 to 1800 20
Step Scale · attractor_dt 1 0.05 to 4 0.05
Const A Bias · attractor_constant_a 0 -1.5 to 1.5 0.01
Const B Bias · attractor_constant_b 0 -1.5 to 1.5 0.01
Const C Bias · attractor_constant_c 0 -1.5 to 1.5 0.01
Const D Bias · attractor_constant_d 0 -1.5 to 1.5 0.01
Const Motion · attractor_constant_motion 0.38 0 to 2.5 0.02

Projection

Control / ID Default Range or choices Step
Projection · attractor_projection Orbit Camera (3) XY Plane; XZ Plane; YZ Plane; Orbit Camera; Kaleido Fold —
Projection Mix · attractor_projection_mix 0.36 0 to 1 0.02
Depth Mix · attractor_depth_mix 0.22 -1 to 1 0.02
Scale · attractor_scale 1.12 0.25 to 4 0.03
Rotation · attractor_rotation 0 -3.14159 to 3.14159 0.02
Zoom · attractor_zoom 1.1 0.05 to 8 0.03

Render

Control / ID Default Range or choices Step
Trail Width · attractor_trail_width 0.82 0.35 to 3.5 0.05
Density Curve · attractor_density_curve 0.72 0.35 to 2.8 0.03
Batch Size · attractor_batch_size 144 16 to 900 8
Render Scale · attractor_render_scale 0.7 0.25 to 1 0.02
Sharpness · attractor_sharpness 0.25 0 to 1.5 0.03
Motion Persistence · attractor_fade 0.965 0.82 to 1 0.001

Animation

Control / ID Default Range or choices Step
Motion Rate · attractor_motion_rate 1 0 to 12 0.05
Orbit Speed · attractor_orbit_speed 0.84 -24 to 24 0.1
Projection Speed · attractor_projection_speed 0.5 -24 to 24 0.1
Const Drift · attractor_constant_drift 0.52 -24 to 24 0.1
Camera Orbit · attractor_camera_orbit 0.36 -8 to 8 0.05

Color

Control / ID Default Range or choices Step
Palette · attractor_palette Electric Amber (0) Electric Amber; Cobalt Bloom; Violet Circuit; Solar Ice; Ruby Mint —
Color Phase · attractor_color_phase 0.12 0 to 1 0.02
Color Speed · attractor_color_speed 0.64 -32 to 32 0.1
Glow · attractor_glow 1.58 0 to 4 0.05
Exposure · attractor_exposure 2.65 0.1 to 8 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Lorenz Glow",
    "values": {
      "attractor_mode": 0,
      "attractor_steps": 420,
      "attractor_dt": 1,
      "attractor_projection": 3,
      "attractor_projection_mix": 0.42,
      "attractor_depth_mix": 0.24,
      "attractor_scale": 1.1,
      "attractor_zoom": 1.05,
      "attractor_trail_width": 0.9,
      "attractor_batch_size": 110,
      "attractor_orbit_speed": 1.2,
      "attractor_projection_speed": 0.7,
      "attractor_camera_orbit": 0.42,
      "attractor_palette": 0,
      "attractor_color_speed": 0.6,
      "attractor_glow": 1.25,
      "attractor_exposure": 2
    },
    "minChanged": 0.00035
  },
  {
    "name": "De Jong Bloom",
    "values": {
      "attractor_mode": 11,
      "attractor_steps": 620,
      "attractor_projection": 0,
      "attractor_projection_mix": 0.18,
      "attractor_scale": 1.36,
      "attractor_zoom": 1.12,
      "attractor_trail_width": 0.72,
      "attractor_batch_size": 100,
      "attractor_constant_a": 0.2,
      "attractor_constant_b": -0.12,
      "attractor_constant_c": 0.1,
      "attractor_constant_d": 0.08,
      "attractor_constant_motion": 0.45,
      "attractor_constant_drift": 0.6,
      "attractor_palette": 3,
      "attractor_color_phase": 0.18,
      "attractor_color_speed": 0.92,
      "attractor_glow": 1.4,
      "attractor_exposure": 2.35
    },
    "minChanged": 0.00035
  },
  {
    "name": "Clifford Lace",
    "values": {
      "attractor_mode": 12,
      "attractor_steps": 680,
      "attractor_projection": 4,
      "attractor_projection_mix": 0.34,
      "attractor_depth_mix": 0.16,
      "attractor_scale": 1.45,
      "attractor_zoom": 1.18,
      "attractor_trail_width": 0.65,
      "attractor_batch_size": 94,
      "attractor_constant_a": -0.1,
      "attractor_constant_b": 0.14,
      "attractor_constant_c": 0.1,
      "attractor_constant_d": -0.06,
      "attractor_constant_motion": 0.5,
      "attractor_projection_speed": 0.82,
      "attractor_palette": 2,
      "attractor_color_phase": 0.36,
      "attractor_color_speed": 0.72,
      "attractor_glow": 1.48,
      "attractor_exposure": 2.4
    },
    "minChanged": 0.00035
  },
  {
    "name": "Ikeda Spiral",
    "values": {
      "attractor_mode": 14,
      "attractor_steps": 760,
      "attractor_projection": 0,
      "attractor_projection_mix": 0.2,
      "attractor_depth_mix": 0.12,
      "attractor_scale": 1.18,
      "attractor_zoom": 1.2,
      "attractor_trail_width": 0.7,
      "attractor_batch_size": 86,
      "attractor_constant_a": 0.08,
      "attractor_constant_b": 0.12,
      "attractor_constant_c": -0.08,
      "attractor_constant_motion": 0.35,
      "attractor_orbit_speed": 0.84,
      "attractor_palette": 1,
      "attractor_color_phase": 0.22,
      "attractor_color_speed": 0.8,
      "attractor_glow": 1.35,
      "attractor_exposure": 2.15
    },
    "minChanged": 0.00035
  },
  {
    "name": "Sprott Ink",
    "values": {
      "attractor_mode": 3,
      "attractor_steps": 520,
      "attractor_dt": 1.1,
      "attractor_projection": 1,
      "attractor_projection_mix": 0.38,
      "attractor_depth_mix": 0.3,
      "attractor_scale": 1.22,
      "attractor_zoom": 1.16,
      "attractor_trail_width": 0.85,
      "attractor_batch_size": 116,
      "attractor_constant_motion": 0.68,
      "attractor_constant_drift": 0.76,
      "attractor_projection_speed": 0.54,
      "attractor_palette": 4,
      "attractor_color_phase": 0.08,
      "attractor_color_speed": 0.7,
      "attractor_glow": 1.3,
      "attractor_exposure": 2.1
    },
    "minChanged": 0.00035
  },
  {
    "name": "Aizawa Flower",
    "values": {
      "attractor_mode": 8,
      "attractor_steps": 580,
      "attractor_dt": 0.92,
      "attractor_projection": 3,
      "attractor_projection_mix": 0.56,
      "attractor_depth_mix": 0.42,
      "attractor_scale": 1.1,
      "attractor_zoom": 1.28,
      "attractor_trail_width": 0.82,
      "attractor_batch_size": 106,
      "attractor_constant_a": 0.08,
      "attractor_constant_c": -0.1,
      "attractor_constant_motion": 0.42,
      "attractor_camera_orbit": 0.58,
      "attractor_palette": 2,
      "attractor_color_phase": 0.44,
      "attractor_color_speed": 0.74,
      "attractor_glow": 1.55,
      "attractor_exposure": 2.45
    },
    "minChanged": 0.00035
  },
  {
    "name": "Chua Circuit",
    "values": {
      "attractor_mode": 19,
      "attractor_steps": 620,
      "attractor_dt": 0.88,
      "attractor_projection": 3,
      "attractor_projection_mix": 0.46,
      "attractor_depth_mix": 0.35,
      "attractor_scale": 1.04,
      "attractor_zoom": 1.22,
      "attractor_trail_width": 0.82,
      "attractor_batch_size": 96,
      "attractor_constant_a": 0.04,
      "attractor_constant_b": -0.06,
      "attractor_constant_motion": 0.38,
      "attractor_projection_speed": 0.66,
      "attractor_camera_orbit": 0.4,
      "attractor_palette": 0,
      "attractor_color_phase": 0.3,
      "attractor_color_speed": 0.86,
      "attractor_glow": 1.5,
      "attractor_exposure": 2.5
    },
    "minChanged": 0.00035
  },
  {
    "name": "Standard Map Web",
    "values": {
      "attractor_mode": 15,
      "attractor_steps": 760,
      "attractor_projection": 4,
      "attractor_projection_mix": 0.48,
      "attractor_depth_mix": 0.2,
      "attractor_scale": 1.18,
      "attractor_zoom": 1.34,
      "attractor_trail_width": 0.62,
      "attractor_batch_size": 104,
      "attractor_constant_a": 0.35,
      "attractor_constant_motion": 0.36,
      "attractor_constant_drift": 0.52,
      "attractor_projection_speed": 0.74,
      "attractor_palette": 3,
      "attractor_color_phase": 0.58,
      "attractor_color_speed": 0.68,
      "attractor_glow": 1.36,
      "attractor_exposure": 2.25
    },
    "minChanged": 0.00035
  }
]

FLAM3 Density Lab

Progressive worker-accumulated fractal flame density renderer

Effect ID: flam3_density_lab. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Sierpinski Ember · Swirl Spiral Bloom · Spherical Cloud Gate · Heart Blossom · Horseshoe Flow · Julia Veil · Disc Bloom Wheel · Spiral Galaxy · Diamond Lattice · Hyperbolic Mandala · PDJ Chaos Silk · Rings Orbit Flame · Gaussian Mist Flame · Radial Streak Crown · Cosine Wave Halo · Bubble Field Glass · Bent Handkerchief Veil · Bubble Spiral Mandala · Concentric Ring Bloom · Blade Veil Silver · Blob Bloom Green · Blur Disc Spiral · Lace Arch Lantern · Popcorn Texture Bloom · Secant Ridge Veins.

