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Find a starting transformation
Benjamin Schmid edited this page Sep 15, 2020
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1 revision
The first step is to interactively rotate, translate and zoom to get a nice starting position. For the animation here, I chose a 10-degree rotation around both the x- and the y-axis, and zoomed out by a factor of 0.6 so that the entire object fits into the 3D panel.
One could now type in the corresponding lines into the Animation Editor:
At frame 0:
- rotate by 10 degrees vertically
- rotate by 10 degrees horizontally
- zoom by a factor of 0.6
Clicking on the “Run” button renders a single image:

Instead of typing the lines above manually, we can also select >Record>Record transformation from the Animation Editor’s menu bar, which will insert these lines automatically.