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Effects Noise
All effects · Using controls · Palettes
Generated from the running app by node tools/build-wiki-reference.mjs. Values are base defaults, before presets or audio modulation. Select values are zero-based indices in saved data; the UI shows labels. Ranges use the app’s stored units; controls marked as percentages may display a scaled value.
Noise-driven currents: turbulent colour, curl streamlines, marbled paper, topographic contours, aurora curtains and silk threads
Effect ID: flowfield. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.
| Control / ID | Default | Range or choices | Step |
|---|---|---|---|
Style · style
|
Turbulent Color (0) | Turbulent Color; Curl Streamlines; Marbled Paper; Topographic Contours; Aurora Currents; Silk Threads | — |
Speed · speed
|
0.6 | 0.1 to 3 | 0.1 |
Scale · scale
|
3 | 0.5 to 8 | 0.5 |
Turbulence · turbulence
|
1.5 | 0.1 to 3 | 0.1 |
Color Spread · color_spread
|
1 | 0.1 to 3 | 0.1 |
Brightness · brightness
|
1 | 0.3 to 2 | 0.1 |
Palette · palette
|
Rainbow (0) | Rainbow; Neon; + 71 shared palettes | — |
Smooth organic evolving cloud and smoke patterns
Effect ID: perlin. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.
| Control / ID | Default | Range or choices | Step |
|---|---|---|---|
Speed · speed
|
0.5 | 0.1 to 3 | 0.1 |
Scale · scale
|
3 | 0.5 to 10 | 0.5 |
Octaves · octaves
|
5 | 1 to 8 | 1 |
Contrast · contrast
|
1.5 | 0.5 to 3 | 0.1 |
Color Mode · color_mode
|
Rainbow (0) | Rainbow; Smoke; Lava; Ocean; Aurora | — |
Nested noise creates alien landscapes and marbled paint effects
Effect ID: domainwarp. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.
| Control / ID | Default | Range or choices | Step |
|---|---|---|---|
Speed · speed
|
0.2 | 0.05 to 1 | 0.05 |
Scale · scale
|
2 | 0.5 to 5 | 0.5 |
Warp Strength · warp_strength
|
2 | 0.5 to 5 | 0.1 |
Warp Depth · iterations
|
2 | 1 to 4 | 1 |
Color · color_mode
|
Psychedelic (1) | Marble; Psychedelic; Earth; Alien; Neon | — |
Multi-octave noise creating organic cloud and terrain textures
Effect ID: fbm. CPU fallback declared: no. A declared fallback is a reduced compatibility path, not a promise of parity with GPU output.
| Control / ID | Default | Range or choices | Step |
|---|---|---|---|
Speed · speed
|
0.3 | 0.05 to 1 | 0.05 |
Scale · scale
|
2 | 0.5 to 6 | 0.5 |
Octaves · octaves
|
6 | 1 to 8 | 1 |
Lacunarity · lacunarity
|
2 | 1.5 to 3 | 0.1 |
Gain · gain
|
0.5 | 0.3 to 0.7 | 0.05 |
Ridged · ridged
|
0 | 0 to 1 | — |
Color · color_mode
|
Psychedelic (0) | Psychedelic; Terrain; Clouds; Magma; Abstract | — |
Psychedelia Studio · Quick Start · Troubleshooting · Project by aivrar
Psychedelia Studio
- Home
- Quick Start
- Interface
- Effect Catalog
- Endless Scenes
- Robot Foundry
- Fractals and Math
- Colors and Motion
- Audio and Studio Music
- Beat Reactor
- FX and Overlays
- Smart Shuffle
- Setups and Undo
- Rendering and Recording
- Timeline
- Shadertoy Lab
- Troubleshooting
- Keyboard Shortcuts
- Palette Reference
- Post FX Reference
- Overlay Reference
- Music Reference
- Gallery
- Storage and Privacy
- Architecture
- Development
- Publishing