Formula

Control / ID Default Range or choices Step
Flame Mode · flam3_mode Swirl Spiral (1) Sierpinski Flame; Swirl Spiral; Spherical Cloud; Heart Blossom; Horseshoe Storm; Julia Veil; Disc Bloom; Spiral Galaxy; Diamond Lattice; Hyperbolic Mandala; PDJ Chaos; Concentric Rings; Gaussian Cloud; Radial Streaks; Cosine Wave; Bubble Field; Polar Swirl; Eyefish Kaleido; Exponential Drift; Power Spiral; Cross Fold; Tangent Ridge; Bent Handkerchief; Cylinder Ex; Linear Mosaic; Sinusoidal Grid; Fisheye Swirl; Spherical Cascade; Bubble Spiral; Hyperbolic Bloom; Eyefish Polar; Power Diamond; Angular Fan; Polynomial Curl; Pentagon Rosette; Lace Arches; Starburst Rays; Blade Veil; Wave Ripples; Popcorn Texture; Blob Bloom; Tilted Fans; Rings 2; Perspective Tilt; Noise Haze; JuliaN Twofold; JuliaScope Dihedral; Blur Disc; Pie Wedges; Secant Ridges —
Xforms · flam3_xform_count 4 2 to 6 1
Variation Mix · flam3_variation_weights 0.48 0 to 1 0.02
Final Xform · flam3_final_transform 0.34 0 to 1 0.02
Symmetry · flam3_symmetry 4 1 to 12 1

Affine

Control / ID Default Range or choices Step
Scale · flam3_scale 0.94 0.45 to 2.2 0.03
Rotate · flam3_rotate 0 -3.14159 to 3.14159 0.02
Translate X · flam3_translate_x 0 -1.5 to 1.5 0.02
Translate Y · flam3_translate_y 0.08 -1.5 to 1.5 0.02
Shear X · flam3_shear_x 0 -0.9 to 0.9 0.02
Shear Y · flam3_shear_y 0 -0.9 to 0.9 0.02

Render

Control / ID Default Range or choices Step
Orbit Batch · flam3_orbit_batch 3000 1000 to 70000 500
Warmup · flam3_warmup 10 4 to 80 1
Render Scale · flam3_render_scale 0.52 0.25 to 1 0.01
Sharpness · flam3_sharpness 0.48 0 to 1.5 0.03
Point Spread · flam3_splat_radius 0.35 0 to 2.5 0.05
Density · flam3_density 1.35 0.2 to 4 0.05
Gamma · flam3_gamma 0.9 0.25 to 3 0.03
Exposure · flam3_exposure 2.15 0.1 to 8 0.05

Animation

Control / ID Default Range or choices Step
Variation Morph · flam3_variation_morph 0.28 0 to 1 0.02
Affine Drift · flam3_affine_drift 1 -12 to 12 0.02
Sym Pulse · flam3_symmetry_pulse 0.42 0 to 1 0.02
Plot Orbit · flam3_plot_orbit 3 1 to 8 1
Flame Motion · flam3_motion_rate 2.4 0 to 12 0.05
Motion Persistence · flam3_accumulation_decay 0.9 0.82 to 1 0.001

Color

Control / ID Default Range or choices Step
Palette · flam3_palette Opal Smoke (4) Ember Glass; Aqua Violet; Solar Lace; Ruby Circuit; Opal Smoke —
Color Speed · flam3_color_speed 1.8 -32 to 32 0.1
Color Mix · flam3_color_mix 0.62 0 to 1 0.02
Glow · flam3_glow 1.15 0 to 4 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Sierpinski Ember",
    "values": {
      "flam3_mode": 0,
      "flam3_xform_count": 3,
      "flam3_variation_weights": 0.1,
      "flam3_symmetry": 3,
      "flam3_scale": 1.02,
      "flam3_rotate": 0.12,
      "flam3_orbit_batch": 3200,
      "flam3_warmup": 10,
      "flam3_palette": 2,
      "flam3_color_speed": 0.56,
      "flam3_glow": 1.25,
      "flam3_exposure": 2.15
    },
    "minChanged": 0.00008
  },
  {
    "name": "Swirl Spiral Bloom",
    "values": {
      "flam3_mode": 1,
      "flam3_xform_count": 4,
      "flam3_variation_weights": 0.58,
      "flam3_final_transform": 0.46,
      "flam3_symmetry": 5,
      "flam3_scale": 1.12,
      "flam3_rotate": 0.32,
      "flam3_affine_drift": 1.24,
      "flam3_symmetry_pulse": 0.48,
      "flam3_plot_orbit": 4,
      "flam3_orbit_batch": 4000,
      "flam3_palette": 0,
      "flam3_color_speed": 1.85,
      "flam3_glow": 1.62,
      "flam3_exposure": 2.62
    },
    "minChanged": 0.00008
  },
  {
    "name": "Spherical Cloud Gate",
    "values": {
      "flam3_mode": 2,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.48,
      "flam3_final_transform": 0.34,
      "flam3_symmetry": 4,
      "flam3_scale": 0.94,
      "flam3_translate_y": 0.08,
      "flam3_orbit_batch": 3600,
      "flam3_palette": 4,
      "flam3_color_mix": 0.62,
      "flam3_glow": 1.55,
      "flam3_exposure": 2.5
    },
    "minChanged": 0.00008
  },
  {
    "name": "Heart Blossom",
    "values": {
      "flam3_mode": 3,
      "flam3_xform_count": 4,
      "flam3_variation_weights": 0.66,
      "flam3_final_transform": 0.22,
      "flam3_symmetry": 6,
      "flam3_scale": 0.98,
      "flam3_rotate": -0.2,
      "flam3_symmetry_pulse": 0.42,
      "flam3_orbit_batch": 3400,
      "flam3_palette": 3,
      "flam3_color_speed": 0.66,
      "flam3_glow": 1.48,
      "flam3_exposure": 2.4
    },
    "minChanged": 0.00008
  },
  {
    "name": "Horseshoe Flow",
    "values": {
      "flam3_mode": 4,
      "flam3_xform_count": 4,
      "flam3_variation_weights": 0.6,
      "flam3_final_transform": 0.28,
      "flam3_symmetry": 5,
      "flam3_scale": 1.08,
      "flam3_shear_x": 0.16,
      "flam3_affine_drift": 0.42,
      "flam3_orbit_batch": 3200,
      "flam3_palette": 1,
      "flam3_color_speed": 0.54,
      "flam3_glow": 1.36,
      "flam3_exposure": 2.24
    },
    "minChanged": 0.00008
  },
  {
    "name": "Julia Veil",
    "values": {
      "flam3_mode": 5,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.72,
      "flam3_final_transform": 0.52,
      "flam3_symmetry": 7,
      "flam3_scale": 1,
      "flam3_rotate": 0.4,
      "flam3_variation_morph": 0.36,
      "flam3_orbit_batch": 3800,
      "flam3_palette": 1,
      "flam3_color_speed": 0.82,
      "flam3_glow": 1.55,
      "flam3_exposure": 2.45
    },
    "minChanged": 0.00008
  },
  {
    "name": "Disc Bloom Wheel",
    "values": {
      "flam3_mode": 6,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.62,
      "flam3_final_transform": 0.38,
      "flam3_symmetry": 8,
      "flam3_scale": 1.03,
      "flam3_translate_x": -0.04,
      "flam3_orbit_batch": 3600,
      "flam3_palette": 2,
      "flam3_color_mix": 0.74,
      "flam3_glow": 1.5,
      "flam3_exposure": 2.38
    },
    "minChanged": 0.00008
  },
  {
    "name": "Spiral Galaxy",
    "values": {
      "flam3_mode": 7,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.7,
      "flam3_final_transform": 0.44,
      "flam3_symmetry": 5,
      "flam3_scale": 1.14,
      "flam3_rotate": 0.64,
      "flam3_affine_drift": 0.62,
      "flam3_orbit_batch": 4000,
      "flam3_palette": 0,
      "flam3_color_speed": 0.92,
      "flam3_glow": 1.62,
      "flam3_exposure": 2.54
    },
    "minChanged": 0.00008
  },
  {
    "name": "Diamond Lattice",
    "values": {
      "flam3_mode": 8,
      "flam3_xform_count": 6,
      "flam3_variation_weights": 0.44,
      "flam3_final_transform": 0.26,
      "flam3_symmetry": 4,
      "flam3_scale": 1.18,
      "flam3_shear_y": -0.12,
      "flam3_orbit_batch": 3400,
      "flam3_palette": 4,
      "flam3_color_speed": 0.48,
      "flam3_glow": 1.28,
      "flam3_exposure": 2.18
    },
    "minChanged": 0.00008
  },
  {
    "name": "Hyperbolic Mandala",
    "values": {
      "flam3_mode": 9,
      "flam3_xform_count": 6,
      "flam3_variation_weights": 0.76,
      "flam3_final_transform": 0.48,
      "flam3_symmetry": 9,
      "flam3_scale": 0.92,
      "flam3_rotate": -0.36,
      "flam3_symmetry_pulse": 0.5,
      "flam3_orbit_batch": 3800,
      "flam3_palette": 2,
      "flam3_color_speed": 0.78,
      "flam3_glow": 1.7,
      "flam3_exposure": 2.62
    },
    "minChanged": 0.00008
  },
  {
    "name": "PDJ Chaos Silk",
    "values": {
      "flam3_mode": 10,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.88,
      "flam3_final_transform": 0.36,
      "flam3_symmetry": 5,
      "flam3_scale": 1.04,
      "flam3_variation_morph": 0.88,
      "flam3_affine_drift": 3.2,
      "flam3_symmetry_pulse": 0.72,
      "flam3_plot_orbit": 5,
      "flam3_orbit_batch": 4500,
      "flam3_palette": 3,
      "flam3_color_speed": 4.8,
      "flam3_glow": 1.62,
      "flam3_exposure": 2.56
    },
    "minChanged": 0.00008
  },
  {
    "name": "Rings Orbit Flame",
    "values": {
      "flam3_mode": 11,
      "flam3_xform_count": 4,
      "flam3_variation_weights": 0.68,
      "flam3_final_transform": 0.44,
      "flam3_symmetry": 7,
      "flam3_scale": 1.1,
      "flam3_rotate": 0.18,
      "flam3_orbit_batch": 3400,
      "flam3_palette": 1,
      "flam3_color_speed": 0.64,
      "flam3_glow": 1.44,
      "flam3_exposure": 2.34
    },
    "minChanged": 0.00008
  },
  {
    "name": "Gaussian Mist Flame",
    "values": {
      "flam3_mode": 12,
      "flam3_xform_count": 6,
      "flam3_variation_weights": 0.52,
      "flam3_final_transform": 0.3,
      "flam3_symmetry": 6,
      "flam3_scale": 0.88,
      "flam3_translate_y": -0.06,
      "flam3_orbit_batch": 4000,
      "flam3_palette": 4,
      "flam3_color_mix": 0.8,
      "flam3_glow": 1.72,
      "flam3_exposure": 2.7
    },
    "minChanged": 0.00008
  },
  {
    "name": "Radial Streak Crown",
    "values": {
      "flam3_mode": 13,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.82,
      "flam3_final_transform": 0.46,
      "flam3_symmetry": 10,
      "flam3_scale": 1.16,
      "flam3_rotate": 0.52,
      "flam3_symmetry_pulse": 0.36,
      "flam3_plot_orbit": 3,
      "flam3_orbit_batch": 3600,
      "flam3_palette": 0,
      "flam3_color_speed": 0.88,
      "flam3_glow": 1.6,
      "flam3_exposure": 2.55
    },
    "minChanged": 0.00008
  },
  {
    "name": "Cosine Wave Halo",
    "values": {
      "flam3_mode": 14,
      "flam3_xform_count": 4,
      "flam3_variation_weights": 0.44,
      "flam3_final_transform": 0.24,
      "flam3_symmetry": 7,
      "flam3_scale": 0.96,
      "flam3_rotate": 0.1,
      "flam3_affine_drift": 0.52,
      "flam3_plot_orbit": 4,
      "flam3_orbit_batch": 3800,
      "flam3_palette": 2,
      "flam3_color_speed": 0.72,
      "flam3_glow": 1.42,
      "flam3_exposure": 2.35
    },
    "minChanged": 0.00008
  },
  {
    "name": "Bubble Field Glass",
    "values": {
      "flam3_mode": 15,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.36,
      "flam3_final_transform": 0.32,
      "flam3_symmetry": 8,
      "flam3_scale": 1.08,
      "flam3_symmetry_pulse": 0.3,
      "flam3_orbit_batch": 4000,
      "flam3_palette": 1,
      "flam3_color_mix": 0.72,
      "flam3_glow": 1.58,
      "flam3_exposure": 2.45
    },
    "minChanged": 0.00008
  },
  {
    "name": "Bent Handkerchief Veil",
    "values": {
      "flam3_mode": 22,
      "flam3_xform_count": 4,
      "flam3_variation_weights": 0.58,
      "flam3_final_transform": 0.36,
      "flam3_symmetry": 5,
      "flam3_scale": 1.06,
      "flam3_rotate": -0.22,
      "flam3_shear_x": 0.18,
      "flam3_affine_drift": 0.64,
      "flam3_orbit_batch": 4000,
      "flam3_palette": 4,
      "flam3_color_speed": 0.82,
      "flam3_glow": 1.48,
      "flam3_exposure": 2.42
    },
    "minChanged": 0.00008
  },
  {
    "name": "Bubble Spiral Mandala",
    "values": {
      "flam3_mode": 28,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.52,
      "flam3_final_transform": 0.42,
      "flam3_symmetry": 9,
      "flam3_scale": 1.02,
      "flam3_rotate": 0.3,
      "flam3_symmetry_pulse": 0.46,
      "flam3_plot_orbit": 5,
      "flam3_orbit_batch": 4000,
      "flam3_palette": 2,
      "flam3_color_speed": 0.78,
      "flam3_glow": 1.62,
      "flam3_exposure": 2.5
    },
    "minChanged": 0.00008
  },
  {
    "name": "Concentric Ring Bloom",
    "values": {
      "flam3_mode": 11,
      "flam3_xform_count": 4,
      "flam3_variation_weights": 0.42,
      "flam3_final_transform": 0.28,
      "flam3_symmetry": 10,
      "flam3_scale": 1,
      "flam3_symmetry_pulse": 0.36,
      "flam3_plot_orbit": 4,
      "flam3_orbit_batch": 3800,
      "flam3_palette": 3,
      "flam3_color_speed": 0.62,
      "flam3_color_mix": 0.78,
      "flam3_glow": 1.52,
      "flam3_exposure": 2.36
    },
    "minChanged": 0.00008
  },
  {
    "name": "Blade Veil Silver",
    "values": {
      "flam3_mode": 37,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.34,
      "flam3_final_transform": 0.26,
      "flam3_symmetry": 6,
      "flam3_scale": 1.12,
      "flam3_rotate": 0.46,
      "flam3_shear_y": -0.1,
      "flam3_affine_drift": 0.72,
      "flam3_orbit_batch": 4000,
      "flam3_palette": 4,
      "flam3_color_speed": 0.58,
      "flam3_glow": 1.46,
      "flam3_exposure": 2.34
    },
    "minChanged": 0.00008
  },
  {
    "name": "Blob Bloom Green",
    "values": {
      "flam3_mode": 40,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.46,
      "flam3_final_transform": 0.3,
      "flam3_symmetry": 7,
      "flam3_scale": 1.06,
      "flam3_rotate": 0.18,
      "flam3_symmetry_pulse": 0.32,
      "flam3_orbit_batch": 3800,
      "flam3_palette": 1,
      "flam3_color_mix": 0.66,
      "flam3_glow": 1.55,
      "flam3_exposure": 2.44
    },
    "minChanged": 0.00008
  },
  {
    "name": "Blur Disc Spiral",
    "values": {
      "flam3_mode": 47,
      "flam3_xform_count": 4,
      "flam3_variation_weights": 0.28,
      "flam3_final_transform": 0.34,
      "flam3_symmetry": 6,
      "flam3_scale": 0.92,
      "flam3_rotate": -0.14,
      "flam3_affine_drift": 0.46,
      "flam3_orbit_batch": 4200,
      "flam3_palette": 4,
      "flam3_color_speed": 0.48,
      "flam3_glow": 1.7,
      "flam3_exposure": 2.7
    },
    "minChanged": 0.00008
  },
  {
    "name": "Lace Arch Lantern",
    "values": {
      "flam3_mode": 35,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.4,
      "flam3_final_transform": 0.46,
      "flam3_symmetry": 7,
      "flam3_scale": 1.04,
      "flam3_shear_x": 0.22,
      "flam3_affine_drift": 0.54,
      "flam3_orbit_batch": 3800,
      "flam3_palette": 2,
      "flam3_color_speed": 0.66,
      "flam3_glow": 1.5,
      "flam3_exposure": 2.42
    },
    "minChanged": 0.00008
  },
  {
    "name": "Popcorn Texture Bloom",
    "values": {
      "flam3_mode": 39,
      "flam3_xform_count": 5,
      "flam3_variation_weights": 0.5,
      "flam3_final_transform": 0.32,
      "flam3_symmetry": 6,
      "flam3_scale": 1.08,
      "flam3_variation_morph": 0.4,
      "flam3_affine_drift": 0.86,
      "flam3_orbit_batch": 4000,
      "flam3_palette": 0,
      "flam3_color_speed": 0.9,
      "flam3_glow": 1.54,
      "flam3_exposure": 2.48
    },
    "minChanged": 0.00008
  },
  {
    "name": "Secant Ridge Veins",
    "values": {
      "flam3_mode": 49,
      "flam3_xform_count": 4,
      "flam3_variation_weights": 0.44,
      "flam3_final_transform": 0.24,
      "flam3_symmetry": 5,
      "flam3_scale": 0.94,
      "flam3_rotate": 0.2,
      "flam3_orbit_batch": 3600,
      "flam3_palette": 3,
      "flam3_color_speed": 0.7,
      "flam3_glow": 1.42,
      "flam3_exposure": 2.32
    },
    "minChanged": 0.00008
  }
]

