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Scowl
A massive dormant sentinel that wakes upon hearing a nearby player, striking hard at close range and charging when a target tries to flee.
| Health | 160 |
| Behavior | Hostile |
| Attack damage (melee) | 9 |
| Attack damage (charge) | 12 |
| Spawn | Slumbering Sanctuary |
Scowl remains dormant and motionless until it hears a player within a 10-block radius, or is struck by one. If it goes without a target for an extended period, it returns to its dormant state.
When active, Scowl attacks with a close-range strike dealing 9 damage.
If a player moves 9-12 blocks away from Scowl, it triggers a charge attack, rushing toward the player and dealing 12 damage on impact.
Raising a shield toward Scowl during its charge causes it to collide with the shield and fall, stunning it for 3 seconds. While stunned, Scowl can be freely attacked.
A player wearing an Ancient Mask can walk past a dormant Scowl without waking it.
| Item | Quantity | Chance |
|---|---|---|
| Infused Stone | 1-2 | 100% |
| Soul Shard | 1-3 | 30% |

