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TEST HINTPROGRESSION 009 UI Case
Codex edited this page Nov 1, 2026
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Linked specification for the matching authoritative QBrain TEST record. Persistence is reported by receipt.json; this documentation run executed no application tests.
| Field | Specification |
|---|---|
| Objective | Verify AC-09: Hint progression. |
| QBrain reference/scope |
TEST-HINTPROGRESSION-009; Word Pairs / PROD-WORDPAIRS; workspace <home>/github/WordGame/.mcpServer/wordpairs; layer layer-1
|
| Source revision | Original designs at 435be05abac5310172cfb9a9290c9d7ea0d1cbde; exact dirty prose/decision hashes in sources.json. New UI-DEC decisions derive from the operator instruction to fill gaps. |
| Source links | word_association_round_flow.svg; word_association_client_message_flow.svg |
| Frame/element identifiers | ROUND-FLOW, ROUND-NODE-H, ROUND-NODE-I, ROUND-TRANS-G-H, ROUND-TRANS-H-I, ROUND-TRANS-I-F, ROUND-TRANS-H-J, MSG-M30, MSG-M31, MSG-M32, MSG-FLOW, SCREEN-ROUND, STATE-ROUND-01, STATE-ROUND-02, STATE-ROUND-03, STATE-ROUND-04, STATE-ROUND-05, STATE-ROUND-06; exact SVG anchors are listed in coverage.md |
| FR/TR → specific AC references |
FR-ANSWERSTAGES-008#AC-09; TR-ANSWER-CONFIDENTIALITY-005#TR-05-C01
|
| Priority | high |
| Platform/viewport | Phone Chromium/Android and Safari/iPhone where applicable; project matrix320x568,390x844,844x390;1280px at400%zoom and200%text enlargement. OS-native installation is a separate physical-device dependency. |
| Preconditions/roles | Alice, Bob and Cara start unsolved; Alice then solves while Bob and Cara do not. |
| Test data | Target Cold; Bob wrong answer Warm; Cara unanswered until stage closure. |
| Synchronization | Await the explicit observable conditions and source-defined deadlines below; no fixed sleeps. Harness timeouts do not create a product response-time SLA. |
| Cleanup | Close case-owned contexts and reset only isolated fixture accounts, rooms or content, including after failure. Preserve shared catalog and real profile data. |
| Automation readiness | Ready for automation once isolated UI fixture seeding and observations are available; documentation only. |
| Basis | Specified by cited designs/QBrain; new gap behavior is specified by UI-DEC-01..08. Synthetic fixture identities/data are test configurations. |
| Execution | Not run here. Existing historical status/evidence remains unchanged; new obligations remain pending/unsatisfied. |
| Step | Action / condition | Observable expected result |
|---|---|---|
| 1 | Submit Warm as Bob while Cara has not submitted. | The current stage remains open until all unsolved players submit or its 20-second deadline. |
| 2 | Submit an incorrect answer as Cara, then observe all three clients. | Bob and Cara receive the next ordered hint; solved Alice receives no later hint or answer control. |
Feature: AC-09: Hint progression
Scenario: TEST-HINTPROGRESSION-009 design verification
Given Alice, Bob and Cara start unsolved; Alice then solves while Bob and Cara do not.
And the fixture data is Target Cold; Bob wrong answer Warm; Cara unanswered until stage closure.
When Submit Warm as Bob while Cara has not submitted.
Then The current stage remains open until all unsolved players submit or its 20-second deadline.
When Submit an incorrect answer as Cara, then observe all three clients.
Then Bob and Cara receive the next ordered hint; solved Alice receives no later hint or answer control.Repeat through Hints 1..3, plus a no-response branch where the server deadline closes the stage.
Criterion references identify intended verification. Non-UI transaction, distribution, release/deployment and native OS guarantees retain separate technical/operational tests; this document is not a claim that a compound criterion passed.
Generated from MCP requirements wiki export.