Mandelbulb Flight

Raymarched 3D Mandelbulb with fold-dive camera motion and animated polar unfolding

Effect ID: mandelbulb_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Formula

Control / ID Default Range or choices Step
Power · power 8 2 to 12 0.25
Formula Iterations · max_iter 16 6 to 28 1
Ray Steps · march_steps 92 48 to 140 4
Bailout · bailout 4 2 to 8 0.25
Surface Detail · detail 1.15 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.55 0 to 6 0.05
Dive Depth · flight_depth 0.75 0 to 3 0.05
Orbit Radius · orbit_radius 1.35 0.2 to 5 0.05
Orbit Spin Speed · orbit_spin 0.35 -4 to 4 0.05
Flight Target · fold_target Crown (1) Cathedral; Crown; Spiral Gate; Root Cavern —

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Orbit Dive (0) Orbit Dive; Figure Eight; Surface Graze; Spiral Descent —
Motion Phase · motion_phase 0 0 to 1 0.01
Unfold Motion · polar_anim 0.35 0 to 1.5 0.05
Structure Pulse · structure_pulse 0.28 0 to 1.5 0.05
Roll Drift · roll 0.25 -1.5 to 1.5 0.05
Roll Speed · roll_speed 0.45 0 to 5 0.05
Field of View · fov 1.05 0.55 to 1.8 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.35 0 to 8 0.05
Palette · palette Deep Gold (0) Deep Gold; Ion Orchid; Crystal Cyan; Lava Organics; + 71 shared palettes —
Shade Mode · shade_mode Trap Glow (0) Trap Glow; Normal Fresnel; Iteration Bands; Cavity Pulse —
Depth Fog · fog 0.45 0 to 1.5 0.05
Edge Glow · glow 0.85 0 to 2.5 0.05

Triplex Mutation Flight

Raymarched Mandelbulb-family mutations with burning ship, tricorn, generalized bulb, beam, and spud folds

Effect ID: triplex_mutation_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Abs Crown Orbit · Burning Tunnel Push · DarkBeam Spiral · Spudsville Fold Dive.

Formula

Control / ID Default Range or choices Step
Triplex Mode · family Burning Ship 3D (1) Mandelbulb Abs; Burning Ship 3D; Tricorn 3D; Generalized Bulb; DarkBeam Talis; Spudsville Fold —
Power · power 8 2 to 12 0.25
Formula Iterations · iterations 17 6 to 30 1
Ray Steps · march_steps 104 52 to 156 4
Bailout · bailout 5.5 2 to 12 0.25
Phase Twist · phase_twist 0.38 -2 to 2 0.02
Abs Mix · abs_mix 0.62 0 to 1.5 0.02
Surface Detail · detail 1.18 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.72 0 to 8 0.05
Dive Depth · flight_depth 0.92 0 to 4 0.05
Orbit Radius · orbit_radius 1.28 0.2 to 5.5 0.05
Orbit Spin Speed · orbit_spin 0.52 -5 to 5 0.05
Flight Target · target_mode Burning Crown (1) Fold Cathedral; Burning Crown; Mirror Needle; Root Tunnel —

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Orbit Dive (0) Orbit Dive; Figure Eight; Surface Graze; Spiral Descent —
Motion Phase · motion_phase 0 0 to 1 0.01
Structure Pulse · structure_pulse 0.42 0 to 1.8 0.05
Formula Morph · formula_morph 0.55 0 to 1.8 0.05
Roll Drift · roll 0.28 -1.8 to 1.8 0.05
Roll Speed · roll_speed 0.64 0 to 6 0.05
Field of View · fov 1.02 0.55 to 1.9 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.48 0 to 8 0.05
Palette · palette Toxic Orchid (1) Molten Crown; Toxic Orchid; Ice Electric; Bone Fire; + 71 shared palettes —
Shade Mode · shade_mode Trap Glow (0) Trap Glow; Normal Fresnel; Iteration Bands; Mutation Cavity —
Depth Fog · fog 0.36 0 to 1.5 0.05
Edge Glow · glow 1.15 0 to 2.8 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Abs Crown Orbit",
    "values": {
      "family": 0,
      "power": 7.5,
      "iterations": 18,
      "march_steps": 112,
      "bailout": 5.8,
      "phase_twist": 0.52,
      "abs_mix": 0.82,
      "flight_speed": 1.45,
      "flight_depth": 1.35,
      "orbit_radius": 1.36,
      "orbit_spin": 1.25,
      "target_mode": 0,
      "motion_mode": 0,
      "motion_phase": 0.12,
      "structure_pulse": 0.66,
      "formula_morph": 0.62,
      "roll": 0.24,
      "roll_speed": 1.15,
      "color_speed": 0.68,
      "palette": 1,
      "shade_mode": 2,
      "fog": 0.24,
      "glow": 1.65
    }
  },
  {
    "name": "Burning Tunnel Push",
    "values": {
      "family": 1,
      "power": 8.4,
      "iterations": 18,
      "march_steps": 120,
      "bailout": 5.5,
      "phase_twist": 0.72,
      "abs_mix": 0.96,
      "flight_speed": 2.35,
      "flight_depth": 1.82,
      "orbit_radius": 1.22,
      "orbit_spin": 1.72,
      "target_mode": 1,
      "motion_mode": 3,
      "motion_phase": 0.28,
      "structure_pulse": 0.88,
      "formula_morph": 0.84,
      "roll": 0.36,
      "roll_speed": 1.65,
      "color_speed": 0.86,
      "palette": 2,
      "shade_mode": 3,
      "fog": 0.2,
      "glow": 1.85
    }
  },
  {
    "name": "DarkBeam Spiral",
    "values": {
      "family": 4,
      "power": 6.6,
      "iterations": 20,
      "march_steps": 124,
      "bailout": 6.2,
      "phase_twist": 1.1,
      "abs_mix": 0.54,
      "flight_speed": 2.15,
      "flight_depth": 1.58,
      "orbit_radius": 1.08,
      "orbit_spin": 1.86,
      "target_mode": 2,
      "motion_mode": 2,
      "motion_phase": 0.42,
      "structure_pulse": 0.92,
      "formula_morph": 1.12,
      "roll": 0.42,
      "roll_speed": 1.72,
      "color_speed": 0.88,
      "palette": 3,
      "shade_mode": 2,
      "fog": 0.18,
      "glow": 1.95
    }
  },
  {
    "name": "Spudsville Fold Dive",
    "values": {
      "family": 5,
      "power": 5.8,
      "iterations": 19,
      "march_steps": 116,
      "bailout": 6,
      "phase_twist": 0.86,
      "abs_mix": 0.74,
      "flight_speed": 2.45,
      "flight_depth": 1.74,
      "orbit_radius": 1.18,
      "orbit_spin": 1.76,
      "target_mode": 3,
      "motion_mode": 3,
      "motion_phase": 0.55,
      "structure_pulse": 0.94,
      "formula_morph": 1.04,
      "roll": 0.34,
      "roll_speed": 1.68,
      "color_speed": 0.9,
      "palette": 0,
      "shade_mode": 3,
      "fog": 0.2,
      "glow": 1.9
    }
  }
]

