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Gallery

aivrar edited this page Oct 8, 2026 · 3 revisions

These are actual renders and interface screenshots from Psychedelia Studio. No generated concept artwork is presented as app output. Scene captures use fixed time and seed, no Post FX/overlays, and disabled global reactions/parameter links unless a recipe says otherwise.

Hero shot

Glow Lab Wormhole in Synthwave colors

2560×1440 PNG. Glow Lab, Wormhole mode, Synthwave palette, Glow 1.5, Twist 1.3, Detail 90, time 8 seconds. This is a scene-only render suitable for the README header. Full settings are in capture-hero.json.

Procedural variety

Glow Lab Kaleidoscope
Glow Lab Vortex Kaleidoscope
Mandelbulb Flight Liquid Chrome
Mandelbulb Flight Liquid Chrome

Nebula

Endless scene recipes

See the illustrated Endless Scenes tour for a selection of worlds. The robot screenshot appears in the Robot Foundry guide. Each scene is 1280×720 at time 8 with seed 0 and seed vector [0.31, 0.61, 0.83, 0.21].

Image Effect / preset
Menger Citadel Glacial Megacity
Recursive Cathedral Violet Reliquary
Fractal Canyon Emerald River
Infinite Lattice Diamond Expanse
Crystal Geode Opal Prism Voyage
Golden Hour Clouds Stormlight Cathedral
Planet Sunrise Neon Ring Odyssey
Robot Foundry guide Neon Night Shift

The five additional scene samples above use their default base controls at the same time/seed. Starter-preset overrides are captured in capture-scenes.json. Rendering can still vary slightly by GPU and driver; progressive and simulation effects need additional state considerations.

Interface screenshots

All interface captures use a 1600×1000 viewport. The examples vary across Mandelbulb Flight, Recursive Cathedral, Glow Lab, Kaleidoscope, Golden Hour Clouds, Nebula, Crystal Geode, Planet Sunrise, Liquid Chrome, and Menger Citadel. Click an image link for full size.

Workflow Image
Main workspace and effect controls Studio overview
Dedicated MP4 render and output settings Render MP4
FX browser and shuffle controls FX shuffle
Overlay browser Overlays
Studio Music Audio studio
Mixer Music mixer
Audio Source Source controls
Beat Reactor Global style and meters
Fine Tune Reaction and timing controls
Effect links Parameter links
Named setup Saved setups
Timeline sequencing Timeline
Embedded shader editor Shadertoy Lab

Interface screenshots illustrate control locations and are not performance benchmarks. The capture harness freezes scene time for framing; the visible preview FPS badge measures render cadence rather than animation speed. See capture-panels.json.

Reproduce

node tools/build-wiki-assets.mjs scenes
node tools/build-wiki-assets.mjs panels
node tools/build-wiki-assets.mjs hero

The tools use a clean temporary browser profile and write only documentation assets/metadata. They do not alter the user's working setup. Development describes browser requirements.

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