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UI Questions
Current amendment persistence: 19-record QBrain readback confirms the current cap10 requirement amendment, stable IDs/native mappings and 28 changed criteria still unsatisfied. Original design provenance, case synchronization receipts, v2.7 before copies and execution history remain retained; current case/export reconciliation and exact-source execution are separate obligations. CAP15-LEGACY retains its historical ID with current10-player text. Documentation does not satisfy criteria or establish a passing game.
Current release scope is rules v2.8 and the 10-player amendment, with 25 observers unchanged. Guest-only public play and owner GitHub admin-only PWA supersede the original public identity/install and community decisions. The historical issue register below preserves its original dispositions; its old OpenAI prerequisites do not block the current release.
The operator instructed "Fill gaps" and "The documentation should be kept in sync with reqs." UI-DEC-01..08 resolve the design gaps without claiming the original diagrams already specified them.
| Prior ID | Resolution / exact remaining dependency | Canonical record/case |
|---|---|---|
| Q-SCOPE-01 | Resolved: Word Pairs / PROD-WORDPAIRS created via installed plugin; first-party typed-client readback verifies exact owner/member workspace. REPL product serializer bug remains triaged and is bypassed only for product readback. | product-receipt.json |
| Q-MOD-01 | Resolved: reasoned changes_requested, proposer revision of exactly three pairs, one-open retention and pending_review resubmission with audit. | FR-REVIEWCHANGES-027 / TEST-REVIEWCHANGES-140 |
| Q-MOD-02 | Resolved: reasoned on_hold / pending_review resume, count/history retention and approval/publication prohibition. | FR-CANDIDATEHOLD-028 / TEST-CANDIDATEHOLD-141 |
| Q-NAV-01 | Resolved: Back and dialog focus restoration, memory-only same-profile draft retention, explicit Cancel/Discard and Leave, authorization revalidation. | FR-NAVIGATIONDRAFTS-029 / TEST-NAVIGATIONDRAFTS-142 |
| Q-LOAD-01 | Resolved: accessible loading/busy/empty/unavailable states, safe Retry, exact uncertain-command retry, conflict refresh and denied-data cleanup. Exact translated prose may vary while required meanings/actions remain observable. | FR-REQUESTFEEDBACK-030 / TEST-REQUESTFEEDBACK-143 |
| Q-A11Y-01 | Resolved: explicit quantitative contrast, focus/name/announcement and project44px touch-target criteria; no certification claim. | TR-UI-ACCESSIBILITYDETAILS-039 / TEST-ACCESSIBILITYDETAILS-144 |
| Q-RESP-01 | Resolved: minimum-width/orientation/zoom/text-enlargement configurations and state retention. | TR-UI-RESPONSIVEMATRIX-040 / TEST-RESPONSIVEMATRIX-145 |
| Q-ROUND-01 | Resolved UI documentation: explicit zero-solver reveal and autonomous next configured category; probability proof stays technical. | FR-ANCHORSELECTION-007#DEC-02 / TEST-NOSOLVERFALLBACK-146 |
| Q-OIDC-01 | Historical/inactive public OpenAI flow. Current private owner GitHub consent and separate admin-session behavior require their own current evidence. | TEST-OPENAIOIDCPROFILE-020 (historical); TEST-GITHUBADMIN-149 (current) |
| Q-PWA-01 | Current admin-only execution dependency: physical phones and HTTPS origin are needed for actual OS installation and installed GitHub sign-in continuity. Emulation does not establish those observations. | TEST-PWAINSTALL-137 |
The original 13 UI gap records and 49 criterion entries have scoped historical implementation evidence. Current changed criteria retain their own pending evidence. The live 2 through 10 matrix requires 9 eight-round games, 54 player participations and 432 accepted round solves; the former 2 through 25 scope is historical. Non-UI database, release, legal, deployment and statistical obligations retain separate verification coverage. No execution or current persistence is inferred from this edit.
Contest release dependencies and operator eligibility attestation are tracked in the submission checklist; unavailable conduct text is not invented or treated as reviewed.
Generated from MCP requirements wiki export.