KIFS Fold Flight

Raymarched kaleidoscopic IFS folds with Menger, tetra, octa, and lattice flight paths

Effect ID: kifs_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Formula

Control / ID Default Range or choices Step
Fold Family · family Tetra Crystal (1) Menger Vault; Tetra Crystal; Octa Fold; Box Lattice —
Fold Iterations · iterations 7 3 to 12 1
Fold Scale · fold_scale 2.72 1.6 to 4 0.05
Fold Offset · fold_offset 0.82 0.25 to 1.6 0.02
Fold Bias · fold_bias 0.12 -0.6 to 0.6 0.02
Fold Rotation · fold_rotation 0.55 -1.5 to 1.5 0.02
Bailout · bailout 3.2 1.2 to 6 0.1
Core Thickness · thickness 0.9 0.25 to 2 0.02

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.55 0 to 6 0.05
Tunnel Depth · tunnel_depth 0.45 0 to 3.2 0.05
Orbit Radius · orbit_radius 0.82 0.2 to 4.5 0.05
Orbit Spin Speed · orbit_spin 0.4 -4 to 4 0.05

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Vault Orbit (0) Vault Orbit; Figure Eight; Fold Tunnel; Surface Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Structure Pulse · structure_pulse 0.32 0 to 1.5 0.05
Roll Drift · roll 0.2 -1.5 to 1.5 0.05
Roll Speed · roll_speed 0.5 0 to 5 0.05
Field of View · fov 1 0.55 to 1.8 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.4 0 to 8 0.05
Palette · palette Crystal Violet (1) Cathedral Gold; Crystal Violet; Aurora Glass; Circuit Lava; + 71 shared palettes —
Shade Mode · shade_mode Trap Glow (0) Trap Glow; Normal Glass; Iteration Bands; Cell Pulse —
Depth Fog · fog 0.28 0 to 1.5 0.05
Edge Glow · glow 1.65 0 to 2.5 0.05

DIFS Tunnel Flight

Raymarched distance-IFS tunnel structures with Koch folds, Mandalay boxes, torus tubes, octa shells, and twisted kaleido columns

Effect ID: difs_tunnel_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Koch Vault Orbit · Mandalay Deep Box · Torus Tube Push · Kaleido Column Graze.

Formula

Control / ID Default Range or choices Step
DIFS Mode · family Torus Tube DIFS (3) Koch KIFS 3D; Mandalay Folded Box; Jerusalem Cube; Torus Tube DIFS; Octahedral Shell; Twisted Kaleido Column —
Fold Iterations · iterations 9 3 to 18 1
Fold Scale · fold_scale 2.72 1.4 to 4.5 0.05
Fold Offset · fold_offset 0.82 0.15 to 1.9 0.02
Fold Bias · fold_bias 0.08 -0.9 to 0.9 0.02
Symmetry · symmetry 6 3 to 12 1
Twist · twist 0.48 -2 to 2 0.02
Core Thickness · thickness 0.78 0.12 to 2.2 0.02
Bailout · bailout 4.2 1.4 to 8 0.1
Surface Detail · detail 1.18 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.78 0 to 8 0.05
Tunnel Depth · tunnel_depth 0.92 0 to 4.2 0.05
Orbit Radius · orbit_radius 1.05 0.2 to 5.8 0.05
Orbit Spin Speed · orbit_spin 0.62 -5 to 5 0.05

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Tunnel Push (2) Vault Orbit; Figure Eight; Tunnel Push; Surface Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Structure Pulse · structure_pulse 0.55 0 to 1.8 0.05
Fold Rotation · fold_rotation 0.64 -2 to 2 0.02
Roll Drift · roll 0.28 -1.8 to 1.8 0.05
Roll Speed · roll_speed 0.72 0 to 6 0.05
Field of View · fov 0.98 0.55 to 1.9 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.56 0 to 8 0.05
Palette · palette Blue Circuit (1) Cathedral Brass; Blue Circuit; Violet Glass; Lava Matrix; + 71 shared palettes —
Shade Mode · shade_mode Trap Glow (0) Trap Glow; Normal Glass; Iteration Bands; Cell Pulse —
Depth Fog · fog 0.3 0 to 1.5 0.05
Edge Glow · glow 1.65 0 to 3 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Koch Vault Orbit",
    "values": {
      "family": 0,
      "iterations": 9,
      "fold_scale": 2.72,
      "fold_offset": 0.86,
      "fold_bias": 0.12,
      "symmetry": 6,
      "twist": 0.62,
      "thickness": 0.76,
      "bailout": 4.2,
      "detail": 1.2,
      "flight_speed": 1.55,
      "tunnel_depth": 1.25,
      "orbit_radius": 1.18,
      "orbit_spin": 1.28,
      "motion_mode": 0,
      "motion_phase": 0.14,
      "structure_pulse": 0.66,
      "fold_rotation": 0.66,
      "roll": 0.22,
      "roll_speed": 1.2,
      "color_speed": 0.72,
      "palette": 0,
      "shade_mode": 2,
      "fog": 0.24,
      "glow": 1.78
    }
  },
  {
    "name": "Mandalay Deep Box",
    "values": {
      "family": 1,
      "iterations": 10,
      "fold_scale": 2.82,
      "fold_offset": 0.72,
      "fold_bias": 0.2,
      "symmetry": 5,
      "twist": 0.74,
      "thickness": 0.82,
      "bailout": 4.8,
      "detail": 1.24,
      "flight_speed": 2.25,
      "tunnel_depth": 1.74,
      "orbit_radius": 1.12,
      "orbit_spin": 1.62,
      "motion_mode": 2,
      "motion_phase": 0.24,
      "structure_pulse": 0.82,
      "fold_rotation": 0.86,
      "roll": 0.32,
      "roll_speed": 1.52,
      "color_speed": 0.84,
      "palette": 1,
      "shade_mode": 3,
      "fog": 0.2,
      "glow": 1.92
    }
  },
  {
    "name": "Torus Tube Push",
    "values": {
      "family": 3,
      "iterations": 10,
      "fold_scale": 2.85,
      "fold_offset": 0.78,
      "fold_bias": 0.18,
      "symmetry": 7,
      "twist": 0.82,
      "thickness": 0.72,
      "bailout": 4.6,
      "detail": 1.26,
      "flight_speed": 2.5,
      "tunnel_depth": 1.85,
      "orbit_radius": 1.05,
      "orbit_spin": 1.82,
      "motion_mode": 2,
      "motion_phase": 0.29,
      "structure_pulse": 0.88,
      "fold_rotation": 0.92,
      "roll": 0.36,
      "roll_speed": 1.72,
      "color_speed": 0.88,
      "palette": 1,
      "shade_mode": 3,
      "fog": 0.2,
      "glow": 2.05
    }
  },
  {
    "name": "Kaleido Column Graze",
    "values": {
      "family": 5,
      "iterations": 10,
      "fold_scale": 3.04,
      "fold_offset": 0.72,
      "fold_bias": 0.16,
      "symmetry": 9,
      "twist": 1.02,
      "thickness": 0.62,
      "bailout": 4.8,
      "detail": 1.28,
      "flight_speed": 2.38,
      "tunnel_depth": 1.66,
      "orbit_radius": 1.08,
      "orbit_spin": 1.74,
      "motion_mode": 3,
      "motion_phase": 0.46,
      "structure_pulse": 0.86,
      "fold_rotation": 1.02,
      "roll": 0.42,
      "roll_speed": 1.68,
      "color_speed": 0.86,
      "palette": 2,
      "shade_mode": 2,
      "fog": 0.18,
      "glow": 2
    }
  }
]

Mandelbox Flight

Raymarched Mandelbox folds with box/sphere inversion flight paths and animated fold rotation

Effect ID: mandelbox_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Formula

Control / ID Default Range or choices Step
Fold Scale · scale -1.82 -3.2 to 3.2 0.02
Fold Iterations · iterations 13 5 to 22 1
Box Fold · box_fold 1 0.35 to 1.8 0.02
Min Radius · min_radius 0.28 0.05 to 0.8 0.01
Fixed Radius · fixed_radius 1 0.35 to 1.8 0.02
Bailout · bailout 8 2 to 16 0.25
Surface Detail · detail 1.15 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.65 0 to 6 0.05
Dive Depth · flight_depth 0.85 0 to 3.2 0.05
Orbit Radius · orbit_radius 1.15 0.2 to 5 0.05
Orbit Spin Speed · orbit_spin 0.45 -4 to 4 0.05
Fold Target · fold_target Box Cathedral (0) Box Cathedral; Negative Scale; Sphere Gate; Circuit Vault —

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Box Orbit (0) Box Orbit; Figure Eight; Fold Tunnel; Surface Skim —
Motion Phase · motion_phase 0 0 to 1 0.01
Fold Rotation · fold_rotation 0.42 -1.5 to 1.5 0.02
Structure Pulse · structure_pulse 0.36 0 to 1.5 0.05
Roll Drift · roll 0.25 -1.5 to 1.5 0.05
Roll Speed · roll_speed 0.55 0 to 5 0.05
Field of View · fov 1.02 0.55 to 1.8 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.42 0 to 8 0.05
Palette · palette Violet Glass (1) Molten Brass; Violet Glass; Cyan Circuit; Ember Vault; + 71 shared palettes —
Shade Mode · shade_mode Trap Glow (0) Trap Glow; Normal Metal; Iteration Bands; Fold Cavity —
Depth Fog · fog 0.38 0 to 1.5 0.05
Edge Glow · glow 1.15 0 to 2.5 0.05

Folded Box Variants Flight

Raymarched Mandelbox-family variants with Amazing Box, surf-like sheet folds, smooth folds, ABox modulation, and box-bulb hybrid motion

Effect ID: folded_box_variants_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Amazing Box Orbit · Amazing Surf Tunnel · Smooth Mandelbox Drift · ABoxMod Deep Fold · Box-Bulb Hybrid.

