现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
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Updated
Apr 23, 2024 - C++
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
魔方游戏,包含DirectX9、DirectX11、JavaScript(WebGL)三种实现版本
Demonstrate interoperability between Unity Engine and CUDA
💀 🔥 🎆 Stockman är ett projekt för "Stort Spel" DV1544 av Grupp 4
An imgui dx11 login interface base with XenForo/IPB authentication (DragonByte support)
And empty version of my cheat framework
PSX..ish game engine made with DiligentCore
Procedural Generated Terrain and L-Systems build in DX11
Portable C++17 libraries for video/real-time projects and games: window/renderers/filters/input, cpu/monitor info, io/encoders/json, math/search/sort, patterns, timers...
D3D11 - Technique - Mini-exploration into PBR and HDR
A simple introductory engine for learning. Based on DX11 pipeline and arranged with ECS.
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