- Home
- Guest Game and GitHub Admin PWA
- Functional Requirements
- Technical Requirements
- Testing Requirements
- TR per FR Mapping
- Requirements Matrix
- Wordpairs
- Local Development
- Testing and Evidence
- Administration and Access Control
- Requirements Baseline v2.8
- Architecture Decision Record
- Architecture Design
- Architecture Patterns
- Content Moderation
- Deployment and Release Plan
- Acceptance Criteria Gap Analysis
- Acceptance Criteria Test Inventory
- Implementation Plan
- Phase 0 Execution
- Phase 0 Interface and Data Contracts
- Phase 1A Execution
- Phase 1 Execution
- Phase 2 Execution
- Phase 3 Execution
- Phase 4 Execution
- Phase 5 Execution
- Phase 6 Execution
- Optional Phase 6 Human Feedback
- Historical Chromium Crash Diagnosis
- Completed Coding Goal and Review Agreement
- Third Party Attributions
- Software Bill of Materials Contract
- Phone Installation and PWA
- Live Multiplayer Runtime and UI Integration
- UI Test Case Index
- UI Design Coverage
- UI Criterion Gaps
- UI Design Questions
- UI Test Persistence
- TEST-ACCESSIBLEGAMECONTROLS-044 UI Case
- TEST-ACLAUTHORIZATION-132 UI Case
- TEST-ADMINUI-136 UI Case
- TEST-AUTHORITATIVEANSWERHANDLING-045 UI Case
- TEST-BROWSEOPENLOBBIES-022 UI Case
- TEST-CATALOGVERSIONING-133 UI Case
- TEST-CATEGORYART-005 UI Case
- TEST-CATEGORYCHOICE-011 UI Case
- TEST-CATEGORYSUGGESTIONUNLOCK-019 UI Case
- TEST-CONFIGUREDCAPACITY-024 UI Case
- TEST-CONNECTIONRECOVERY-109 UI Case
- TEST-CONTENTVALIDATION-016 UI Case
- TEST-DEEPLINKJOINANDFULLROOM-026 UI Case
- TEST-FINALSTANDINGS-013 UI Case
- TEST-FIRSTCATEGORY-004 UI Case
- TEST-FREETIERQUOTAHANDLING-037 UI Case
- TEST-FULLROOMOBSERVER-027 UI Case
- TEST-GUESTPLAY-021 UI Case
- TEST-HINTPROGRESSION-009 UI Case
- TEST-HINTSCORING-007 UI Case
- TEST-HOLDOUTWARNINGANDREMOVAL-032 UI Case
- TEST-IDLELOBBYREADINESSPROMPT-033 UI Case
- TEST-INROUNDEMOJIREACTION-029 UI Case
- TEST-LANDINGPAGEPUBLICDATA-050 UI Case
- TEST-LIVESCORECARD-010 UI Case
- TEST-MODERATIONANDCATALOGBOUNDARY-047 UI Case
- TEST-NOHINTSOLVE-006 UI Case
- TEST-NOMINATIONELIGIBILITY-017 UI Case
- TEST-NOMINATIONMODERATION-114 UI Case
- TEST-NOMINATIONTHRESHOLDANDMODERATION-018 UI Case
- TEST-OBSERVERPERSPECTIVEANDPERMISSIONS-028 UI Case
- TEST-OIDCTOKENVALIDATION-046 UI Case
- TEST-OPENAIOIDCPROFILE-020 UI Case
- TEST-ORIENTATION-015 UI Case
- TEST-PLAYERLIMIT-002 UI Case
- TEST-PRECOUNTDOWNOBSERVERPROMOTION-030 UI Case
- TEST-PROFILEICON-003 UI Case
- TEST-PUBLICGAMELANDINGPAGE-043 UI Case
- TEST-PWAINSTALL-137 UI Case
- TEST-PWAPRIVACY-138 UI Case
- TEST-QUICKMATCH-023 UI Case
- TEST-READYCOUNTDOWNANDROSTERLOCK-031 UI Case
- TEST-ROOMINVITATIONS-025 UI Case
- TEST-ROOMJOINING-001 UI Case
- TEST-ROOMSYNC-139 UI Case
- TEST-ROUNDSUMMARY-012 UI Case
- TEST-SUGGESTIONREVIEW-115 UI Case
- TEST-TIMETIEBREAK-014 UI Case
- TEST-UNSOLVEDRESULT-008 UI Case
- UI Gap Decisions and Synchronization
- TEST-ACCESSIBILITYDETAILS-144 UI Case
- TEST-CANDIDATEHOLD-141 UI Case
- TEST-LOBBYMATCHING-117 UI Case
- TEST-NAVIGATIONDRAFTS-142 UI Case
- TEST-NOSOLVERFALLBACK-146 UI Case
- TEST-REQUESTFEEDBACK-143 UI Case
- TEST-RESPONSIVEMATRIX-145 UI Case
- TEST-REVIEWCHANGES-140 UI Case
- TEST-ROOMCODES-110 UI Case
- UI Gap Implementation Plan
- UI Gap Implementation and Evidence
- Contest Readiness
- Hostile Validation Evidence
- Category Artwork
- 10-Player Release Completion Plan
- Deadline Report and Token Accounting
- Deadline Report Supporting Evidence
- Deadline Timeline and Review Finding Analysis
- Stopped Wordpairs Release Handoff