Formula

Control / ID Default Range or choices Step
Variant Mode · family Amazing Surf (1) Amazing Box; Amazing Surf; Smooth Mandelbox; ABoxMod; Box-Bulb Hybrid —
Fold Iterations · iterations 12 4 to 24 1
Fold Scale · fold_scale -1.62 -3.4 to 4.2 0.02
Box Fold · box_fold 1.04 0.35 to 2.2 0.02
Sphere Min · sphere_min 0.28 0.04 to 0.9 0.01
Sphere Fixed · sphere_fixed 1.02 0.35 to 2 0.02
Fold Offset · fold_offset 0.12 -1.4 to 1.4 0.02
Surf Amplitude · surf_amp 0.46 0 to 1.8 0.02
Bulb Power · bulb_power 5 2 to 8 0.1
Bailout · bailout 9 2 to 18 0.25
Surface Detail · detail 1.18 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.72 0 to 8 0.05
Dive Depth · flight_depth 0.92 0 to 4.4 0.05
Orbit Radius · orbit_radius 1.18 0.2 to 5.8 0.05
Orbit Spin Speed · orbit_spin 0.56 -5 to 5 0.05

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Fold Tunnel (2) Box Orbit; Figure Eight; Fold Tunnel; Surface Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Fold Rotation · fold_rotation 0.58 -2 to 2 0.02
Scale Pulse · scale_pulse 0.52 0 to 1.8 0.05
Surf Motion · surf_motion 0.62 0 to 1.8 0.05
Bulb Mix · bulb_mix 0.48 0 to 1.5 0.05
Roll Drift · roll 0.24 -1.8 to 1.8 0.05
Roll Speed · roll_speed 0.66 0 to 6 0.05
Field of View · fov 1 0.55 to 1.9 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.5 0 to 8 0.05
Palette · palette Surf Azure (1) Box Brass; Surf Azure; Smooth Violet; ABox Ember; + 71 shared palettes —
Shade Mode · shade_mode Trap Glow (0) Trap Glow; Normal Metal; Iteration Bands; Fold Cavities —
Depth Fog · fog 0.32 0 to 1.5 0.05
Edge Glow · glow 1.45 0 to 3 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Amazing Box Orbit",
    "values": {
      "family": 0,
      "iterations": 13,
      "fold_scale": -1.72,
      "box_fold": 1.06,
      "sphere_min": 0.25,
      "sphere_fixed": 1.04,
      "fold_offset": 0.1,
      "surf_amp": 0.32,
      "bulb_power": 4.6,
      "flight_speed": 2.28,
      "flight_depth": 1.55,
      "orbit_spin": 1.56,
      "motion_mode": 0,
      "motion_phase": 0.14,
      "fold_rotation": 0.76,
      "scale_pulse": 0.72,
      "surf_motion": 0.58,
      "bulb_mix": 0.34,
      "roll_speed": 1.48,
      "color_speed": 0.78,
      "palette": 0,
      "shade_mode": 2,
      "fog": 0.22,
      "glow": 1.74
    }
  },
  {
    "name": "Amazing Surf Tunnel",
    "values": {
      "family": 1,
      "iterations": 14,
      "fold_scale": -1.74,
      "box_fold": 1.02,
      "sphere_min": 0.25,
      "sphere_fixed": 1.08,
      "fold_offset": 0.34,
      "surf_amp": 0.96,
      "bulb_power": 5.2,
      "bailout": 9.5,
      "detail": 1.6,
      "flight_speed": 2.18,
      "flight_depth": 1.72,
      "orbit_radius": 1.34,
      "orbit_spin": 1.62,
      "motion_mode": 2,
      "motion_phase": 0.26,
      "fold_rotation": 1.08,
      "scale_pulse": 0.94,
      "surf_motion": 1.2,
      "bulb_mix": 0.56,
      "roll": 0.38,
      "roll_speed": 1.52,
      "fov": 1,
      "color_speed": 1.1,
      "palette": 1,
      "shade_mode": 3,
      "fog": 0.18,
      "glow": 1.48
    }
  },
  {
    "name": "Smooth Mandelbox Drift",
    "values": {
      "family": 2,
      "iterations": 13,
      "fold_scale": -1.48,
      "box_fold": 1.1,
      "sphere_min": 0.3,
      "sphere_fixed": 1.1,
      "fold_offset": 0.08,
      "surf_amp": 0.42,
      "bulb_power": 5.2,
      "flight_speed": 2.22,
      "flight_depth": 1.58,
      "orbit_spin": 1.52,
      "motion_mode": 1,
      "motion_phase": 0.36,
      "fold_rotation": 0.68,
      "scale_pulse": 0.62,
      "surf_motion": 0.7,
      "bulb_mix": 0.44,
      "roll_speed": 1.46,
      "color_speed": 0.8,
      "palette": 2,
      "shade_mode": 1,
      "fog": 0.24,
      "glow": 1.72
    }
  },
  {
    "name": "ABoxMod Deep Fold",
    "values": {
      "family": 3,
      "iterations": 14,
      "fold_scale": -1.76,
      "box_fold": 0.98,
      "sphere_min": 0.23,
      "sphere_fixed": 1.08,
      "fold_offset": 0.48,
      "surf_amp": 1.04,
      "bulb_power": 5.8,
      "bailout": 9.5,
      "detail": 1.6,
      "flight_speed": 2.34,
      "flight_depth": 1.42,
      "orbit_radius": 1.18,
      "orbit_spin": 1.78,
      "motion_mode": 3,
      "motion_phase": 0.64,
      "fold_rotation": 1.42,
      "scale_pulse": 1.12,
      "surf_motion": 1.16,
      "bulb_mix": 0.74,
      "roll": 0.44,
      "roll_speed": 1.62,
      "fov": 1.02,
      "color_speed": 1.12,
      "palette": 3,
      "shade_mode": 3,
      "fog": 0.16,
      "glow": 1.72
    }
  },
  {
    "name": "Box-Bulb Hybrid",
    "values": {
      "family": 4,
      "iterations": 13,
      "fold_scale": -1.46,
      "box_fold": 1.02,
      "sphere_min": 0.24,
      "sphere_fixed": 1.02,
      "fold_offset": 0.18,
      "surf_amp": 0.62,
      "bulb_power": 5.6,
      "flight_speed": 2.42,
      "flight_depth": 1.72,
      "orbit_spin": 1.78,
      "motion_mode": 2,
      "motion_phase": 0.34,
      "fold_rotation": 0.92,
      "scale_pulse": 0.78,
      "surf_motion": 0.86,
      "bulb_mix": 0.92,
      "roll_speed": 1.66,
      "color_speed": 0.86,
      "palette": 2,
      "shade_mode": 3,
      "fog": 0.22,
      "glow": 1.86
    }
  }
]

Quaternion Julia Flight

Raymarched quaternion Julia set with morphing constants, slice motion, and close flight paths

Effect ID: quaternion_julia_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Formula

Control / ID Default Range or choices Step
Constant X · c_x -0.18 -1.2 to 1.2 0.01
Constant Y · c_y 0.72 -1.2 to 1.2 0.01
Constant Z · c_z 0.04 -1.2 to 1.2 0.01
Constant W · c_w -0.22 -1.2 to 1.2 0.01
Slice W · slice_w 0.02 -1.5 to 1.5 0.01
Power · power 2 2 to 4 1
Orbit Iterations · iterations 18 6 to 28 1
Bailout · bailout 6 2 to 12 0.25
Surface Detail · detail 1.2 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.58 0 to 6 0.05
Dive Depth · flight_depth 0.72 0 to 3.2 0.05
Orbit Radius · orbit_radius 1.28 0.2 to 5 0.05
Orbit Spin Speed · orbit_spin 0.38 -4 to 4 0.05
Julia Target · target_mode Dendrite Core (0) Dendrite Core; Coral Gate; Slice Cavern; Ribbon Knot —

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Orbit Dive (0) Orbit Dive; Figure Eight; Slice Tunnel; Surface Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Constant Morph · constant_morph 0.22 0 to 1.5 0.05
Slice Motion · slice_motion 0.32 0 to 1.5 0.05
Roll Drift · roll 0.2 -1.5 to 1.5 0.05
Roll Speed · roll_speed 0.5 0 to 5 0.05
Field of View · fov 1 0.55 to 1.8 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.38 0 to 8 0.05
Palette · palette Alien Coral (0) Alien Coral; Amber Glass; Blue Plasma; Rose Metal; + 71 shared palettes —
Shade Mode · shade_mode Trap Glow (0) Trap Glow; Normal Pearl; Orbit Bands; Slice Cavity —
Depth Fog · fog 0.34 0 to 1.5 0.05
Edge Glow · glow 1.25 0 to 2.5 0.05

Hypercomplex Slice Flight

Raymarched higher-dimensional slice fractals with tetrabrot, tricomplex, octonion-style, and quaternion-bulb motion

Effect ID: hypercomplex_slice_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Tetrabrot Crown Orbit · Tricomplex Ribbon Gate · Octonion Slice Tunnel · Quaternion Bulb Graze.

Formula

Control / ID Default Range or choices Step
Hyper Mode · family Tricomplex Julia (1) Tetrabrot Slice; Tricomplex Julia; Octonion Slice; Quaternion Mandelbulb —
Constant X · c_x -0.18 -1.4 to 1.4 0.01
Constant Y · c_y 0.64 -1.4 to 1.4 0.01
Constant Z · c_z 0.08 -1.4 to 1.4 0.01
Constant W · c_w -0.28 -1.4 to 1.4 0.01
Slice W · slice_w 0.04 -1.8 to 1.8 0.01
Power · power 2.35 2 to 6 0.05
Orbit Iterations · iterations 19 6 to 32 1
Bailout · bailout 7 2 to 14 0.25
Surface Detail · detail 1.18 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.68 0 to 8 0.05
Dive Depth · flight_depth 0.82 0 to 4.2 0.05
Orbit Radius · orbit_radius 1.22 0.2 to 5.8 0.05
Orbit Spin Speed · orbit_spin 0.52 -5 to 5 0.05
Slice Target · target_mode Ribbon Gate (1) Dendrite Core; Ribbon Gate; Slice Cavern; Bulb Crown —

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Orbit Dive (0) Orbit Dive; Figure Eight; Slice Tunnel; Surface Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Constant Morph · constant_morph 0.34 0 to 1.8 0.05
Slice Motion · slice_motion 0.52 0 to 1.8 0.05
4D Rotation · rotation_4d 0.46 -2 to 2 0.02
Roll Drift · roll 0.22 -1.8 to 1.8 0.05
Roll Speed · roll_speed 0.62 0 to 6 0.05
Field of View · fov 1 0.55 to 1.9 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.46 0 to 8 0.05
Palette · palette Blue Plasma (2) Alien Coral; Amber Glass; Blue Plasma; Rose Metal; + 71 shared palettes —
Shade Mode · shade_mode Trap Glow (0) Trap Glow; Normal Pearl; Orbit Bands; Slice Cavity —
Depth Fog · fog 0.34 0 to 1.5 0.05
Edge Glow · glow 1.35 0 to 3 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Tetrabrot Crown Orbit",
    "values": {
      "family": 0,
      "c_x": -0.12,
      "c_y": 0.42,
      "c_z": 0.08,
      "c_w": -0.16,
      "slice_w": 0.06,
      "power": 2.25,
      "iterations": 19,
      "bailout": 6.5,
      "detail": 1.22,
      "flight_speed": 1.65,
      "flight_depth": 1.28,
      "orbit_radius": 1.28,
      "orbit_spin": 1.32,
      "target_mode": 0,
      "motion_mode": 0,
      "motion_phase": 0.14,
      "constant_morph": 0.62,
      "slice_motion": 0.7,
      "rotation_4d": 0.58,
      "roll": 0.22,
      "roll_speed": 1.18,
      "color_speed": 0.7,
      "palette": 0,
      "shade_mode": 2,
      "fog": 0.24,
      "glow": 1.65
    }
  },
  {
    "name": "Tricomplex Ribbon Gate",
    "values": {
      "family": 1,
      "c_x": -0.24,
      "c_y": 0.74,
      "c_z": 0.16,
      "c_w": -0.34,
      "slice_w": 0.1,
      "power": 2.75,
      "iterations": 22,
      "bailout": 7.5,
      "detail": 1.45,
      "flight_speed": 2.32,
      "flight_depth": 1.58,
      "orbit_radius": 1.1,
      "orbit_spin": 1.74,
      "target_mode": 1,
      "motion_mode": 2,
      "motion_phase": 0.31,
      "constant_morph": 1.02,
      "slice_motion": 1.1,
      "rotation_4d": 0.98,
      "roll": 0.36,
      "roll_speed": 1.64,
      "color_speed": 0.92,
      "palette": 2,
      "shade_mode": 3,
      "fog": 0.12,
      "glow": 2.12
    }
  },
  {
    "name": "Octonion Slice Tunnel",
    "values": {
      "family": 2,
      "c_x": -0.22,
      "c_y": 0.58,
      "c_z": 0.1,
      "c_w": -0.24,
      "slice_w": 0.08,
      "power": 2.85,
      "iterations": 20,
      "bailout": 7,
      "detail": 1.28,
      "flight_speed": 2.35,
      "flight_depth": 1.55,
      "orbit_radius": 1.22,
      "orbit_spin": 1.72,
      "target_mode": 2,
      "motion_mode": 2,
      "motion_phase": 0.26,
      "constant_morph": 0.88,
      "slice_motion": 0.92,
      "rotation_4d": 0.86,
      "roll": 0.34,
      "roll_speed": 1.58,
      "color_speed": 0.82,
      "palette": 2,
      "shade_mode": 3,
      "fog": 0.24,
      "glow": 1.75
    }
  },
  {
    "name": "Quaternion Bulb Graze",
    "values": {
      "family": 3,
      "c_x": -0.14,
      "c_y": 0.58,
      "c_z": 0.1,
      "c_w": -0.24,
      "slice_w": 0.08,
      "power": 3.55,
      "iterations": 24,
      "bailout": 8.5,
      "detail": 1.55,
      "flight_speed": 2.4,
      "flight_depth": 1.58,
      "orbit_radius": 1.18,
      "orbit_spin": 1.76,
      "target_mode": 3,
      "motion_mode": 3,
      "motion_phase": 0.38,
      "constant_morph": 0.92,
      "slice_motion": 1.04,
      "rotation_4d": 1.18,
      "roll": 0.48,
      "roll_speed": 1.78,
      "color_speed": 0.92,
      "palette": 3,
      "shade_mode": 2,
      "fog": 0.14,
      "glow": 2.1
    }
  }
]

