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Language: English · Português (Brasil)
A skill-based arcade roguelite where every flight makes the next one stronger.
Flapforge keeps the one-button loop of the classic — flap, dodge, survive, score — and gives every run a larger purpose. Dying still ends the flight, but never the journey: each run pays coins and experience, and what you earn unlocks birds, abilities, worlds, modifiers, challenges and permanent upgrades that make the next run different from the last.

The home hub: your bird on the forge, the world you will fly next, the nearest unlock and one big START RUN.
Start a run → fly → dodge → score → draft a modifier → face the boss → die or clear
↑ ↓
choose the next build ← unlock or upgrade ← receive coins and XP ←──────┘
Skill decides the run; meta-progression decides what skill gets to work with. Everything is local and deterministic: seeds, dailies and records live in a crash-safe save on your machine, and there are no online services, accounts or leaderboards.
- Getting Started — requirements, downloads, running from source, launch flags and where your save lives.
- Home Hub — a tour of the first screen: the player card, the world plaque, the forge, the next-unlock card, START RUN and the bottom navigation.
- Controls — keys, mouse, touch and rebinding.
- Playing a Run — what happens between READY and the run summary, and how rewards are paid.
| Page | What it covers |
|---|---|
| Modifiers and Synergies | The mid-run draft: 17 modifiers, rarities, stacks and the four synergies. |
| Birds and Abilities | The seven birds, their palettes, the eight abilities and the loadout. |
| Worlds and Bosses | The five worlds, their hazards and bosses, and the World Select. |
| Shop and Upgrades | Coins, the Shop's tabs and the three upgrade trees behind the hub's Forge item. |
| Game Modes and Difficulty | Standard, Seeded, Daily and Challenge runs, the difficulty tiers and prestige. |
| Challenges and Goals | The Goals screen: seven challenges, 41 achievements, milestones and collections. |
| Settings and Accessibility | Language, sound, display, game options, key bindings and the About section. |
| Building and Contributing | Building from source, the Gradle tasks, adding content and contributing. |
| FAQ | Short answers to the questions that come up most. |
| Platforms | Linux, Windows 10+, macOS 12+ (Java 17+, plain AWT/Java2D); Android 13+ (sideloadable APK) |
| Playfield | 420×640 logical pixels at 60 Hz, scaled to any window; tall screens are filled edge to edge |
| Content | 7 birds, 8 abilities, 17 modifiers, 3 upgrade trees, 5 worlds, 7 challenges, 41 achievements |
| Languages | English and Português (Brasil), switchable live in Settings or with --lang pt_BR
|
| Licence | MIT — see the repository |
| Downloads | Releases: per-OS app images, a fat jar and the Android APK |
Tip: this wiki is generated from the
wiki/directory of the repository. Found a mistake? Open a pull request againstwiki/rather than editing the page here — the next sync would overwrite it.
Flapforge · MIT License · Repository · Releases · Report an issue · English · Português (Brasil)
This wiki is generated from wiki/ on main — edit it there, not here. · Este wiki é gerado a partir de wiki/ no branch main — edite lá, não aqui.