PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
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Updated
Jul 9, 2024 - C++
A fantasy console is a game engine and/or virtual machine simulating and inspired by 8-bit computers and consoles from yesteryear. It forces developers to work within constraints on color palettes, sound channels, resolution, memory, etc. Very popular in the retrogaming and game jam scenes.
PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
General repository for all software (emulators, dev tools, etc) related to Vircon32 but not running on console itself
Resources for physical versions of console, peripherals, games, manuals, etc.
A "fantasy console" that I'm working on. You know, another one. A different one. A different, different one.
A Pico-8 player/emulator for console homebrew
A simple assembly language written in C++ for the Luna16 fantasy console
An infinitely small executable format that can run on desktop, mobile and web
draxel-0 is a Fantasy Console/Computer with hardware-accelerated graphics
Master-Bit fantasy console software. Written in C++, implements lua.
A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.