Schottky Inversion Flight

Raymarched Schottky sphere inversions with bubble caves, ring limits, and Apollonian-like shell motion

Effect ID: schottky_inversion_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Formula

Control / ID Default Range or choices Step
Sphere Family · family Tetra Bubbles (0) Tetra Bubbles; Octa Bubbles; Cube Bubbles; Apollonian Shell; Ring Limit Set —
Inversion Iterations · iterations 9 3 to 18 1
Sphere Radius · sphere_radius 0.72 0.25 to 1.4 0.02
Sphere Gap · sphere_gap 0.42 0.05 to 1.6 0.02
Center Radius · center_radius 1.08 0.25 to 2.2 0.02
Inversion Factor · inversion_factor 1 0.55 to 1.45 0.01
Bailout · bailout 9 2 to 18 0.25
Surface Detail · detail 1.1 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.62 0 to 6 0.05
Tunnel Depth · tunnel_depth 0.78 0 to 3.2 0.05
Orbit Radius · orbit_radius 1.2 0.2 to 5 0.05
Orbit Spin Speed · orbit_spin 0.42 -4 to 4 0.05

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Bubble Orbit (0) Bubble Orbit; Figure Eight; Limit Tunnel; Surface Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Sphere Pulse · sphere_pulse 0.36 0 to 1.5 0.05
Limit Twist · limit_twist 0.45 -1.5 to 1.5 0.02
Roll Drift · roll 0.22 -1.5 to 1.5 0.05
Roll Speed · roll_speed 0.52 0 to 5 0.05
Field of View · fov 1 0.55 to 1.8 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.42 0 to 8 0.05
Palette · palette Cyan Glass (2) Pearl Void; Gold Bubbles; Cyan Glass; Violet Shell; + 71 shared palettes —
Shade Mode · shade_mode Trap Glow (0) Trap Glow; Normal Glass; Inversion Bands; Bubble Cavity —
Depth Fog · fog 0.32 0 to 1.5 0.05
Edge Glow · glow 1.4 0 to 2.5 0.05

Apollonian Foam Flight

Raymarched inversion-foam and pseudo-Kleinian fly-through structures with cell, chain, cathedral, and box-hybrid motion

Effect ID: apollonian_foam_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Knighty Foam Orbit · Apollonian Cell Tunnel · Cathedral Deep Push · Sphere Chain Glide · Kleinian Box Graze.

Formula

Control / ID Default Range or choices Step
Foam Mode · family Apollonian Cell (1) Knighty Foam; Apollonian Cell; Pseudo-Kleinian Cathedral; Sphere Chain; Kleinian Box Hybrid —
Foam Iterations · iterations 10 3 to 22 1
Inversion Radius · inversion_radius 0.92 0.25 to 1.8 0.02
Foam Density · foam_density 1.42 0.4 to 3.2 0.02
Cell Scale · cell_scale 2.35 1.35 to 4.2 0.05
Sphere Gap · sphere_gap 0.34 0.04 to 1.4 0.02
Fold Limit · fold_limit 1.05 0.25 to 2.2 0.02
Bailout · bailout 8.5 2 to 18 0.25
Surface Detail · detail 1.16 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.74 0 to 8 0.05
Tunnel Depth · tunnel_depth 0.98 0 to 4.4 0.05
Orbit Radius · orbit_radius 1.18 0.2 to 5.8 0.05
Orbit Spin Speed · orbit_spin 0.58 -5 to 5 0.05

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Cell Tunnel (2) Foam Orbit; Figure Eight; Cell Tunnel; Surface Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Inversion Pulse · inversion_pulse 0.52 0 to 1.8 0.05
Limit Twist · limit_twist 0.58 -2 to 2 0.02
Cell Breath · cell_breath 0.62 0 to 1.8 0.05
Roll Drift · roll 0.24 -1.8 to 1.8 0.05
Roll Speed · roll_speed 0.68 0 to 6 0.05
Field of View · fov 0.98 0.55 to 1.9 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.52 0 to 8 0.05
Palette · palette Emerald Glass (1) Ivory Foam; Emerald Glass; Magenta Plasma; Copper Void; + 71 shared palettes —
Shade Mode · shade_mode Trap Glow (0) Trap Glow; Normal Pearl; Inversion Bands; Cell Cavities —
Depth Fog · fog 0.3 0 to 1.5 0.05
Edge Glow · glow 1.55 0 to 3 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Knighty Foam Orbit",
    "values": {
      "family": 0,
      "iterations": 11,
      "inversion_radius": 0.94,
      "foam_density": 1.28,
      "cell_scale": 2.52,
      "sphere_gap": 0.28,
      "fold_limit": 1.02,
      "flight_speed": 2.2,
      "tunnel_depth": 1.45,
      "orbit_spin": 1.52,
      "motion_mode": 0,
      "motion_phase": 0.12,
      "inversion_pulse": 0.78,
      "limit_twist": 0.82,
      "cell_breath": 0.74,
      "roll_speed": 1.42,
      "color_speed": 0.76,
      "palette": 0,
      "shade_mode": 2,
      "fog": 0.22,
      "glow": 1.8
    }
  },
  {
    "name": "Apollonian Cell Tunnel",
    "values": {
      "family": 1,
      "iterations": 11,
      "inversion_radius": 0.9,
      "foam_density": 1.74,
      "cell_scale": 2.42,
      "sphere_gap": 0.3,
      "fold_limit": 1.08,
      "flight_speed": 2.35,
      "tunnel_depth": 1.7,
      "orbit_spin": 1.64,
      "motion_mode": 2,
      "motion_phase": 0.22,
      "inversion_pulse": 0.84,
      "limit_twist": 0.72,
      "cell_breath": 0.9,
      "roll_speed": 1.56,
      "color_speed": 0.82,
      "palette": 1,
      "shade_mode": 3,
      "fog": 0.2,
      "glow": 1.85
    }
  },
  {
    "name": "Cathedral Deep Push",
    "values": {
      "family": 2,
      "iterations": 12,
      "inversion_radius": 0.96,
      "foam_density": 1.52,
      "cell_scale": 2.5,
      "sphere_gap": 0.26,
      "fold_limit": 1.1,
      "flight_speed": 2.45,
      "tunnel_depth": 1.78,
      "orbit_spin": 1.78,
      "motion_mode": 2,
      "motion_phase": 0.31,
      "inversion_pulse": 0.82,
      "limit_twist": 0.94,
      "cell_breath": 0.86,
      "roll_speed": 1.68,
      "color_speed": 0.88,
      "palette": 2,
      "shade_mode": 3,
      "fog": 0.22,
      "glow": 1.9
    }
  },
  {
    "name": "Sphere Chain Glide",
    "values": {
      "family": 3,
      "iterations": 11,
      "inversion_radius": 0.86,
      "foam_density": 1.92,
      "cell_scale": 2.34,
      "sphere_gap": 0.24,
      "fold_limit": 0.96,
      "flight_speed": 2.3,
      "tunnel_depth": 1.88,
      "orbit_spin": 1.72,
      "motion_mode": 2,
      "motion_phase": 0.41,
      "inversion_pulse": 0.72,
      "limit_twist": 0.88,
      "cell_breath": 0.78,
      "roll_speed": 1.62,
      "color_speed": 0.84,
      "palette": 1,
      "shade_mode": 2,
      "fog": 0.18,
      "glow": 1.95
    }
  },
  {
    "name": "Kleinian Box Graze",
    "values": {
      "family": 4,
      "iterations": 12,
      "inversion_radius": 1,
      "foam_density": 1.34,
      "cell_scale": 2.24,
      "sphere_gap": 0.3,
      "fold_limit": 0.96,
      "bailout": 8.5,
      "detail": 1.16,
      "flight_speed": 2.34,
      "tunnel_depth": 1.28,
      "orbit_radius": 1.4,
      "orbit_spin": 1.72,
      "motion_mode": 2,
      "motion_phase": 0.5,
      "inversion_pulse": 0.82,
      "limit_twist": 0.92,
      "cell_breath": 0.78,
      "roll_speed": 1.62,
      "color_speed": 0.86,
      "palette": 3,
      "shade_mode": 3,
      "fog": 0.18,
      "glow": 2
    }
  }
]

Polyfold Flight

Raymarched polyhedral KIFS folds with cathedral, tetrahedral, star, sponge, lattice, and hybrid flight paths

Effect ID: polyfold_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Formula

Control / ID Default Range or choices Step
Fold Family · family Menger Cathedral (0) Menger Cathedral; Sierpinski Tetra; Icosa Dodeca Fold; Cross Sponge; Crystal Lattice; Hybrid Fold Stack —
Fold Iterations · iterations 9 3 to 16 1
Fold Scale · fold_scale 2.68 1.5 to 4.2 0.05
Fold Offset · fold_offset 0.78 0.15 to 1.8 0.02
Fold Bias · fold_bias 0.08 -0.8 to 0.8 0.02
Fold Rotation · fold_rotation 0.42 -1.5 to 1.5 0.02
Poly Twist · poly_twist 0.32 -1.5 to 1.5 0.02
Bailout · bailout 3.6 1.4 to 7 0.1
Core Thickness · thickness 0.86 0.18 to 2 0.02

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.7 0 to 7 0.05
Tunnel Depth · tunnel_depth 0.76 0 to 3.6 0.05
Orbit Radius · orbit_radius 1.05 0.2 to 5.2 0.05
Orbit Spin Speed · orbit_spin 0.55 -5 to 5 0.05

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Fold Tunnel (2) Cathedral Orbit; Figure Eight; Fold Tunnel; Surface Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Structure Pulse · structure_pulse 0.45 0 to 1.5 0.05
Roll Drift · roll 0.28 -1.5 to 1.5 0.05
Roll Speed · roll_speed 0.72 0 to 5.5 0.05
Field of View · fov 0.96 0.55 to 1.8 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.52 0 to 8 0.05
Palette · palette Ember Geometry (3) Cathedral Brass; Magenta Crystal; Ice Circuit; Ember Geometry; + 71 shared palettes —
Shade Mode · shade_mode Trap Glow (0) Trap Glow; Normal Glass; Iteration Bands; Cell Pulse —
Depth Fog · fog 0.3 0 to 1.5 0.05
Edge Glow · glow 1.75 0 to 2.8 0.05

3D Fractal Flame Volume Flight

Volumetric IFS/flame-inspired clouds with nonlinear 3D transforms, density tonemapping, and fly-through motion

Effect ID: fractal_flame_volume_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Swirl Flame Dive · Spherical Bloom Cloud · Curl Lattice Corridor · Bubble Nest Spiral.

