QP/C++ Real-Time Embedded Framework/RTOS for embedded systems based on active objects (actors) and hierarchical state machines
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Updated
Aug 1, 2024 - C++
QP/C++ Real-Time Embedded Framework/RTOS for embedded systems based on active objects (actors) and hierarchical state machines
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
Event loop friendly C++ actor micro-framework, supervisable
Gazebo ROS plugin to move actors using velocity or path messages
C++ application framework(基于actor模型,微内核设计理念实现的C++组件化编程应用程序框架)
Simulating a Clearpath Jackal Robot in a dynamic indoor environment.
The RStein.AsyncCpp library is a set of types that should be familiar for anyone who knows the Task Parallel Library (TPL) for .NET (C#).
game server engine based on actors with states.
Small code plugin for Unreal 5 which adds inheritable Actor class that can be spawned only once within same World context.
Example project and starting point for creating QP/C++-Zephyr applications.
Erlang-like lightweight C++ actor framework
A universal serial device driven state machine for arduino acting as server
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