- Home
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- Functional Requirements
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- Implementation Plan
- Phase 0 Execution
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- Phase 1 Execution
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- Optional Phase 6 Human Feedback
- Historical Chromium Crash Diagnosis
- Completed Coding Goal and Review Agreement
- Third Party Attributions
- Software Bill of Materials Contract
- Phone Installation and PWA
- Live Multiplayer Runtime and UI Integration
- UI Test Case Index
- UI Design Coverage
- UI Criterion Gaps
- UI Design Questions
- UI Test Persistence
- TEST-ACCESSIBLEGAMECONTROLS-044 UI Case
- TEST-ACLAUTHORIZATION-132 UI Case
- TEST-ADMINUI-136 UI Case
- TEST-AUTHORITATIVEANSWERHANDLING-045 UI Case
- TEST-BROWSEOPENLOBBIES-022 UI Case
- TEST-CATALOGVERSIONING-133 UI Case
- TEST-CATEGORYART-005 UI Case
- TEST-CATEGORYCHOICE-011 UI Case
- TEST-CATEGORYSUGGESTIONUNLOCK-019 UI Case
- TEST-CONFIGUREDCAPACITY-024 UI Case
- TEST-CONNECTIONRECOVERY-109 UI Case
- TEST-CONTENTVALIDATION-016 UI Case
- TEST-DEEPLINKJOINANDFULLROOM-026 UI Case
- TEST-FINALSTANDINGS-013 UI Case
- TEST-FIRSTCATEGORY-004 UI Case
- TEST-FREETIERQUOTAHANDLING-037 UI Case
- TEST-FULLROOMOBSERVER-027 UI Case
- TEST-GUESTPLAY-021 UI Case
- TEST-HINTPROGRESSION-009 UI Case
- TEST-HINTSCORING-007 UI Case
- TEST-HOLDOUTWARNINGANDREMOVAL-032 UI Case
- TEST-IDLELOBBYREADINESSPROMPT-033 UI Case
- TEST-INROUNDEMOJIREACTION-029 UI Case
- TEST-LANDINGPAGEPUBLICDATA-050 UI Case
- TEST-LIVESCORECARD-010 UI Case
- TEST-MODERATIONANDCATALOGBOUNDARY-047 UI Case
- TEST-NOHINTSOLVE-006 UI Case
- TEST-NOMINATIONELIGIBILITY-017 UI Case
- TEST-NOMINATIONMODERATION-114 UI Case
- TEST-NOMINATIONTHRESHOLDANDMODERATION-018 UI Case
- TEST-OBSERVERPERSPECTIVEANDPERMISSIONS-028 UI Case
- TEST-OIDCTOKENVALIDATION-046 UI Case
- TEST-OPENAIOIDCPROFILE-020 UI Case
- TEST-ORIENTATION-015 UI Case
- TEST-PLAYERLIMIT-002 UI Case
- TEST-PRECOUNTDOWNOBSERVERPROMOTION-030 UI Case
- TEST-PROFILEICON-003 UI Case
- TEST-PUBLICGAMELANDINGPAGE-043 UI Case
- TEST-PWAINSTALL-137 UI Case
- TEST-PWAPRIVACY-138 UI Case
- TEST-QUICKMATCH-023 UI Case
- TEST-READYCOUNTDOWNANDROSTERLOCK-031 UI Case
- TEST-ROOMINVITATIONS-025 UI Case
- TEST-ROOMJOINING-001 UI Case
- TEST-ROOMSYNC-139 UI Case
- TEST-ROUNDSUMMARY-012 UI Case
- TEST-SUGGESTIONREVIEW-115 UI Case
- TEST-TIMETIEBREAK-014 UI Case
- TEST-UNSOLVEDRESULT-008 UI Case
- UI Gap Decisions and Synchronization
- TEST-ACCESSIBILITYDETAILS-144 UI Case
- TEST-CANDIDATEHOLD-141 UI Case
- TEST-LOBBYMATCHING-117 UI Case
- TEST-NAVIGATIONDRAFTS-142 UI Case
- TEST-NOSOLVERFALLBACK-146 UI Case
- TEST-REQUESTFEEDBACK-143 UI Case
- TEST-RESPONSIVEMATRIX-145 UI Case
- TEST-REVIEWCHANGES-140 UI Case
- TEST-ROOMCODES-110 UI Case
- UI Gap Implementation Plan
- UI Gap Implementation and Evidence
- Contest Readiness
- Hostile Validation Evidence
- Category Artwork
- 10-Player Release Completion Plan
- Deadline Report and Token Accounting
- Deadline Report Supporting Evidence
- Deadline Timeline and Review Finding Analysis
- Stopped Wordpairs Release Handoff