Formula

Control / ID Default Range or choices Step
Flame Mode · flame_mode Swirl Flame (0) Swirl Flame; Spherical Bloom; Curl Lattice; Bubble Nest —
IFS Iterations · iterations 12 5 to 22 1
Affine Scale · affine_scale 1.22 0.65 to 2.2 0.02
Swirl Strength · swirl_strength 0.95 0 to 2.4 0.02
Spherical Warp · spherical_warp 0.82 0 to 2.4 0.02
Volume Density · density 1.22 0.3 to 3 0.02
Volume Detail · detail 1.15 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.72 0 to 8 0.05
Dive Depth · flight_depth 0.95 0 to 4.6 0.05
Orbit Radius · orbit_radius 1.18 0.2 to 5.8 0.05
Orbit Spin Speed · orbit_spin 0.58 -5 to 5 0.05

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Volume Tunnel (2) Cloud Orbit; Figure Eight; Volume Tunnel; Surface Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Transform Morph · transform_morph 0.58 0 to 1.8 0.05
Volume Twist · volume_twist 0.72 -2 to 2 0.02
Color Bleed · color_bleed 0.62 0 to 1.8 0.05
Roll Drift · roll 0.24 -1.8 to 1.8 0.05
Roll Speed · roll_speed 0.68 0 to 6 0.05
Field of View · fov 1 0.55 to 1.9 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.52 0 to 8 0.05
Palette · palette Electric Sheep (0) Electric Sheep; Jade Smoke; Violet Ember; Solar Glass; + 71 shared palettes —
Shade Mode · shade_mode Density Glow (0) Density Glow; Color Lineage; Hot Core; Soft Film —
Depth Fog · fog 0.28 0 to 1.5 0.05
Edge Glow · glow 1.45 0 to 3 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Swirl Flame Dive",
    "values": {
      "flame_mode": 0,
      "iterations": 17,
      "affine_scale": 1.42,
      "swirl_strength": 1.58,
      "spherical_warp": 0.54,
      "density": 1.28,
      "detail": 2.35,
      "flight_speed": 2.3,
      "flight_depth": 1.36,
      "orbit_radius": 1.42,
      "orbit_spin": 1.72,
      "motion_mode": 2,
      "motion_phase": 0.3,
      "transform_morph": 1.32,
      "volume_twist": 1.58,
      "color_bleed": 0.7,
      "roll": 0.34,
      "roll_speed": 1.58,
      "fov": 1.78,
      "color_speed": 0.92,
      "palette": 0,
      "shade_mode": 2,
      "fog": 0,
      "glow": 1.36
    }
  },
  {
    "name": "Spherical Bloom Cloud",
    "values": {
      "flame_mode": 1,
      "iterations": 14,
      "affine_scale": 1.18,
      "swirl_strength": 0.82,
      "spherical_warp": 1.24,
      "density": 1.48,
      "detail": 1.3,
      "flight_speed": 2.24,
      "flight_depth": 1.58,
      "orbit_radius": 1.28,
      "orbit_spin": 1.58,
      "motion_mode": 0,
      "motion_phase": 0.28,
      "transform_morph": 0.94,
      "volume_twist": 0.74,
      "color_bleed": 0.82,
      "roll": 0.3,
      "roll_speed": 1.48,
      "fov": 1.04,
      "color_speed": 0.84,
      "palette": 1,
      "shade_mode": 3,
      "fog": 0.24,
      "glow": 1.94
    }
  },
  {
    "name": "Curl Lattice Corridor",
    "values": {
      "flame_mode": 2,
      "iterations": 15,
      "affine_scale": 1.34,
      "swirl_strength": 1.22,
      "spherical_warp": 0.88,
      "density": 1.42,
      "detail": 1.35,
      "flight_speed": 2.42,
      "flight_depth": 1.72,
      "orbit_radius": 1.06,
      "orbit_spin": 1.76,
      "motion_mode": 2,
      "motion_phase": 0.38,
      "transform_morph": 1.08,
      "volume_twist": 1.08,
      "color_bleed": 0.92,
      "roll": 0.36,
      "roll_speed": 1.62,
      "fov": 0.94,
      "color_speed": 0.92,
      "palette": 2,
      "shade_mode": 2,
      "fog": 0.18,
      "glow": 2.06
    }
  },
  {
    "name": "Bubble Nest Spiral",
    "values": {
      "flame_mode": 3,
      "iterations": 16,
      "affine_scale": 1.12,
      "swirl_strength": 0.86,
      "spherical_warp": 1.34,
      "density": 1.34,
      "detail": 1.42,
      "flight_speed": 2.34,
      "flight_depth": 1.66,
      "orbit_radius": 1.16,
      "orbit_spin": 1.66,
      "motion_mode": 1,
      "motion_phase": 0.52,
      "transform_morph": 1.18,
      "volume_twist": -0.92,
      "color_bleed": 1.02,
      "roll": -0.32,
      "roll_speed": 1.54,
      "fov": 0.98,
      "color_speed": 0.88,
      "palette": 3,
      "shade_mode": 1,
      "fog": 0.22,
      "glow": 2
    }
  }
]

Strange Attractor Flight

Volumetric fly-throughs built from integrated Lorenz, Thomas, Aizawa, and Rossler phase-space trajectories

Effect ID: strange_attractor_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Lorenz Wing Dive · Thomas Knot Orbit · Aizawa Bloom Tunnel · Rossler Spiral Graze.

Formula

Control / ID Default Range or choices Step
Attractor Mode · attractor_mode Lorenz Wings (0) Lorenz Wings; Thomas Knot; Aizawa Bloom; Rossler Spiral —
Orbit Steps · orbit_steps 28 8 to 48 1
Curve Scale · curve_scale 1.05 0.45 to 2.2 0.02
Trail Width · trail_width 0.1 0.035 to 0.26 0.005
Lobe Spread · lobe_spread 0.82 0.2 to 1.8 0.02
Chaos · chaos 0.78 0 to 1.8 0.02
Trail Density · density 1.3 0.3 to 3 0.02
Trail Detail · detail 1.15 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.72 0 to 8 0.05
Dive Depth · flight_depth 0.95 0 to 4.6 0.05
Orbit Radius · orbit_radius 1.18 0.2 to 5.8 0.05
Orbit Spin Speed · orbit_spin 0.58 -5 to 5 0.05

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Ribbon Tunnel (2) Attractor Orbit; Figure Eight; Ribbon Tunnel; Surface Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Ribbon Twist · ribbon_twist 0.72 -2 to 2 0.02
Phase Drift · phase_drift 0.72 0 to 1.8 0.05
Roll Drift · roll 0.24 -1.8 to 1.8 0.05
Roll Speed · roll_speed 0.68 0 to 6 0.05
Field of View · fov 1 0.55 to 1.9 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.52 0 to 8 0.05
Palette · palette Phase Neon (0) Phase Neon; Amber Orbit; Blue Silk; Rose Copper; + 71 shared palettes —
Shade Mode · shade_mode Trail Glow (0) Trail Glow; Phase Bands; Ribbon Core; Point Cloud —
Depth Fog · fog 0.26 0 to 1.5 0.05
Edge Glow · glow 1.45 0 to 3 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Lorenz Wing Dive",
    "values": {
      "attractor_mode": 0,
      "orbit_steps": 28,
      "curve_scale": 1.1,
      "trail_width": 0.105,
      "lobe_spread": 0.86,
      "chaos": 0.76,
      "density": 1.42,
      "detail": 1.18,
      "flight_speed": 2.08,
      "flight_depth": 1.48,
      "orbit_radius": 1.2,
      "orbit_spin": 1.44,
      "motion_mode": 2,
      "motion_phase": 0.18,
      "ribbon_twist": 0.74,
      "phase_drift": 0.82,
      "roll": 0.28,
      "roll_speed": 1.34,
      "fov": 1,
      "color_speed": 0.78,
      "palette": 0,
      "shade_mode": 2,
      "fog": 0.2,
      "glow": 1.8
    }
  },
  {
    "name": "Thomas Knot Orbit",
    "values": {
      "attractor_mode": 1,
      "orbit_steps": 30,
      "curve_scale": 1.18,
      "trail_width": 0.092,
      "lobe_spread": 0.72,
      "chaos": 1.02,
      "density": 1.55,
      "detail": 1.3,
      "flight_speed": 2.24,
      "flight_depth": 1.56,
      "orbit_radius": 1.14,
      "orbit_spin": 1.62,
      "motion_mode": 0,
      "motion_phase": 0.3,
      "ribbon_twist": 1.04,
      "phase_drift": 0.96,
      "roll": 0.34,
      "roll_speed": 1.48,
      "fov": 0.96,
      "color_speed": 0.86,
      "palette": 1,
      "shade_mode": 3,
      "fog": 0.18,
      "glow": 1.92
    }
  },
  {
    "name": "Aizawa Bloom Tunnel",
    "values": {
      "attractor_mode": 2,
      "orbit_steps": 32,
      "curve_scale": 1.08,
      "trail_width": 0.115,
      "lobe_spread": 0.94,
      "chaos": 0.88,
      "density": 1.5,
      "detail": 1.36,
      "flight_speed": 2.42,
      "flight_depth": 1.7,
      "orbit_radius": 1.05,
      "orbit_spin": 1.78,
      "motion_mode": 2,
      "motion_phase": 0.42,
      "ribbon_twist": 1.12,
      "phase_drift": 1.08,
      "roll": 0.4,
      "roll_speed": 1.62,
      "fov": 0.92,
      "color_speed": 0.94,
      "palette": 2,
      "shade_mode": 1,
      "fog": 0.16,
      "glow": 2.04
    }
  },
  {
    "name": "Rossler Spiral Graze",
    "values": {
      "attractor_mode": 3,
      "orbit_steps": 34,
      "curve_scale": 1.22,
      "trail_width": 0.1,
      "lobe_spread": 1.12,
      "chaos": 1.18,
      "density": 1.46,
      "detail": 1.4,
      "flight_speed": 2.3,
      "flight_depth": 1.62,
      "orbit_radius": 1.24,
      "orbit_spin": 1.52,
      "motion_mode": 3,
      "motion_phase": 0.56,
      "ribbon_twist": -0.88,
      "phase_drift": 1.14,
      "roll": -0.36,
      "roll_speed": 1.5,
      "fov": 0.98,
      "color_speed": 0.9,
      "palette": 3,
      "shade_mode": 2,
      "fog": 0.2,
      "glow": 1.96
    }
  }
]

L-System Tube Flight

Procedural turtle-branch tube fields inspired by 3D L-systems, with fly-through growth and branch sway animation

Effect ID: lsystem_tube_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Branch Grove Dive · Crystal Fern Cathedral · Coral Fork Drift · Root Cathedral Descent.

Formula

Control / ID Default Range or choices Step
System Mode · system_mode Branch Grove (0) Branch Grove; Crystal Fern; Coral Fork; Root Cathedral —
Branch Iterations · iterations 9 4 to 12 1
Branch Angle · branch_angle 0.78 0.15 to 1.45 0.02
Branch Scale · branch_scale 0.76 0.45 to 0.94 0.01
Tube Radius · tube_radius 0.066 0.025 to 0.16 0.005
Fork Density · fork_density 0.92 0.2 to 1.8 0.02
Branch Curl · curl 0.62 -1.8 to 1.8 0.02
Branch Detail · detail 1.15 0.5 to 2.5 0.05
Preview Quality · quality 0.75 0.35 to 1.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.72 0 to 8 0.05
Dive Depth · flight_depth 0.95 0 to 4.6 0.05
Orbit Radius · orbit_radius 1.18 0.2 to 5.8 0.05
Orbit Spin Speed · orbit_spin 0.58 -5 to 5 0.05

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Branch Tunnel (2) Canopy Orbit; Figure Eight; Branch Tunnel; Root Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Growth Phase · growth_phase 0.7 0 to 1.8 0.05
Branch Sway · branch_sway 0.7 0 to 1.8 0.05
Roll Drift · roll 0.24 -1.8 to 1.8 0.05
Roll Speed · roll_speed 0.68 0 to 6 0.05
Field of View · fov 0.98 0.55 to 1.9 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.52 0 to 8 0.05
Palette · palette Viridian Bark (0) Viridian Bark; Ice Fern; Coral Glow; Root Ember; + 71 shared palettes —
Shade Mode · shade_mode Tube Normals (0) Tube Normals; Growth Rings; Crystal Tips; Filament Glow —
Depth Fog · fog 0.32 0 to 1.5 0.05
Edge Glow · glow 1.4 0 to 3 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Branch Grove Dive",
    "values": {
      "system_mode": 0,
      "iterations": 9,
      "branch_angle": 0.82,
      "branch_scale": 0.76,
      "tube_radius": 0.07,
      "fork_density": 0.88,
      "curl": 0.62,
      "detail": 1.18,
      "flight_speed": 2.06,
      "flight_depth": 1.48,
      "orbit_radius": 1.18,
      "orbit_spin": 1.42,
      "motion_mode": 2,
      "motion_phase": 0.18,
      "growth_phase": 0.74,
      "branch_sway": 0.72,
      "roll": 0.26,
      "roll_speed": 1.34,
      "fov": 0.98,
      "color_speed": 0.76,
      "palette": 0,
      "shade_mode": 1,
      "fog": 0.28,
      "glow": 1.78
    }
  },
  {
    "name": "Crystal Fern Cathedral",
    "values": {
      "system_mode": 1,
      "iterations": 10,
      "branch_angle": 0.68,
      "branch_scale": 0.82,
      "tube_radius": 0.055,
      "fork_density": 1.04,
      "curl": 0.9,
      "detail": 1.32,
      "flight_speed": 2.24,
      "flight_depth": 1.64,
      "orbit_radius": 1.08,
      "orbit_spin": 1.62,
      "motion_mode": 2,
      "motion_phase": 0.32,
      "growth_phase": 0.92,
      "branch_sway": 0.88,
      "roll": 0.34,
      "roll_speed": 1.48,
      "fov": 0.92,
      "color_speed": 0.88,
      "palette": 1,
      "shade_mode": 2,
      "fog": 0.22,
      "glow": 1.96
    }
  },
  {
    "name": "Coral Fork Drift",
    "values": {
      "system_mode": 2,
      "iterations": 11,
      "branch_angle": 1.08,
      "branch_scale": 0.72,
      "tube_radius": 0.078,
      "fork_density": 1.18,
      "curl": 1.06,
      "detail": 1.38,
      "flight_speed": 2.42,
      "flight_depth": 1.76,
      "orbit_radius": 1.22,
      "orbit_spin": 1.78,
      "motion_mode": 0,
      "motion_phase": 0.44,
      "growth_phase": 1.1,
      "branch_sway": 1.02,
      "roll": 0.4,
      "roll_speed": 1.62,
      "fov": 0.96,
      "color_speed": 0.96,
      "palette": 2,
      "shade_mode": 3,
      "fog": 0.2,
      "glow": 2.08
    }
  },
  {
    "name": "Root Cathedral Descent",
    "values": {
      "system_mode": 3,
      "iterations": 12,
      "branch_angle": 0.92,
      "branch_scale": 0.78,
      "tube_radius": 0.086,
      "fork_density": 0.96,
      "curl": -0.88,
      "detail": 1.42,
      "flight_speed": 2.28,
      "flight_depth": 1.7,
      "orbit_radius": 1.12,
      "orbit_spin": 1.56,
      "motion_mode": 3,
      "motion_phase": 0.58,
      "growth_phase": 1.2,
      "branch_sway": 0.86,
      "roll": -0.38,
      "roll_speed": 1.56,
      "fov": 0.94,
      "color_speed": 0.88,
      "palette": 3,
      "shade_mode": 1,
      "fog": 0.24,
      "glow": 2.02
    }
  }
]

Glass Fractal DE Flight

Distance-estimator scenes with glass, mirror, refraction, and a secondary reflection march

Effect ID: path_traced_fractal_flight. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Starter presets: Glass Mandelbox Dive · Crystal Bulb Chamber · Mirror Menger Corridor · Void Caustic Shell Orbit.

Formula

Control / ID Default Range or choices Step
DE Scene · trace_mode Glass Mandelbox (0) Glass Mandelbox; Crystal Bulb; Mirror Menger; Void Caustic Shell —
Formula Iterations · iterations 12 5 to 22 1
Ray Steps · march_steps 92 48 to 140 4
Fold Scale · fold_scale 2.15 1.1 to 3.2 0.02
Surface Mix · surface_mix 0.72 0 to 1 0.02
Roughness · roughness 0.18 0.02 to 0.75 0.01
Glass IOR · ior 1.45 1.05 to 2.2 0.01
Bounce Mix · bounce_mix 0.78 0 to 1.4 0.02
Trace Detail · detail 1.15 0.5 to 2.5 0.05

Flight

Control / ID Default Range or choices Step
Flight Speed · flight_speed 0.72 0 to 8 0.05
Dive Depth · flight_depth 0.95 0 to 4.6 0.05
Orbit Radius · orbit_radius 1.18 0.2 to 5.8 0.05
Orbit Spin Speed · orbit_spin 0.58 -5 to 5 0.05

Animation

Control / ID Default Range or choices Step
Motion Path · motion_mode Glass Corridor (2) Trace Orbit; Figure Eight; Glass Corridor; Surface Graze —
Motion Phase · motion_phase 0 0 to 1 0.01
Refraction Flow · refraction_flow 0.78 0 to 1.8 0.05
Caustic Spin · caustic_spin 0.72 -2 to 2 0.02
Roll Drift · roll 0.24 -1.8 to 1.8 0.05
Roll Speed · roll_speed 0.68 0 to 6 0.05
Field of View · fov 0.98 0.55 to 1.9 0.05

Visual

Control / ID Default Range or choices Step
Color Speed · color_speed 0.52 0 to 8 0.05
Palette · palette Glass Prism (0) Glass Prism; Opal Flame; Chrome Cyan; Void Gold; + 71 shared palettes —
Shade Mode · shade_mode Fresnel Glass (0) Fresnel Glass; Mirror Bands; Caustic Core; Milky Crystal —
Depth Fog · fog 0.28 0 to 1.5 0.05
Edge Glow · glow 1.42 0 to 3 0.05
Starter preset values

Preset values below are overrides on the effect defaults.

[
  {
    "name": "Glass Mandelbox Dive",
    "values": {
      "trace_mode": 0,
      "iterations": 12,
      "march_steps": 92,
      "fold_scale": 2.18,
      "surface_mix": 0.72,
      "roughness": 0.18,
      "ior": 1.46,
      "bounce_mix": 0.78,
      "detail": 1.18,
      "flight_speed": 2.08,
      "flight_depth": 1.5,
      "orbit_radius": 1.18,
      "orbit_spin": 1.42,
      "motion_mode": 2,
      "motion_phase": 0.2,
      "refraction_flow": 0.82,
      "caustic_spin": 0.76,
      "roll": 0.28,
      "roll_speed": 1.34,
      "fov": 0.98,
      "color_speed": 0.78,
      "palette": 0,
      "shade_mode": 2,
      "fog": 0.2,
      "glow": 1.76
    }
  },
  {
    "name": "Crystal Bulb Chamber",
    "values": {
      "trace_mode": 1,
      "iterations": 14,
      "march_steps": 104,
      "fold_scale": 1.86,
      "surface_mix": 0.82,
      "roughness": 0.12,
      "ior": 1.54,
      "bounce_mix": 0.88,
      "detail": 1.3,
      "flight_speed": 2.24,
      "flight_depth": 1.62,
      "orbit_radius": 1.12,
      "orbit_spin": 1.6,
      "motion_mode": 0,
      "motion_phase": 0.34,
      "refraction_flow": 0.96,
      "caustic_spin": 0.92,
      "roll": 0.34,
      "roll_speed": 1.48,
      "fov": 0.94,
      "color_speed": 0.88,
      "palette": 1,
      "shade_mode": 3,
      "fog": 0.18,
      "glow": 1.94
    }
  },
  {
    "name": "Mirror Menger Corridor",
    "values": {
      "trace_mode": 2,
      "iterations": 9,
      "march_steps": 108,
      "fold_scale": 2.42,
      "surface_mix": 0.66,
      "roughness": 0.22,
      "ior": 1.36,
      "bounce_mix": 0.96,
      "detail": 1.36,
      "flight_speed": 2.44,
      "flight_depth": 1.78,
      "orbit_radius": 1.02,
      "orbit_spin": 1.78,
      "motion_mode": 2,
      "motion_phase": 0.46,
      "refraction_flow": 1.04,
      "caustic_spin": 1.1,
      "roll": 0.4,
      "roll_speed": 1.62,
      "fov": 0.9,
      "color_speed": 0.96,
      "palette": 2,
      "shade_mode": 1,
      "fog": 0.16,
      "glow": 2.08
    }
  },
  {
    "name": "Void Caustic Shell Orbit",
    "values": {
      "trace_mode": 3,
      "iterations": 12,
      "march_steps": 112,
      "fold_scale": 2.28,
      "surface_mix": 0.78,
      "roughness": 0.26,
      "ior": 1.62,
      "bounce_mix": 1.08,
      "detail": 1.42,
      "flight_speed": 2.36,
      "flight_depth": 1.7,
      "orbit_radius": 1.16,
      "orbit_spin": 1.58,
      "motion_mode": 1,
      "motion_phase": 0.6,
      "refraction_flow": 1.18,
      "caustic_spin": -1.04,
      "roll": -0.34,
      "roll_speed": 1.54,
      "fov": 0.92,
      "color_speed": 0.92,
      "palette": 3,
      "shade_mode": 2,
      "fog": 0.18,
      "glow": 2.1
    }
  }
]

Kleinian Group

Limit sets of Kleinian groups - intricate lacework of circles and gaskets

Effect ID: kleinian. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.

Control / ID Default Range or choices Step
Iterations · max_iter 100 20 to 300 10
Zoom · zoom 1 0.3 to 5 0.1
Parameter A · param_a 1.96 1.5 to 2.5 0.01
Parameter B · param_b 0.5 0 to 2 0.01
Color Speed · color_speed 0.3 0 to 8 0.05
Animate · animate 0.1 0 to 1 0.05

Clone this wiki locally